Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-03 18:17:54, ended 2025-08-03 18:22:52.

Blonko, neutral male gnomish Wizard

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Blonko the Evoker         St:12 Dx:13 Co:10 In:19 Wi:15 Ch:9  Neutral
Dlvl:3  $:8  HP:19(19) Pw:28(28) AC:9  Exp:2 T:889 

Latest messages:
 You hear the chime of a cash register.
 You hear someone cursing shoplifters.
 Drink from the fountain? [yn] (n) y
 This tepid water is tasteless.
 You see here a large box.
 There is a large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 The large box is empty.
 You see here an empty unlocked large box.
 You descend the stairs.
 You climb up the stairs.
 You hear the chime of a cash register.
 That door is closed.
 The door resists!
 The door opens.
 You see here a wrinkled spellbook.
 You descend the stairs.
 You climb up the stairs.
 You hear a G sharp squeak in the distance.
 You see here a wrinkled spellbook.
 You hear a G sharp squeak in the distance.
 x - a wrinkled spellbook.
 You hear a G sharp squeak in the distance.
 What do you want to read? [i-mopx or ?*] x
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You begin to memorize the runes.
 You add the "extra healing" spell to your repertoire.
 What do you want to name? [$a-mo-tv-x or ?*] x
 What do you want to name this spellbook of extra healing? R1 T800
 You hear some noises in the distance.
 That door is closed.
 That door is closed.
 You see no objects here.
 The door opens.
 "Hello, Blonko!  Welcome to Aklavik's general store!"
 In what direction? l
 The door resists!
 In what direction? l
 The door closes.
 In what direction? l
 This door is already closed.
 You see here a stout spear (for sale, 17 zorkmids).
 You see here a lembas wafer (for sale, 60 zorkmids).
 You see here an egg (for sale, 12 zorkmids).
 You see here 2 tins (for sale, 14 zorkmids).
 You see here a magenta potion (for sale, 267 zorkmids).
 You see here an engagement ring (for sale, 267 zorkmids).
 Really quit? [yn] (n) y
 Aklavik gratefully inherits all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) q

Inventory:
 Coins
  $ - 8 gold pieces
 Weapons
  s - a +0 silver spear
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - 3 uncursed food rations
 Scrolls
  i - a blessed scroll of identify
  j - an uncursed scroll of identify
  k - a blessed scroll of magic mapping
  p - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cure blindness
  x - an uncursed spellbook of extra healing named R1 T800
  l - a blessed spellbook of force bolt
  o - an uncursed spellbook of haste self named R1 T100
 Potions
  v - an uncursed potion of confusion
  f - an uncursed potion of gain energy
  g - an uncursed potion of gain level
  h - an uncursed potion of sickness
 Rings
  e - an uncursed ring of slow digestion (on right hand)
  d - an uncursed ring of stealth (on left hand)
 Wands
  c - a wand of magic missile (0:7)
 Tools
  w - an uncursed wooden flute
  t - an uncursed blindfold
 Gems/Stones
  r - an uncursed jasper stone

Blonko the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 889 turns ago.
 You had 23 experience points, 17 more were needed to attain level 3.

Basics:
 You had all 19 hit points.
 You had all 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 8 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 15 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You had slower digestion.
 You were warded.
 You survived.

Vanquished creatures:
  3 jackals
  a kobold
  a goblin
  a grid bug
  a lichen
  4 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A general store.
   Level 3: <- You were here.
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines:
   Level 4:

Goodbye Blonko the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 250 points,
and 8 pieces of gold, after 889 moves.
You were level 2 with a maximum of 19 hit points when you quit.

