Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-11 13:11:22, ended 2025-04-11 19:14:26.

ButtonHitter, neutral male human Ranger

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ButtonHitt the Reconnoiterer  St:25 Dx:11 Co:15 In:14 Wi:16 Ch:7  Neutral
Dlvl:6  $:180 HP:0(59) Pw:45(48) AC:-2 Xp:10/7745 T:9827  Satiated Burdened

Latest messages:
 You destroy it!
 You hit the gremlin.
 The gremlin hits!
 The gremlin misses!
 The gremlin misses!
 The gremlin hits!
 You hit the gremlin.
 The gremlin hits!
 The gremlin hits!
 The gremlin bites!
 The gremlin hits!
 You kill the gremlin!
 You try to feel what is lying here on the ground.
 You feel here a gremlin corpse.
 You can see again.
 You climb up the stairs.
 You see here 3 runed arrows.
 You climb up the stairs.
 You find a hidden passage.
 The door opens.
 The energy vortex lunges forward and recoils!
 The energy vortex lunges forward and recoils!
 You hit the energy vortex!
 You are jolted with electricity!
 The energy vortex misses!
 The energy vortex engulfs you!
 You hit the energy vortex.
 You are jolted with electricity!
 You feel your magical energy drain away.
 You feel your magical energy drain away.
 You feel your magical energy drain away.
 Unknown command ' '.
 You destroy the energy vortex!
 Unknown command ' '.
 You climb up the stairs.
 You climb up the stairs.
 The soldier ant misses!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant misses!
 The soldier ant bites!
 The soldier ant stings!
 You hit the soldier ant!
 The soldier ant misses!
 The soldier ant stings!
 The soldier ant's sting was poisoned!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 180 gold pieces
 Weapons
  c - 18 +2 arrows
  G - 9 poisoned +0 orcish arrows (in quiver)
  B - a +1 bow
  a - a blessed +1 dagger (weapon in hand)
 Armor
  o - an uncursed +0 elven leather helm (being worn)
  x - an uncursed rusty +2 pair of gauntlets of power (being worn)
  q - a cursed -1 pair of levitation boots
  E - an uncursed +2 cloak of displacement (being worn)
  v - a cursed +0 cloak of magic resistance
  F - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  y - a cursed cream pie
  d - 2 uncursed food rations
  s - 5 uncursed food rations
  z - a cursed fortune cookie
  n - an uncursed lizard corpse
 Scrolls
  H - an uncursed scroll of confuse monster
 Potions
  I - a blessed potion of gain energy
  J - an uncursed potion of hallucination
 Tools
  S - an uncursed oilskin sack containing 35 items
  b - an uncursed sack containing 19 items
  M - a cursed sack containing 15 items
  l - an uncursed oil lamp
  e - a rusty +0 pick-axe (alternate weapon; not wielded)
  k - an uncursed skeleton key
  N - a cursed stethoscope
  h - a +0 unicorn horn
 Gems/Stones
  w - 2 uncursed flint stones
  p - an uncursed luckstone

Contents of the sack:
  1384 gold pieces
  a cursed scroll of fire
  an uncursed scroll of create monster
  a cursed scroll of gold detection
  an uncursed scroll of destroy armor
  a blessed scroll of light
  an uncursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of enchant weapon
  a cursed potion of gain ability
  an uncursed potion of sleeping
  an uncursed potion of full healing
  a blessed potion of restore ability
  an uncursed potion of speed
  a cursed +0 ring of protection
  an uncursed ring of stealth
  an uncursed ring of fire resistance
  a cursed ring of slow digestion
  a cursed +2 ring of gain constitution

Contents of the sack:
  952 gold pieces
  4 uncursed scrolls of amnesia
  an uncursed scroll of remove curse
  a blessed scroll of identify
  an uncursed scroll of identify
  a scroll of mail
  an uncursed scroll of confuse monster
  a cursed scroll of enchant armor
  a blessed scroll of enchant weapon
  an uncursed scroll of fire
  a blessed scroll of gold detection
  a blessed scroll of light
  a cursed scroll of light
  an uncursed scroll of light
  a cursed scroll of teleportation

