Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-15 16:57:08, ended 2025-10-16 11:06:05.

Bitey, lawful female human Knight

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Bitey the Sergeant       St:15 Dx:13 Co:15 In:9 Wi:14 Ch:18  Lawful
Dlvl:13 $:334 HP:0(76) Pw:79(79) AC:1  Xp:10/5969 T:6616  Blind

Latest messages:
 In what direction? .
 There is a locked chest here; unlock it? [ynq] (q) y
 You succeed in picking the lock.  You trigger a trap!
 A cloud of pungent gas billows from the chest.  You stagger and get dizzy...
 There is an unlocked chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 $ - 334 gold pieces.  M - a potion.  N - a gem.
 It hits!
 It hits!
 You feel an unseen monster!
 You hit it.  It hits!
 You destroy it!
 Everything feels SO boring now.
 You hear a nearby zap.  The wand hits you!
 You hear a nearby zap.  The wand hits you!
 Wait!  There's something there you can't see!  You hear a nearby zap.  The wand misses you.  You feel a bit steadier now.
 You hit it.  It hits!  It hits!  It bites!  You hear a nearby zap.  The wand hits you!
 You hear a nearby zap.  The wand misses you.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Salutations Bitey, the human Knight, welcome back to NetHack!
 You hear a nearby zap.
 The wand hits you!
 You hear the howling of the CwnAnnwn...
 You hear a nearby zap.
 The wand hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 334 gold pieces
 Amulets
  u - an uncursed amulet versus poison (being worn)
 Weapons
  t - 3 +0 daggers
  a - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  l - an uncursed +0 pair of speed boots (being worn)
  n - an uncursed +0 large shield
  e - an uncursed +0 small shield (being worn)
  B - a cursed +0 elven mithril-coat (being worn)
 Comestibles
  p - an uncursed slime mold
  g - 2 uncursed apples
  h - 2 uncursed carrots
  w - 4 uncursed food rations
  v - 2 uncursed eggs
 Potions
  M - a blessed potion of blindness
 Tools
  x - an uncursed bag of holding containing 7 items
  q - an uncursed blindfold
  X - a cursed credit card
  Y - a cursed expensive camera (0:79)
  j - an uncursed oil lamp (lit)
  o - an uncursed oil lamp
 Gems/Stones
  N - an uncursed turquoise stone

Contents of the bag of holding:
  378 gold pieces
  a blessed +3 elven shield
  an uncursed tin of fire ant meat
  an uncursed potion of blindness
  a blessed potion of levitation
  an uncursed potion of oil
  an uncursed worthless piece of white glass

Bitey the Knight's attributes:

Background:
 You were a Sergeant, a level 10 female human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 13.
 You entered the dungeon 6616 turns ago.
 You had 5969 experience points, 4031 more were needed to attain level 11.

Basics:
 You had 0 out of 76 hit points.
 You had all 79 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 334 zorkmids.
 Autopickup was on for '$"?!=/' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You had automatic searching.
 You could jump.
 You were guarded.
 You were very fast.
 You are dead.

Vanquished creatures:
  2 ghosts
  2 long worms
  4 large mimics
  5 small mimics
 an ochre jelly
 an elf mummy
  2 wraiths
  a soldier
  a chameleon
 26 leprechauns
  2 orc-captains
  a gnome king
 an owlbear
  a gold golem
  a Green-elf
  a dog
  a jaguar
  a dust vortex
  a gnome mummy
  2 Woodland-elves
  4 bugbears
  4 Mordor orcs
 an Uruk-hai
  a rock piercer
  2 rock moles
  3 ponies
  a fog cloud
  3 yellow lights
  a shrieker
  2 violet fungi
  4 gnome lords
  3 gnomish wizards
  a kobold mummy
  a red naga hatchling
 an elf zombie
  a straw golem
  2 giant ants
  3 kittens
  a dwarf
  2 homunculi
  2 kobold lords
 13 hill orcs
  2 rothes
  a giant bat
  3 dwarf zombies
  a wererat
  3 iguanas
  2 coyotes
  5 hobgoblins
  a giant rat
  a cave spider
 18 gnomes
  2 gnome zombies
  4 geckos
  9 jackals
  a fox
  4 kobolds
  3 sewer rats
 11 grid bugs
  6 lichens
  3 kobold zombies
  7 newts
200 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 14
   Level 1:
   Level 2:
      Some fountains.
   Level 3:
      A fountain.
   Level 4:
      A scroll shop, a fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store, a fountain.
   Level 6:
      A fountain.
   Level 7:
      A fountain.
   Level 8:
      Some fountains.
      Oracle of Delphi.
      Final resting place for
         shaybegorraah-Tou-Hum-Mal-Neu, killed by a giant bat.
   Level 9:
      Stairs up to Sokoban, level 8.
   Level 10:
      A potion shop.
   Level 11:
   Level 12:
      An altar to Lugh, many fountains.
   Level 13: <- You were here.
      An altar, a throne.
      Final resting place for
         you, killed by a wand.
   Level 14:
The Gnomish Mines: levels 5 to 8
   Level 5:
      A grave.
      Final resting place for
         rudi-Wiz-Elf-Fem-Cha, killed by a crossbow bolt.
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
Sokoban: levels 8 up to 7
   Level 7:
      Unsolved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Bitey       |
                  |      712 Au      |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Bitey the Knight...

You died in The Dungeons of Doom on dungeon level 13 with 16313 points,
and 712 pieces of gold, after 6616 moves.
You were level 10 with a maximum of 76 hit points when you died.

