Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-31 13:54:37, ended 2025-07-31 14:15:08.

Blonko, neutral male gnomish Wizard

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Blonko the Conjurer       St:14 Dx:13 Co:14 In:18 Wi:10 Ch:9  Neutral
Dlvl:6  $:70 HP:0(30) Pw:32(36) AC:8  Exp:4 T:2439 

Latest messages:
 That door is closed.
 The door opens.
 You swap places with Pilgram.
 You swap places with Pilgram.
 You swap places with Pilgram.
 You swap places with Pilgram.
 You stop.  Pilgram is in the way!
 You hear some noises in the distance.
 You swap places with Pilgram.
 You swap places with Pilgram.
 You swap places with Viking.
 You descend the stairs.
 You see here a statue of a gnome.
 In what direction? j
 The statue shatters.
 You see here 52 rocks.
 The jackal bites!
 Viking bites the jackal.
 You kill the jackal!
 Viking eats a jackal corpse.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 You descend the stairs.
 You see here a statue of a large kobold.
 You see here a pair of walking shoes.
 k - a pair of walking shoes.
 In what direction? k
 The statue shatters.
 l - a turquoise spellbook.
 You climb up the stairs.
 You swap places with Pilgram.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You swap places with Pilgram.
 The door opens.
 That door is closed.
 The door opens.
 You enter a leprechaun hall!
 In what direction? j
 The door closes.
 You swap places with Pilgram.
 Pick an object.
 $        a pile of coins (some gold pieces)
 You hit the blue jelly!
 You are suddenly very cold!
 You hit the blue jelly.
 You are suddenly very cold!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 70 gold pieces
 Weapons
  W - 11 +0 darts
  T - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  m - an uncursed +0 orcish helm (being worn)
  J - an uncursed +0 orcish helm
  k - an uncursed +0 pair of low boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  B - an uncursed food ration
  U - an uncursed pear
  F - an uncursed lichen corpse
 Scrolls
  j - an uncursed scroll of blank paper
  N - a blessed scroll of confuse monster
  h - an uncursed scroll of destroy armor
  i - 2 uncursed scrolls of enchant weapon
  K - 2 uncursed scrolls of gold detection
  z - 2 uncursed scrolls of identify
  A - an uncursed scroll of magic mapping
  r - an uncursed scroll of remove curse
  L - a blessed scroll of teleportation
  x - an uncursed scroll of teleportation
 Spellbooks
  l - an uncursed spellbook of knock
 Potions
  Y - a blessed potion of confusion
  C - a blessed potion of fruit juice
  f - an uncursed potion of healing
  g - an uncursed potion of paralysis
 Rings
  e - an uncursed ring of fire resistance
  d - an uncursed ring of slow digestion (on right hand)
  n - a cursed ring of slow digestion
  t - an uncursed ring of warning
 Wands
  c - a wand of cancellation (0:6)
 Tools
  X - an uncursed blindfold
  y - a blessed crystal ball (0:4)
 Gems/Stones
  O - an uncursed worthless piece of black glass
  p - 2 uncursed worthless pieces of red glass
  P - an uncursed worthless piece of white glass
  S - an uncursed flint stone

Blonko the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2439 turns ago.
 You had 110 experience points, 50 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 32 out of 36 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 70 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  2 ponies
  a shrieker
  a straw golem
  a kobold lord
  a kobold shaman
  a werejackal
 an iguana
  a gas spore
  a hobbit
  5 manes
  a large kobold
  a hobgoblin
  2 giant rats
  3 cave spiders
  a brown mold
  a yellow mold
  a gnome zombie
  3 geckos
  2 jackals
  a kobold
  a goblin
  a sewer rat
  5 grid bugs
  2 bats
  2 lichens
  9 newts
51 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A weapon shop.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4: "stash"
      An altar, a fountain.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a blue jelly.
   Level 7:
      Final resting place for
         wheremadil-Wiz-Hum-Mal-Neu, killed by the ghost of SeltzerBot, while fainted from lack of food,
         SeltzerBot-Val-Dwa-Fem-Law, killed by a poisonous corpse.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Blonko      |
                  |      70 Au       |
                  | killed by a blue |
                  |      jelly       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Blonko the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 803 points,
and 70 pieces of gold, after 2439 moves.
You were level 4 with a maximum of 30 hit points when you died.

