Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-22 10:24:18, ended 2025-12-24 09:51:51.

Brunhild, neutral male human Barbarian

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           |@.@..####    ---------
           i....|
            +----

Brunhild the Brigand       St:25 Dx:18 Co:18 In:8 Wi:10 Ch:7  Neutral
Dlvl:23 $:5766 HP:0(124) Pw:35(35) AC:-6 Exp:13 T:25136  Burdened

Latest messages:
 What do you want to use or apply? [abfhklosuwzEFIJNPT-VZ or ?*] k
 In what direction? k
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 What do you want to wield? [- acdjux or ?*] c
 c - the rustproof +1 Fire Brand (weapon in hand).
 You begin two-weapon combat.
 The door opens.
 You smite Medusa.
 You smite Medusa.
 Medusa hits!
 Medusa hits!
 Medusa bites!
 What do you want to use or apply? [abfhklosuwzEFIJNPT-VZ or ?*] s
 In what direction? k
 Status of Medusa (chaotic):  Level 20  HP 69(87)  AC 2.
 You smite Medusa.
 You smite Medusa.
 Medusa hits!
 Medusa hits!
 Medusa bites!
 Medusa hits!
 Medusa hits!
 Medusa bites!
 What do you want to use or apply? [abfhklosuwzEFIJNPT-VZ or ?*] s
 In what direction? k
 Status of Medusa (chaotic):  Level 20  HP 42(87)  AC 2.
 You smite Medusa.
 You smite Medusa.
 You fall down the stairs.
 What do you want to use or apply? [abfhklosuwzEFIJNPT-VZ or ?*] <esc>
 Never mind.
 You climb up the stairs.
 What do you want to use or apply? [abfhklosuwzEFIJNPT-VZ or ?*] w
 You produce a strange whistling sound.
 You fall down the stairs.
 You hear Medusa reading a scroll of teleportation.
 You were wearing an uncursed wet towel.
 You can see again.
 Zenobya swings her pick-axe at the tengu.
 Zenobya hits the tengu.
 The tengu misses Zenobya.
 The invisible Mulan misses the tengu.
 The invisible Mulan touches the tengu.
 The tengu is covered in frost!
 The tengu misses the invisible Mulan.
 You hear some noises in the distance.
 You meet Medusa's gaze.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 5766 gold pieces
 Amulets
  R - an uncursed amulet versus poison
 Weapons
  d - 8 +0 daggers (at the ready)
  j - a +0 elven dagger
  c - the rustproof +1 Fire Brand (weapon in hand)
  x - a +0 silver saber (wielded in other hand)
 Armor
  H - an uncursed greased +3 elven leather helm (being worn)
  G - an uncursed thoroughly rusty -2 pair of gauntlets of power (being worn)
  B - an uncursed +0 pair of speed boots
  W - an uncursed +0 pair of water walking boots (being worn)
  S - a cursed +0 shield of reflection
  C - an uncursed +0 cloak of magic resistance (being worn)
  Q - an uncursed +0 mummy wrapping
  A - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  g - an uncursed C-ration
  v - an uncursed fortune cookie
  X - 2 uncursed lumps of royal jelly
  D - an uncursed sprig of wolfsbane
  r - 3 uncursed tripe rations
  m - an uncursed lizard corpse
 Scrolls
  L - an uncursed scroll of remove curse
 Potions
  O - a blessed potion of hallucination
 Rings
  n - an uncursed ring of invisibility
  y - an uncursed +4 ring of protection
 Wands
  z - a wand of cold (0:7)
  E - a wand of digging (0:8)
  f - a wand of digging (0:3)
  I - a wand of digging (0:3)
  b - a wand of fire (0:3)
  V - a blessed wand of lightning (0:6)
  J - a wand of magic missile (0:5)
  Z - a wand of magic missile (0:3)
  N - a wand of sleep (0:1)
  o - a wand of striking (0:3)
 Tools
  h - a blessed bag of holding containing 49 items
  P - an empty uncursed bag of holding
  U - a magic flute named (0:8) (0:8)
  F - a can of grease (0:21)
  l - a blessed magic lamp (lit)
  w - an uncursed magic whistle
  a - a rusty +0 pick-axe
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  T - an uncursed wet towel
  u - a blessed +0 unicorn horn
 Gems/Stones
  q - an uncursed topaz stone
  M - a blessed luckstone

