Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-26 18:29:37, ended 2025-12-26 20:40:27.

Bechimo, neutral male human Wizard

   ------
   |.<).|
   --...|
    --.--          GG.
     |.-------------@G
     |............[...
     --------------...

Bechimo the Conjurer      St:9 Dx:13 Co:13 In:17 Wi:14 Ch:10  Neutral
Dlvl:4  $:146 HP:0(27) Pw:7(16) AC:3  Xp:3/59 T:1247 

Latest messages:
 The gnome wields a thonged club!
 You kill the gnome!
 But wait...
 The gnome's medallion begins to glow!
 The gnome looks much better!
 The medallion crumbles to dust!
 The gnome swings his thonged club.
 The gnome hits!
 You hit the gnome.
 The gnome swings his thonged club.
 The gnome misses!
 You kill the gnome!
 Welcome to experience level 3.
 A - a bubbly potion.
 There is a gnome corpse here; eat it? [ynq] (n)
 This gnome corpse tastes okay.
 You finish eating the gnome corpse.
 You see here a thonged club.
 You are hit by a dagger.
 You hit the dwarf!
 You miss the dwarf.
 You miss the dwarf.
 You hit the dwarf.
 The dwarf hits!
 In what direction?
 The spell misses the dwarf.
 The dwarf hits!
 In what direction?
 The spell hits the dwarf!
 You kill the dwarf!
 You see here a pair of hard shoes.
 You have a little trouble lifting a pair of hard shoes.  Continue? [ynq] (q)
 You see here a dagger.
 B - a dagger.
 You see here a pair of hard shoes.
 The gnome hits!
 The gnome hits!
 You kill the gnome!
 You are almost hit by a dagger.
 You hit the gnome.
 The gnome lord hits!
 The gnome misses!
 You miss the gnome.
 The gnome hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 146 gold pieces
 Weapons
  B - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 orcish helm (being worn)
  z - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  y - an uncursed +0 studded leather armor (being worn)
 Comestibles
  p - an uncursed food ration
  v - an uncursed tin of lichen
 Scrolls
  i - an uncursed scroll of gold detection
  j - 2 blessed scrolls of magic mapping
 Spellbooks
  m - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
 Potions
  A - an uncursed potion of fruit juice
  f - an uncursed potion of invisibility
  g - an uncursed potion of levitation
  r - an uncursed potion of monster detection
  h - an uncursed potion of sleeping
 Rings
  e - an uncursed +1 ring of protection (on right hand)
  d - an uncursed ring of teleport control (on left hand)
 Wands
  c - a wand of lightning (0:7)
 Tools
  w - a cursed magic marker (0:51)
 Gems/Stones
  s - an uncursed agate stone

Bechimo the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1247 turns ago.
 You had 59 experience points, 21 more were needed to attain level 4.

Basics:
 You had 0 out of 27 hit points.
 You had 7 out of 16 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 146 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had teleport control.
 You had a small defense bonus (+1).
 You were guarded.
 You are dead.

Vanquished creatures:
  a dwarf
  2 gnomes
  a gecko
  a jackal
  a fox
  a goblin
  a sewer rat
  5 grid bugs
  5 lichens
  2 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar, some fountains.
   Level 2:
      A fountain.
   Level 3:
      An armor shop.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Bechimo      |
                  |      146 Au      |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Bechimo the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 518 points,
and 146 pieces of gold, after 1247 moves.
You were level 3 with a maximum of 27 hit points when you died.

