Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-04 00:21:36, ended 2025-08-04 00:22:59.

Blonko, neutral male gnomish Wizard

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Blonko the Evoker         St:11 Dx:9 Co:15 In:17 Wi:10 Ch:11  Neutral
Dlvl:3  $:7  HP:11(11) Pw:7(7) AC:9  Exp:1 T:207 

Latest messages:
 You see here 2 red gems.
 r - 2 red gems.
 You descend the stairs.
 You climb up the stairs.
 You hear the splashing of a naiad.
 You descend the stairs.
 The kitten bites the giant rat.
 The giant rat is killed!
 The kitten eats a giant rat corpse.
 What do you want to eat? [pq or ?*] y
 You don't have that object.
 What do you want to eat? [pq or ?*] <space>
 Never mind.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 You hear a door open.
 Ouch!  You bump into a door.
 Ouch!  You bump into a door.
 The door opens.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You hear a door open.
 Ouch!  You bump into a door.
 The door opens.
 "Hello, Blonko!  Welcome to Syktywkar's liquor emporium!"
 In what direction? h
 The door resists!
 In what direction? h
 The door resists!
 In what direction? h
 The door resists!
 In what direction? h
 The door resists!
 In what direction? h
 The door resists!
 In what direction? h
 The door closes.
 In what direction? h
 This door is already closed.
 You see here a potion of invisibility (for sale, 150 zorkmids).
 You see here an effervescent potion (for sale, 100 zorkmids).
 You see here a clear potion (for sale, 7 zorkmids).
 You see here an effervescent potion (for sale, 100 zorkmids).
 You see here a magenta potion (for sale, 133 zorkmids).
 You see here an effervescent potion (for sale, 100 zorkmids).
 You see here a clear potion (for sale, 5 zorkmids).
 Really quit? [yn] (n) y
 Syktywkar gratefully inherits all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed food ration
  p - an uncursed lichen corpse
 Scrolls
  h - a blessed scroll of charging
  i - an uncursed scroll of enchant armor
  j - an uncursed scroll of identify
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  f - 2 uncursed potions of gain energy
  g - a blessed potion of invisibility
 Rings
  e - an uncursed ring of invisibility
  o - an uncursed ring of searching
  d - an uncursed ring of shock resistance
 Wands
  c - a wand of light (0:14)
 Tools
  n - an uncursed blindfold
  m - a magic marker (0:84)
 Gems/Stones
  r - 2 uncursed worthless pieces of red glass

Blonko the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 207 turns ago.
 It was the midnight hour.
 You had 5 experience points, 15 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a giant rat
  a sewer rat
  a lichen
3 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A potion shop.
The Gnomish Mines:
   Level 3:

Goodbye Blonko the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 127 points,
and 7 pieces of gold, after 207 moves.
You were level 1 with a maximum of 11 hit points when you quit.