Contents of the bag of holding:
  10743 gold pieces
  an uncursed +0 elven leather helm
  an uncursed +0 pair of gauntlets of power
  an uncursed -2 pair of levitation boots
  an uncursed burnt +0 cloak of invisibility
  an uncursed slime mold
  2 uncursed food rations
  an uncursed lichen corpse
  an uncursed scroll of enchant armor
  a cursed scroll of blank paper
  2 uncursed scrolls of blank paper
  an uncursed scroll of earth
  2 uncursed scrolls of create monster
  an uncursed scroll of enchant weapon
  an uncursed scroll of food detection
  an uncursed scroll of genocide
  an uncursed scroll of identify
  a blessed scroll of remove curse
  an uncursed scroll of taming
  a cursed scroll of teleportation
  4 uncursed scrolls of teleportation
  an uncursed potion of see invisible
  an uncursed potion of object detection
  a blessed potion of object detection
  an uncursed potion of acid
  an uncursed potion of sickness
  2 potions of holy water
  an uncursed potion of water
  an uncursed potion of fruit juice
  a blessed potion of extra healing
  a cursed potion of full healing
  an uncursed potion of full healing
  2 uncursed potions of healing
  a blessed potion of healing
  2 blessed potions of paralysis
  an uncursed potion of speed
  an uncursed ring of conflict
  3 uncursed worthless pieces of green glass
  3 uncursed amethyst stones
  3 uncursed diamonds
  4 uncursed emeralds
  an uncursed jacinth stone
  3 uncursed rubies
  2 uncursed worthless pieces of black glass
  an uncursed jade stone
  5 uncursed worthless pieces of red glass
  3 uncursed worthless pieces of white glass
  3 uncursed worthless pieces of yellow glass
  an uncursed topaz stone

Brunhild the Barbarian's attributes:

Background:
 You were a Brigand, a level 13 male human Barbarian.
 You were neutral, on a mission for Crom
 who was opposed by Mitra (lawful) and Set (chaotic).
 You were in the Dungeons of Doom, on level 23.
 You entered the dungeon 25136 turns ago.
 You had 48704 experience points, 31296 more were needed to attain level 14.

