Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-01 20:17:59, ended 2025-08-01 20:20:47.

Blonko, neutral male gnomish Wizard

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Blonko the Evoker         St:8 Dx:15 Co:13 In:19 Wi:12 Ch:8  Neutral
Dlvl:3  $:32 HP:11(11) Pw:8(8) AC:9  Exp:1 T:599 

Latest messages:
 w - a tin.
 x - an egg.
 y - a mottled spellbook.
 z - a yellow spellbook.
 What do you want to read? [i-mpqyz or ?*] y
 This spellbook is difficult to comprehend.  Continue? [yn] (n) n
 What do you want to read? [i-mpqyz or ?*] z
 You begin to memorize the runes.
 You add the "knock" spell to your repertoire.
 What do you want to name? [$a-z or ?*] z
 What do you want to name this spellbook of knock? R1 T200
 What do you want to read? [i-mpqyz or ?*] y
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 These runes were just too much to comprehend.
 You feel less confused now.
 You can move again.
 What do you want to read? [i-mpqyz or ?*] y
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You begin to memorize the runes.
 You hear water falling on coins.
 You add the "magic mapping" spell to your repertoire.
 What do you want to name? [$a-z or ?*] y
 What do you want to name this spellbook of magic mapping? R1 T300
 There is an empty broken large box here, loot it? [ynq] (q) y
 You open the large box...
 You have a little trouble lifting an empty broken large box.  Continue? [ynq] (q) y
 You have a little trouble lifting A - an empty broken large box.
 Your movements are slowed slightly because of your load.
 What do you want to drop? [$a-zA or ?*] A
 You drop an empty broken large box.
 Your movements are now unencumbered.
 You kill the newt!
 You swap places with your kitten.
 You see here an empty broken large box.
 There is an empty broken large box here, loot it? [ynq] (q) y
 You open the large box...
 You put a spellbook of cure sickness named R1 T200 into the large box.
 You put a blessed spellbook of force bolt into the large box.
 You put a spellbook of knock named R1 T200 into the large box.
 You put an uncursed spellbook of light into the large box.
 You put a spellbook of magic mapping named R1 T300 into the large box.
 You descend the stairs.
 You swap places with your kitten.
 You swap places with your kitten.
 You stop.  Your kitten is in the way!
 You feel very lethargic.
 You swap places with your kitten.
 Really save? [yn] (n) n
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 32 gold pieces
 Amulets
  v - a cursed amulet of restful sleep
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed slime mold
  w - a blessed tin of newt meat
  x - an uncursed egg
 Scrolls
  i - an uncursed scroll of create monster
  p - an uncursed scroll of enchant armor
  k - an uncursed scroll of gold detection
  j - an uncursed scroll of teleportation
 Potions
  f - an uncursed potion of monster detection
  g - an uncursed potion of object detection
  h - an uncursed potion of sleeping
  r - an uncursed potion of water
 Rings
  e - an uncursed ring of poison resistance
  d - an uncursed ring of polymorph
 Wands
  c - a wand of cancellation (0:7)
 Tools
  n - an uncursed blindfold
 Gems/Stones
  t - an uncursed garnet stone
  s - an uncursed worthless piece of blue glass
  u - an uncursed worthless piece of red glass

Blonko the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 599 turns ago.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 32 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  a newt
2 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      Some fountains.
   Level 3: <- You were here.

Goodbye Blonko the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 140 points,
and 32 pieces of gold, after 599 moves.
You were level 1 with a maximum of 11 hit points when you quit.

