Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-03 17:32:21, ended 2025-08-03 18:16:43.

Blonko, neutral male gnomish Wizard

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                 -.------.....--
                 ..........|.).|
                 -..----.--|...|
               --..|.  --- |.---
              --@.--      --.|
              f@^--     ---..|.-
              .---      |.......
                        |.......
                        ---....
                          --...--     ---.
                           |..<.|---- -...
                           ----.--..|-..|.
                             --.....|..--
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Blonko the Conjurer       St:8 Dx:12 Co:15 In:19 Wi:12 Ch:13  Neutral
Dlvl:4  $:230 HP:0(34) Pw:6(50) AC:8  Exp:5 T:4448  Burdened

Latest messages:
 There is a staircase up here.
 You see here a monkey corpse.
 Pilgram eats a monkey corpse.
 You swap places with Pilgram.
 You see here a sling.
 You swap places with Pilgram.
 You stop.  Pilgram is in the way!
 You see here a sling.
 You stop.  Pilgram is in the way!
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 You swap places with Pilgram.
 You hear some noises.
 Pilgram bites the giant bat.
 The giant bat bites!
 Pilgram misses the giant bat.
 Pilgram bites the giant bat.
 The giant bat is killed!
 You swap places with Pilgram.
 Pilgram eats a giant bat corpse.
 A lit field surrounds you!
 Your pack shakes violently!
 The wererat bites!
 You hit the wererat.
 The wererat bites!
 You don't have enough energy to cast that spell.
 You swap places with Pilgram.
 You hear some noises.
 You hit the wererat.
 The wererat bites!
 You feel feverish.
 You miss the wererat.
 The wererat bites!
 The wererat bites!
 You feel more confident in your weapon skills.
 You hit the wererat.
 The wererat changes into a human.
 The wererat wields a dagger!
 You are now more skilled in quarterstaff.
 You hit the wererat.
 You hear some noises.
 The wererat thrusts her dagger.
 The wererat hits!
 You hit the wererat!
 The wererat thrusts her dagger.
 The wererat hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 230 gold pieces
 Weapons
  o - 11 +0 darts
  q - 10 poisoned +0 darts
  F - 5 +0 daggers
  H - a +0 orcish dagger (alternate weapon; not wielded)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +0 orcish helm (being worn)
  I - a cursed -2 pair of fumble boots
  b - an uncursed +0 cloak of magic resistance (being worn)
  y - an uncursed +0 dwarvish cloak
 Comestibles
  z - 2 uncursed pancakes
  N - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of charging
  l - an uncursed scroll of charging
  G - an uncursed scroll of identify
  E - a cursed scroll of identify
  j - an uncursed scroll of remove curse
  n - a cursed scroll of remove curse
  C - a cursed scroll of teleportation
 Spellbooks
  V - an uncursed spellbook of cure blindness
  W - a cursed spellbook of detect food
  p - an uncursed spellbook of invisibility
  B - an uncursed spellbook of magic missile
 Potions
  J - an uncursed potion of booze
  h - an uncursed potion of extra healing
  R - an uncursed potion of fruit juice
  g - an uncursed potion of gain energy
  Y - a blessed potion of invisibility
  S - an uncursed potion of invisibility
  f - an uncursed potion of monster detection
  r - an uncursed potion of monster detection
  X - a cursed potion of oil
  A - an uncursed potion of paralysis
  T - an uncursed potion of restore ability
 Rings
  e - an uncursed +1 ring of gain constitution (on right hand)
  d - an uncursed ring of polymorph control
 Wands
  P - a wand of cancellation (0:3)
  c - a wand of locking (0:8)
 Tools
  m - a magic marker (0:36)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  x - an uncursed tin opener
  L - an uncursed tin whistle
  t - an uncursed towel
 Gems/Stones
  D - an uncursed jasper stone
  v - an uncursed worthless piece of blue glass
  K - 3 uncursed worthless pieces of violet glass
  u - an uncursed worthless piece of yellow glass

Blonko the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 4448 turns ago.
 You had 285 experience points, 35 more were needed to attain level 6.

Basics:
 You had 0 out of 34 hit points.
 You had 6 out of 50 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 230 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (base:14, limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were level-drain resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were a wererat.
 You were harmed by silver.
 You are dead.

Vanquished creatures:
  a leprechaun
  a fog cloud
  a kobold mummy
  4 elf zombies
  2 floating eyes
  a dwarf
  2 homunculi
  2 kobold lords
  2 hill orcs
  2 giant bats
  a monkey
  a wererat
  2 acid blobs
  a coyote
  2 gas spores
  2 hobbits
  a hobgoblin
  3 giant rats
  a cave spider
  a yellow mold
  a green mold
  3 red molds
  2 gnomes
 10 garter snakes
  a gecko
  6 jackals
  2 foxes
  a kobold
  3 goblins
  2 sewer rats
  2 grid bugs
  a bat
  2 lichens
  3 kobold zombies
  6 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2: "stash - spellbooks on floor"
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A sink, a grave.
   Level 5:
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      A fountain.
      Stairs up to Sokoban, level 6.
   Level 8:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a wererat,
         A4Paper-Wiz-Hum-Fem-Neu, killed by a gnome lord.
Sokoban:
   Level 6:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Blonko      |
                  |      230 Au      |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Blonko the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 1697 points,
and 230 pieces of gold, after 4448 moves.
You were level 5 with a maximum of 34 hit points when you died.

