Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-19 16:56:31, ended 2025-12-19 17:29:52.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHadd the Field Worker  St:12 Dx:8 Co:11 In:16 Wi:16 Ch:13  Neutral
Dlvl:3  $:58 HP:0(21) Pw:15(15) AC:9  Exp:3 T:1264 

Latest messages:
 You swap places with your little dog.
 You find a hidden door.
 The door opens.
 There's some graffiti on the floor here.
 You read: "|o mat?er vherc you  o  ?h?re y?u are L~goflfm".
 You swap places with your little dog.
 You find a hidden door.
 The wererat opens a door.
 The wererat hurls a yellow potion!
 The phial crashes on your head and breaks into shards.
 The yellow potion evaporates.
 You feel somewhat dizzy.
 Call a yellow potion: confusion
 You hit the wererat.
 You hit the wererat.
 The wererat hits!
 You feel less confused now.
 You miss the wererat.
 The wererat hits!
 You stop.  Your little dog is in the way!
 The wererat hits!
 You swap places with your little dog.
 You hear some noises.
 Something is written here in the dust.
 You read: "?d  er?r?um".
 You hear the footsteps of a guard on patrol.
 You swap places with your little dog.
 You swap places with your little dog.
 You swap places with your little dog.
 You swap places with your little dog.
 You swap places with your little dog.
 You swap places with your little dog.
 You swap places with your little dog.
 The little dog misses the wererat.
 The wererat summons help!
 The wererat hits!
 The little dog bites the sewer rat.
 The sewer rat is killed!
 You hit the rabid rat.
 The little dog eats a sewer rat corpse.
 You hit the rabid rat.
 The sewer rat misses!
 The rabid rat bites!
 The wererat hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 58 gold pieces
 Weapons
  k - 7 +0 arrows
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 3 uncursed food rations
  j - 4 uncursed food rations
  p - an uncursed tripe ration
 Wands
  l - a wand of fire (0:3)
 Tools
  h - an empty uncursed sack
  i - an uncursed oil lamp
  e - a +0 pick-axe (alternate weapon; not wielded)
  f - a tinning kit (0:87)
 Gems/Stones
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1264 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 43 experience points, 37 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 58 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 8 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
 an acid blob
  a hobbit
  a large kobold
  a brown mold
  a jackal
  a goblin
  a sewer rat
  3 grid bugs
  4 lichens
  2 kobold zombies
  a newt
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A grave.
   Level 2:
      An altar.
   Level 3: <- You were here.
      Final resting place for
         you, killed by a wererat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      58 Au       |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 345 points,
and 58 pieces of gold, after 1264 moves.
You were level 3 with a maximum of 21 hit points when you died.

