Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-01 02:27:16, ended 2025-08-01 02:30:33.

Blonko, neutral male gnomish Wizard

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Blonko the Evoker         St:9 Dx:11 Co:15 In:19 Wi:8 Ch:13  Neutral
Dlvl:4  $:42 HP:9(15) Pw:16(16) AC:8  Exp:2 T:618 

Latest messages:
 You sense a conflict between Thoth and Anhur.
 Unluckily, you feel the power of Thoth decrease.
 You see here 19 gold pieces.
 $ - 19 gold pieces.
 The door opens.
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 You kill the sewer rat!
 The sewer rat misses!
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You kill the sewer rat!
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Unknown command ' '.
 You hit the coyote!
 The coyote turns to flee.
 You see here a tripe ration.
 w - a tripe ration.
 The lichen touches you!
 You miss the lichen.
 You kill the lichen!
 There is nothing here to pick up.
 The newt bites!
 You kill the newt!
 You see here a fortune cookie.
 You see here a fortune cookie.
 There is a fortune cookie here; eat it? [ynq] (n) y
 This fortune cookie is delicious!
 This cookie has a scrap of paper inside.
 It reads:
 They say that a runed broadsword named Stormbringer attracts vortices.
 Unknown command ' '.
 You see here a scroll labeled LOREM IPSUM.
 x - a scroll labeled LOREM IPSUM.
 With great effort you move the boulder.
 You miss the gecko.
 You try to move the boulder, but in vain.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 42 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed carrot
  r - an uncursed eucalyptus leaf
  p - an uncursed food ration
  w - an uncursed tripe ration
 Scrolls
  q - an uncursed scroll of fire
  k - an uncursed scroll of identify
  j - an uncursed scroll of light
  i - an uncursed scroll of remove curse
  x - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
 Potions
  o - an uncursed potion of blindness
  v - an uncursed potion of extra healing
  g - an uncursed potion of gain level
  f - an uncursed potion of sleeping
  h - an uncursed potion of water
 Rings
  d - an uncursed ring of conflict
  e - an uncursed ring of polymorph control
 Wands
  c - a wand of lightning (0:6)
 Tools
  n - a magic marker (0:85)

Blonko the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 618 turns ago.
 It was nighttime.
 You had 38 experience points, 2 more were needed to attain level 3.

Basics:
 You had 9 out of 15 hit points.
 You had all 16 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 42 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 8 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  a kitten
  a coyote
  a gas spore
  a gecko
  a kobold
  2 sewer rats
  2 grid bugs
  a lichen
  4 newts
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain, a grave.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      Some altars.
   Level 5:
The Gnomish Mines:
   Level 4:

Goodbye Blonko the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 394 points,
and 42 pieces of gold, after 618 moves.
You were level 2 with a maximum of 15 hit points when you quit.

