Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-12 20:01:25, ended 2025-12-12 20:11:58.

BeardyHaddock, chaotic male elven Wizard

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BeardyHadd the Conjurer   St:13 Dx:15 Co:14 In:20 Wi:9 Ch:8  Chaotic
Dlvl:2  $:22 HP:23(23) Pw:26(26) AC:9  Exp:3 T:1713  Hungry  

Latest messages:
 You see here 36 rocks.
 You hear some noises.
 You find a hidden door.
 The door opens.
 You swap places with your kitten.
 You see here a rock.
 In what direction? 4
 The spell hits the large kobold!
 You kill the large kobold!
 Welcome to experience level 3.
 The spell hits the newt!
 You kill the newt!
 z - a tripe ration.
 A - a newt corpse.
 You hear some noises in the distance.
 You hear some noises in the distance.
 You hit the kobold zombie.
 You destroy the kobold zombie!
 You see here a kobold corpse.
 The kitten picks up an iron skull cap.
 You feel strong!
 You must have been exercising diligently.
 The kitten drops an iron skull cap.
 The kitten picks up an iron skull cap.
 The kitten drops an iron skull cap.
 The kitten picks up an iron skull cap.
 The kitten drops an iron skull cap.
 The kitten picks up an iron skull cap.
 The kitten drops an iron skull cap.
 The kitten picks up an iron skull cap.
 The kitten drops an iron skull cap.
 The newt bites!
 You hit the newt.
 The newt bites!
 You hit the newt.
 You miss the newt.
 You kill the newt!
 You see here a newt corpse.
 A - a newt corpse.
 Your newt corpses rot away.
 You swap places with your kitten.
 You stop.  Your kitten is in the way!
 You are beginning to feel hungry.
 You swap places with your kitten.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 22 gold pieces
 Weapons
  a - a blessed +0 quarterstaff
 Armor
  w - an uncursed +0 pair of speed boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  z - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of food detection
  r - a cursed scroll of identify
  k - a blessed scroll of light
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
  s - an uncursed spellbook of sleep
 Potions
  f - an uncursed potion of booze
  h - an uncursed potion of confusion
  g - an uncursed potion of levitation
 Rings
  d - an uncursed ring of free action (on right hand)
  x - an uncursed -2 ring of gain constitution
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of sleep (0:8)
 Tools
  n - an uncursed bugle
  q - a cursed brass lantern (weapon in hand)
 Gems/Stones
  p - an uncursed worthless piece of orange glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1713 turns ago.
 You had 45 experience points, 35 more were needed to attain level 4.

Basics:
 You had all 23 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 22 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a tool.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had free action.
 You survived.

Vanquished creatures:
  a large kobold
  a green mold
  a gecko
  5 jackals
  3 kobolds
  3 goblins
  2 lichens
  3 kobold zombies
  8 newts
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An altar, some fountains.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 252 points,
and 22 pieces of gold, after 1713 moves.
You were level 3 with a maximum of 23 hit points when you quit.

