Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-04 00:46:24, ended 2025-12-04 18:24:22.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:10 Dx:17 Co:10 In:18 Wi:12 Ch:8  Chaotic
Dlvl:3  $:544 HP:0(30) Pw:16(29) AC:8  Exp:4 T:2131  Fainted  Deaf

Latest messages:
 Wizard needs food, badly!
 You descend the stairs.
 In what direction? 8
 The spell misses the dwarf.
 You don't have enough energy to cast that spell.
 You don't have enough energy to cast that spell.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf misses!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You can't go down here.
 Unknown command ' '.
 You climb up the stairs.
 You see here a scroll of light.
 You hear someone cursing shoplifters.
 You faint from lack of food.
 You regain consciousness.
 "Hello, BeardyHaddock!  Welcome again to Angmagssalik's general store!"
 There is an open door here.
 You see here a banded mail.
 Really attack Angmagssalik? [yn] (n) n
 You see here a scroll labeled VERR YED HORRE (for sale, 133 zorkmids).
 You see here 7 arrows (for sale, 21 zorkmids).
 You faint from lack of food.
 You regain consciousness.
 There are several objects here.
 Really attack Angmagssalik? [yn] (n) n
 There is an open door here.
 You see here a banded mail.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 544 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance
  C - an uncursed +0 dwarvish cloak
  F - an uncursed +0 leather armor (being worn)
 Scrolls
  A - an uncursed scroll of enchant armor
  s - 2 uncursed scrolls of identify
  I - a cursed scroll of magic mapping
  G - a blessed scroll of remove curse
  i - an uncursed scroll of remove curse
  z - an uncursed scroll of scare monster
  j - an uncursed scroll of taming
 Potions
  g - an uncursed potion of oil
 Rings
  d - an uncursed ring of invisibility
  e - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of make invisible (0:6)
  v - a wand of secret door detection (0:10)
  K - a wand of undead turning (0:4)

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2131 turns ago.
 You had 151 experience points, 9 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 16 out of 29 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 544 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were sleep resistant.
 You had automatic searching.
 You had infravision.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a shrieker
  2 gnome lords
  a little dog
  a kitten
  a dwarf
  3 iguanas
 an acid blob
  3 coyotes
  2 hobbits
  a hobgoblin
  2 giant rats
  a red mold
  6 gnomes
  2 garter snakes
  a gnome zombie
  2 geckos
  7 jackals
  a goblin
  4 grid bugs
  2 lichens
  a kobold zombie
  2 newts
47 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      An armor shop, some fountains.
   Level 3: <- You were here.
      A general store.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a giant bat, while fainted from lack of food.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      544 Au      |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 1224 points,
and 544 pieces of gold, after 2131 moves.
You were level 4 with a maximum of 30 hit points when you died.