Basics:
 You had 0 out of 124 hit points.
 You had all 35 energy points (spell power).
 Your armor class was -6.
 Your wallet contained 5766 zorkmids.
 Autopickup was on for '$?!/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 25 (base:18/22, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding two weapons at once.
 You had basic skill with two weapon combat.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were invisible to others.
 You were stealthy.
 You could walk on water.
 You had a moderate defense bonus (+6).
 You were guarded.
 You were fast.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a black dragon
 an Olog-hai
  a titanothere
  a nurse
  2 Aleaxes
  3 golden nagas
  2 black puddings
  a vampire
  a watch captain
  3 ghosts
  a queen bee
  a mind flayer
  3 giant mimics
  2 long worms
  2 ogre kings
  6 ice trolls
  3 rock trolls
 an umber hulk
 an Elvenking
  a large mimic
  a wumpus
  a baby purple worm
  a stalker
 an air elemental
  2 fire elementals
  a giant mummy
  a black naga
  2 xorns
  2 giant zombies
  4 wargs
  2 winter wolves
  6 small mimics
  4 xans
  2 ogre lords
  4 quantum mechanics
  4 trolls
  2 wood golems
  a marilith
  a gelatinous cube
  2 pyrolisks
  a large dog
  a freezing sphere
  4 shocking spheres
  a large cat
  2 tigers
  a gargoyle
  3 dwarf kings
  6 tengu
  5 ochre jellies
  2 leocrottas
 an energy vortex
  4 mountain centaurs
  a stone giant
  2 elf mummies
  2 human mummies
  2 red nagas
  a python
  a pit viper
  3 wraiths
  2 carnivorous apes
 an ettin zombie
  2 leather golems
  3 soldiers
  4 watchmen
  2 succubi
 an incubus
  2 chameleons
  2 crocodiles
  8 giant beetles
  8 quivering blobs
  2 cockatrices
  8 wolves
  3 winter wolf cubs
  2 lynxes
  a panther
  a gremlin
  a spotted jelly
  6 leprechauns
  2 orc-captains
  4 iron piercers
  3 horses
  2 ice vortices
  3 black lights
  2 vampire bats
  6 forest centaurs
  5 gnome kings
  2 orc mummies
  a dwarf mummy
 13 ogres
  2 brown puddings
  2 rust monsters
  3 owlbears
  3 yetis
  a werewolf
  5 Green-elves
  a giant eel
 13 lizards
  7 chickatrices
  3 dingoes
  a dog
  a housecat
  2 jaguars
  4 dwarf lords
  a blue jelly
  a white unicorn
  4 dust vortices
 29 ravens
  3 plains centaurs
  2 snakes
  4 apes
 12 human zombies
  3 Woodland-elves
  7 soldier ants
  a fire ant
 13 bugbears
  5 quasits
  7 wood nymphs
  6 water nymphs
  2 mountain nymphs
  9 Mordor orcs
 13 Uruk-hai
  2 orc shamans
  5 rock piercers
  4 rock moles
  4 ponies
  3 fog clouds
  4 yellow lights
  3 shriekers
  2 violet fungi
 18 gnome lords
 11 gnomish wizards
  3 kobold mummies
  a red naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  4 gray oozes
 an elf zombie
  6 ghouls
  2 straw golems
  4 paper golems
  a baby crocodile
 10 giant ants
  4 little dogs
  4 floating eyes
 27 dwarves
  7 homunculi
  2 kobold lords
  3 kobold shamans
 41 hill orcs
 22 rothes
  3 rabid rats
  2 centipedes
  3 giant bats
  2 monkeys
  2 orc zombies
  6 dwarf zombies
  a werejackal
 10 iguanas
 34 killer bees
 an acid blob
  5 coyotes
  a gas spore
  9 hobbits
  a manes
  3 large kobolds
 18 hobgoblins
  8 giant rats
  2 cave spiders
  2 brown molds
  3 yellow molds
  2 green molds
 58 gnomes
  2 garter snakes
  6 gnome zombies
  3 geckos
 31 jackals
  4 foxes
  8 kobolds
  9 goblins
  4 sewer rats
 20 grid bugs
  9 bats
 11 lichens
  a kobold zombie
  8 newts
888 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 23
   Level 1:
      A sink.
   Level 2:
      A potion shop, an altar to Crom, a fountain, a grave.
   Level 3:
      Many fountains.
   Level 4: "STASH # 1"
      An armor shop, an altar to Crom, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      Some fountains.
      Oracle of Delphi.
   Level 6:
      An altar to Crom, a grave.
      Stairs up to Sokoban, level 5.
   Level 7:
      A general store, a fountain.
   Level 8: "Alligned Unicorn"
      An altar, a throne, some fountains.
   Level 9:
      A general store, a fountain, a grave.
   Level 10:
      A fountain.
   Level 11:
   Level 12:
      A fountain.
      Summoned by Pelias.
      Portal to The Quest.
   Level 13:
      A temple.
   Level 14:
      A fountain.
   Level 15:
      Some fountains.
   Level 16:
      Many fountains, a sink, many graves.
   Level 17:
      A primitive area.
   Level 18:
      A sink, a grave.
   Level 19:
      A fountain.
   Level 20:
      A throne, a sink.
      Portal to Fort Ludios.
   Level 21:
   Level 22:
      A fountain, many trees.
   Level 23: <- You were here.
      Final resting place for
         you, petrified by Medusa.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, many fountains.
   Level 8: "pootin’s Grave"
      A grave.
      Final resting place for
         pootin-Wiz-Orc-Mal-Cha, killed by a snake.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
      A fountain.
The Quest:
   Level 1:
      A throne, many trees.
      Home.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
Fort Ludios:
   Level 1:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Brunhild     |
                  |     16509 Au     |
                  |   petrified by   |
                  |      Medusa      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Brunhild the Barbarian...

You turned to stone in The Dungeons of Doom on dungeon level 23 with 146947 points,
and 16509 pieces of gold, after 25136 moves.
You were level 13 with a maximum of 124 hit points when you turned to stone.

