Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-08 23:12:12, ended 2025-12-08 23:22:16.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Evoker     St:13 Dx:16 Co:9 In:20 Wi:10 Ch:8  Chaotic
Dlvl:1  $:3  HP:11(11) Pw:7(7) AC:9  Exp:1 T:593 

Latest messages:
 The fox bites!
 In what direction? 6
 The spell hits the fox!
 You kill the fox!
 You see here a knife.
 o - a knife.
 The door opens.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 The newt bites!
 The newt misses!
 You don't have enough energy to cast that spell.
 The newt bites!
 The kitten misses the newt.
 The kitten bites the newt.
 The newt is killed!
 You stop.  Your kitten is in the way!
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You swap places with your kitten.
 You try to move the boulder, but in vain.
 In what direction? 6
 The boulder falls apart.
 You see here 42 rocks.
 In what direction? 2
 The statue shatters.
 You see here 51 rocks.
 You see here 51 rocks.
 You see here 51 rocks.
 The kitten picks up a rock.
 Something is engraved here on the headstone.
 You read: "Cover me, I'm going in!".
 The kitten drops a rock.
 You find a hidden door.
 The door opens.
 You see here a rock.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You swap places with your kitten.
 You hear some noises.
 You hear some noises.
 You swap places with your kitten.
 You kill the grid bug!
 You feel a wrenching sensation.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  o - a cursed -1 knife
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - a blessed scroll of enchant armor
  i - an uncursed scroll of enchant armor
  j - an uncursed scroll of enchant weapon
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  h - an uncursed potion of levitation
  g - an uncursed potion of monster detection
  f - an uncursed potion of water
 Rings
  d - an uncursed +1 ring of gain strength (on right hand)
  e - an uncursed ring of polymorph control
 Wands
  c - a wand of speed monster (0:8)
 Tools
  n - an uncursed wooden harp

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 593 turns ago.
 It was nighttime.
 You had 5 experience points, 15 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (base:12, limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 9 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a fox
  2 grid bugs
  a newt
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A grave.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 23 points,
and 3 pieces of gold, after 593 moves.
You were level 1 with a maximum of 11 hit points when you quit.

