Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-19 20:00:08, ended 2025-12-19 21:14:24.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHadd the Field Worker  St:16 Dx:9 Co:14 In:16 Wi:13 Ch:8  Neutral
Dlvl:3  $:747 HP:0(29) Pw:20(20) AC:10 Exp:4 T:2656 

Latest messages:
 In what direction? 2
 You shoot 2 crossbow bolts.
 The 1st crossbow bolt hits it.
 You kill it!
 You see here 2 crossbow bolts.
 t - 2 crossbow bolts (in quiver pouch).
 You see here a crossbow bolt.
 t - a crossbow bolt (in quiver pouch).
 You kill the yellow mold!
 You see here a yellow mold corpse.
 You see here a worthless piece of blue glass.
 You see here a worthless piece of blue glass.
 You see here a curved wand.
 C - a curved wand.
 What do you want to zap? [C or ?*] C
 In what direction? 3
 In what direction? 2
 The crossbow bolt misses the wererat.
 In what direction? 2
 The crossbow bolt misses the wererat.
 The wererat bites!
 You miss the wererat.
 You miss the wererat.
 The wererat changes into a human.
 The wererat summons help!
 The wererat hits!
 In what direction? 2
 The crossbow bolt misses the wererat.
 The wererat summons help!
 The wererat hits!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The wererat hits!
 The sewer rat bites!
 e - a +0 pick-axe (weapon in hand).
 A - a crossbow (alternate weapon; not wielded).
 Unknown command ' '.
 You start digging.
 You hit the rock with all your might.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 What do you want to drink? [q or ?*] q
 You suddenly fall asleep!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 747 gold pieces
 Weapons
  A - a +0 crossbow (alternate weapon; not wielded)
  k - 3 +1 shuriken
  s - 11 +0 shuriken
  r - a +0 elven dagger
  a - a blessed +2 bullwhip
 Armor
  c - an uncursed +0 fedora (being worn)
  n - an uncursed +0 orcish helm
  w - an uncursed +0 orcish helm
  u - an uncursed +0 pair of leather gloves
  x - a cursed -1 pair of iron shoes
  p - a cursed -1 cloak of protection
  y - an uncursed +0 dwarvish cloak
 Comestibles
  d - 2 uncursed food rations
  o - 2 uncursed tins of lichen
 Rings
  l - an uncursed ring of free action
 Wands
  C - a wand of polymorph (0:7)
 Tools
  h - an empty uncursed sack
  b - an uncursed bugle
  i - a magic marker (0:90)
  e - a +0 pick-axe (weapon in hand)
  f - a tinning kit (0:28)
 Gems/Stones
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2656 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 141 experience points, 19 more were needed to attain level 5.

Basics:
 You had 0 out of 29 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 747 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a bugbear
  a floating eye
  2 dwarves
  a homunculus
  2 dwarf zombies
  a wererat
 an iguana
  2 acid blobs
  a coyote
  a gas spore
  a hobbit
  a large kobold
  a hobgoblin
  2 giant rats
  2 cave spiders
  a brown mold
  2 yellow molds
  a green mold
  a red mold
  2 gnomes
  a garter snake
  7 jackals
  a fox
  4 goblins
  a sewer rat
  4 grid bugs
  a bat
  7 lichens
  4 kobold zombies
 10 newts
67 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A jewelers.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a sewer rat, while sleeping.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      747 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Gnomish Mines on dungeon level 3 with 1377 points,
and 747 pieces of gold, after 2656 moves.
You were level 4 with a maximum of 29 hit points when you died.

