Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-24 23:22:11, ended 2025-11-24 23:51:15.

BeardyHaddock, chaotic male elven Wizard

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                                            |.....|#        |......h@@.....|
                                            |.....|#        |%)?(?)?=([?%+%|
                                            ......|#        |)?%!!%?(?)[)(!|
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BeardyHadd the Evoker     St:13 Dx:14 Co:14 In:18 Wi:10 Ch:7  Chaotic
Dlvl:3  $:169 HP:0(11) Pw:7(8) AC:9  Exp:1 T:992 

Latest messages:
 You see here 10 gold pieces.
 $ - 10 gold pieces.
 You swap places with your kitten.
 You swap places with your kitten.
 You see here 2 blue gems.
 x - 2 blue gems.
 You swap places with your kitten.
 This door is locked.
 This door is locked.
 In what direction? 6
 As you kick the door, it crashes open!
 You swap places with your kitten.
 With great effort you move the boulder.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You hear someone counting money.
 You descend the stairs.
 You swap places with your kitten.
 You see here a banana.
 y - a banana.
 This door is locked.
 This door is locked.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 In what direction? 6
 The spell hits the yellow mold!
 You kill the yellow mold!
 You see here 16 gold pieces.
 $ - 16 gold pieces.
 You see here a yellow mold corpse.
 z - a yellow mold corpse.
 "Hello, BeardyHaddock!  Welcome to Sipaliwini's general store!"
 The hobbit wields a dagger!
 Really attack Sipaliwini? [yn] (n) n
 The hobbit thrusts her dagger.
 The hobbit hits!
 You hit the hobbit!
 The hobbit thrusts her dagger.
 The hobbit hits!
 You die...
 Sipaliwini gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 169 gold pieces
 Weapons
  q - 7 +0 silver arrows
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - an uncursed banana
  u - 2 uncursed food rations
  w - 2 uncursed tripe rations
  z - an uncursed yellow mold corpse
 Scrolls
  s - an uncursed scroll of food detection
  n - an uncursed scroll of gold detection
  i - an uncursed scroll of identify
  j - an uncursed scroll of magic mapping
 Spellbooks
  l - an uncursed spellbook of charm monster
  k - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of extra healing
  g - an uncursed potion of object detection
 Rings
  e - an uncursed ring of polymorph
  d - an uncursed ring of slow digestion (on right hand)
  v - an uncursed ring of warning
 Wands
  r - a wand of cold (0:6)
  c - a wand of locking (0:8)
 Tools
  o - an uncursed skeleton key
 Gems/Stones
  t - an uncursed agate stone
  x - 2 uncursed worthless pieces of blue glass

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 992 turns ago.
 It was nighttime.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had 7 out of 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 169 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a yellow mold
  5 jackals
  2 sewer rats
  4 grid bugs
  2 lichens
  a kobold zombie
  5 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some fountains.
   Level 2:
   Level 3: <- You were here.
      A general store.
      Final resting place for
         you, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      169 Au      |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 315 points,
and 169 pieces of gold, after 992 moves.
You were level 1 with a maximum of 11 hit points when you died.

