Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-05 00:27:01, ended 2025-12-05 00:39:38.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:7 Dx:15 Co:15 In:20 Wi:9 Ch:9  Chaotic
Dlvl:2  $:11 HP:0(22) Pw:10(23) AC:9  Exp:3 T:1227  FoodPois Weak    

Latest messages:
 In what direction? 2
 The spell hits the sewer rat!
 You kill the sewer rat!
 "Hello, BeardyHaddock!  Welcome to Yildizeli's used armor dealership!"
 You see here a pair of old gloves (for sale, 67 zorkmids).
 You see here a crystal plate mail (for sale, 1107 zorkmids).
 The kitten misses the red mold.
 The kitten is suddenly very hot!
 You see here a chain mail (for sale, 100 zorkmids).
 The kitten picks up a pair of walking shoes.
 What do you want to drop? [$a-hj-npr-tzAB or ?*] ?
 You drop 8 throwing stars.
 p - 8 throwing stars.
 What do you want to drop? [$a-hj-npr-tzAB or ?*] ?
 You drop an uncursed spellbook of remove curse.
 Yildizeli seems uninterested.
 m - an uncursed spellbook of remove curse.
 The kitten drops a pair of walking shoes.
 What do you want to eat? [B or ?*] B
 You resume the last bite of your meal.
 You finish eating the sewer rat corpse.
 You hear the splashing of a naiad.
 You descend the stairs.
 You hear some noises in the distance.
 You hear some noises.
 You climb up the stairs.
 You see here 5 gold pieces.
 You see here a gnome corpse.
 You see here a gnome corpse.
 You have a little trouble lifting a gnome corpse.  Continue? [ynq] (q) y
 C - a gnome corpse.
 You rebalance your load.  Movement is difficult.
 What do you want to eat? [C or ?*] C
 Ulch - that meat was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 Your movements are now unencumbered.
 You try to move the boulder, but in vain.
 Wizard needs food, badly!
 In what direction? 4
 The spell hits the bat!
 You kill the bat!
 The spell hits the bat!
 You kill the bat!
 You die from your illness.
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 11 gold pieces
 Weapons
  p - 8 blessed +1 shuriken
  A - a +0 elven dagger
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of confuse monster
  k - an uncursed scroll of identify
 Spellbooks
  t - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
  r - an uncursed spellbook of magic missile
  m - an uncursed spellbook of remove curse
  s - an uncursed spellbook of restore ability
 Potions
  f - a blessed potion of booze
  z - an uncursed potion of hallucination
  g - an uncursed potion of object detection
  h - an uncursed potion of water
 Rings
  d - an uncursed +1 ring of increase damage (on right hand)
  e - an uncursed ring of see invisible (on left hand)
 Wands
  c - a wand of create monster (0:14)
 Tools
  n - an uncursed leather drum

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1227 turns ago.
 It was the midnight hour.
 There was a full moon in effect when your adventure ended.
 You had 65 experience points, 15 more were needed to attain level 4.

Basics:
 You had 0 out of 22 hit points.
 You had 10 out of 23 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 11 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (base:8, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You died from food poisoning.
 You were weak from severe hunger.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You saw invisible.
 You had infravision.
 You had a small damage bonus (+1).
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a hobbit
  a brown mold
  2 gnome zombies
  3 geckos
  7 jackals
  2 kobolds
  2 goblins
  2 sewer rats
  a grid bug
  2 bats
  5 lichens
  6 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An armor shop, a fountain, a sink.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, poisoned by a rotted gnome corpse.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      11 Au       |
                  |  poisoned by a   |
                  |   rotted gnome   |
                  |      corpse      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You were poisoned in The Dungeons of Doom on dungeon level 2 with 390 points,
and 11 pieces of gold, after 1227 moves.
You were level 3 with a maximum of 22 hit points when you were poisoned.

