Unix NetHack Version 3.6.7-0 post-release - last build Sun Mar 16 03:23:21 2025 (f600a16aa294998256ea3505ff3bc904b68a4859,branch:master).

Game began 2025-03-19 14:07:39, ended 2025-03-19 14:38:47.

ButtonHitter, chaotic male human Rogue

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ButtonHitt the Rogue    St:16 Dx:17 Co:15 In:9 Wi:10 Ch:7  Chaotic
Dlvl:9  $:870 HP:0(59) Pw:34(34) AC:5  Exp:7 T:2272 

Latest messages:
 The raven blinds you!
 What do you want to zap? [jxL or ?*] j
 In what direction? h
 The wand misses the raven.
 The raven bites!
 You hit the raven.
 The raven bites!
 You hit the raven.
 The raven bites!
 The raven bites!
 You feel clumsy!
 You haven't been working on reflexes lately.
 What do you want to zap? [jxL or ?*] j
 Nothing happens.
 The raven bites!
 The raven bites!
 You kill the raven!
 You try to feel what is lying here on the floor.
 You feel here 2 daggers.
 R - 2 daggers.
 You try to feel what is lying here on the floor.
 You have a little trouble lifting 7 +0 daggers.  Continue? [ynq] (q) y
 You have a little trouble lifting g - 7 +0 daggers (at the ready).
 Your movements are slowed slightly because of your load.
 You try to feel what is lying here on the floor.
 You feel here a +0 dagger.
 You have a little trouble lifting g - a +0 dagger (at the ready).
 What do you want to drop? [$a-cegi-lp-rx-zB-FHJ-NP-R or ?*] z
 You drop 5 uncursed daggers.
 Your movements are now unencumbered.
 What do you want to drop? [$a-cegi-lp-rxyB-FHJ-NP-R or ?*] R
 You drop 2 daggers.
 Unknown command ' '.
 What do you want to drop? [$a-cegi-lp-rxyB-FHJ-NPQ or ?*] j
 You drop an uncursed wand of striking.
 Unknown command ' '.
 What do you want to use or apply? [beklxKL or ?*] l
 Your lamp is now off.
 You can see again.
 You are carrying too much to get through.
 In what direction? j
 You throw 3 daggers.
 The 1st dagger hits the panther.
 The 2nd dagger hits the panther!
 The 3rd dagger hits the panther.
 The panther hits!
 The panther just misses!
 The panther bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 870 gold pieces
 Weapons
  g - 6 +0 daggers (at the ready)
  a - a blessed +2 dwarvish short sword
 Armor
  p - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn)
  q - an uncursed +0 pair of high boots (being worn)
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  M - an uncursed fortune cookie
  r - an uncursed lembas wafer
  F - an uncursed pear
 Scrolls
  E - an uncursed scroll of amnesia
  N - 2 uncursed scrolls of confuse monster
  D - a blessed scroll of identify
  C - 3 uncursed scrolls of identify
  i - an uncursed scroll of teleportation
  Q - an uncursed scroll of teleportation
 Potions
  P - an uncursed potion of extra healing
  B - an uncursed potion of gain ability
  H - an uncursed potion of hallucination
  y - a potion of unholy water
 Rings
  J - an uncursed ring of poison resistance
 Wands
  x - a wand of make invisible (0:3)
  L - a wand of teleportation (0:6)
 Tools
  b - an uncursed sack containing 2 items
  k - an uncursed lock pick
  l - an uncursed oil lamp
  e - a +0 pick-axe
  K - a tinning kit (0:84)

Contents of the sack:
  a blessed potion of full healing
  an uncursed potion of sickness

ButtonHitter the Rogue's attributes:

Background:
 You were a Rogue, level 7 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 2272 turns ago.
 You had 1022 experience points, 258 more were needed to attain level 8.

Basics:
 You had 0 out of 59 hit points.
 You had all 34 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 870 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 17 (peak:18, limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a shocking sphere
  a leather golem
  2 wolves
  a giant spider
  2 gnome kings
  a rust monster
  a werewolf
  a jaguar
  a raven
  a soldier ant
  a rock mole
 10 gnome lords
  a gnomish wizard
  2 kobold mummies
  a floating eye
 10 dwarves
  5 coyotes
  3 hobbits
  a brown mold
 50 gnomes
  2 geckos
  a jackal
  a fox
  a kobold
  a goblin
  a grid bug
  a lichen
  a kobold zombie
  4 newts
109 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: "vault"
      Some fountains.
   Level 2:
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 9
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 9: <- You were here.
      Final resting place for
         you, killed by a panther.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   ButtonHitter   |
                  |      870 Au      |
                  |   killed by a    |
                  |     panther      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ButtonHitter the Rogue...

You died in The Gnomish Mines on dungeon level 9 with 5271 points,
and 870 pieces of gold, after 2272 moves.
You were level 7 with a maximum of 59 hit points when you died.

