Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-19 21:55:17, ended 2025-12-19 22:06:40.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHadd the Field Worker  St:10 Dx:10 Co:12 In:16 Wi:17 Ch:10  Neutral
Dlvl:3  $:686 HP:0(22) Pw:15(15) AC:9  Exp:3 T:2194 

Latest messages:
 You miss the garter snake.
 You miss the garter snake.
 The garter snake bites!
 You hit the garter snake.
 The garter snake bites!
 You miss the garter snake.
 You kill the garter snake!
 You see here a garter snake corpse.
 The door opens.
 You are beginning to feel hungry.
 What do you want to eat? [dvw or ?*] d
 This food really hits the spot!
 You finish eating the food ration.
 You find a hidden door.
 You hear a jackal howling at the moon.
 The bat bites!
 You hear a jackal howling at the moon.
 You see here a garter snake corpse.
 The bat bites!
 You hit the bat.
 The bat bites!
 The bat bites!
 The bat bites!
 You kill the bat!
 You see here a bat corpse.
 e - a +0 pick-axe (weapon in hand).
 a - a +2 bullwhip (alternate weapon; not wielded).
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 You hear a jackal howling at the moon.
 The werejackal changes into a human.
 a - a +2 bullwhip (weapon in hand).
 e - a +0 pick-axe (alternate weapon; not wielded).
 The werejackal hits!
 What do you want to use or apply? [ae-iu or ?*] 4
 No count allowed with this command.
 What do you want to use or apply? [ae-iu or ?*] a
 In what direction? 4
 You flick your bullwhip towards the werejackal.
 You hit the werejackal.
 The werejackal hits!
 You hit the werejackal.
 The werejackal hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 686 gold pieces
 Weapons
  s - a +0 elven dagger
  a - a +2 bullwhip (weapon in hand)
  n - a +0 mace
 Armor
  c - an uncursed +0 fedora (being worn)
  k - an uncursed +0 orcish helm
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  v - an uncursed partly eaten food ration
  w - an uncursed food ration
 Potions
  t - an uncursed potion of gain energy
 Wands
  u - a wand of make invisible (0:6)
 Tools
  h - an empty uncursed sack
  i - a cursed lock pick
  e - a +0 pick-axe (alternate weapon; not wielded)
  f - a tinning kit (0:81)
 Gems/Stones
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2194 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 67 experience points, 13 more were needed to attain level 4.

Basics:
 You had 0 out of 22 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 686 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 17 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a coyote
  a hobbit
  a giant rat
  4 garter snakes
  a gnome zombie
  2 geckos
  2 jackals
  2 foxes
  2 kobolds
  3 goblins
  3 grid bugs
  a bat
  a lichen
  3 kobold zombies
  3 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3: <- You were here.
      Final resting place for
         you, killed by a werejackal.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      686 Au      |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 1006 points,
and 686 pieces of gold, after 2194 moves.
You were level 3 with a maximum of 22 hit points when you died.