Contents of the oilskin sack:
  an uncursed scroll of taming
  a cursed scroll of stinking cloud
  5 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  2 blessed scrolls of magic mapping
  2 uncursed scrolls of confuse monster
  a blessed scroll of create monster
  3 uncursed scrolls of create monster
  a cursed scroll of create monster
  an uncursed scroll of destroy armor
  a blessed scroll of enchant weapon
  3 uncursed scrolls of enchant weapon
  a cursed scroll of enchant weapon
  an uncursed scroll of fire
  a cursed scroll of fire
  2 blessed scrolls of identify
  3 uncursed scrolls of identify
  2 uncursed scrolls of light
  a blessed scroll of remove curse
  an uncursed scroll of teleportation
  a cursed scroll of teleportation
  a blessed potion of healing
  a potion of holy water
  an uncursed potion of water
  an uncursed potion of sickness
  an uncursed potion of oil
  a cursed potion of booze
  an uncursed potion of see invisible
  an uncursed potion of fruit juice
  an uncursed potion of monster detection
  an uncursed potion of extra healing
  a cursed potion of full healing
  an uncursed potion of gain energy
  an uncursed potion of restore ability
  2 uncursed potions of speed

ButtonHitter the Ranger's attributes:

Background:
 You were a Reconnoiterer, a level 10 male human Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 9827 turns ago.
 You had 7745 experience points, 2255 more were needed to attain level 11.

Basics:
 You had 0 out of 59 hit points.
 You had 45 out of 48 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 180 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:16, innate limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were stealthy.
 You were guarded.
 You were fast.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a trapper
  a vampire lord
  2 ghosts
  a flesh golem
  a stalker
 an ettin mummy
  a troll
  2 sasquatches
  a wood golem
  2 gelatinous cubes
  a pyrolisk
  a freezing sphere
  a large cat
  a tengu
 an energy vortex
 an elf mummy
  2 human mummies
  a python
  a leather golem
  a succubus
  2 cockatrices
  a winter wolf cub
  a panther
  a gremlin
  8 orc-captains
  2 ice vortices
  a black light
  3 gnome kings
  2 orc mummies
  a dwarf mummy
  5 ogres
  a brown pudding
  a rust monster
  2 owlbears
  a yeti
  a Green-elf
  a lizard
  a dingo
  a dog
  a dwarf lord
  a black unicorn
  a dust vortex
  2 gnome mummies
  2 apes
  a Woodland-elf
  4 fire ants
  2 imps
  a quasit
  a water nymph
  2 Mordor orcs
 11 Uruk-hai
  8 orc shamans
  a rock mole
  2 ponies
  2 yellow lights
  2 shriekers
  a violet fungus
  6 gnome lords
  3 gnomish wizards
  2 kobold mummies
  a gray ooze
  2 elf zombies
  2 floating eyes
 12 dwarves
  2 homunculi
  a kobold lord
  a kobold shaman
 20 hill orcs
  8 rothes
  a rabid rat
  2 centipedes
 an orc zombie
  a wererat
  2 werejackals
  7 iguanas
  4 killer bees
 an acid blob
  a gas spore
  4 hobbits
  a large kobold
  a hobgoblin
 an orc
  6 giant rats
  4 cave spiders
  a yellow mold
  a green mold
 42 gnomes
  3 gnome zombies
  3 geckos
  7 jackals
  a kobold
  a goblin
  a sewer rat
  5 grid bugs
  7 lichens
  3 kobold zombies
  3 newts
280 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A fountain.
   Level 2:
      A potion shop, an altar to Venus, a fountain.
   Level 3:
      Some fountains, a sink.
   Level 4: "stairs down to Mines in upper left"
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5: "vault"
      A shop, an altar to Venus, a fountain.
   Level 6: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a soldier ant.
   Level 7:
      Some fountains.
      Final resting place for
         comptril-Wiz-Orc-Mal-Cha, killed by a human mummy.
   Level 8:
      Many fountains.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
      A scroll shop.
   Level 11:
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7: "don't forget stash in temple"
      An altar to Venus, some fountains.
   Level 8:
      Final resting place for
         wvx-Bar-Hum-Fem-Neu, killed by a hallucinogen-distorted gnome, while frozen by a potion.
   Level 9:
   Level 10:
   Level 11:
      A grave.
      Final resting place for
         TheLocehiliosan-Bar-Orc-Fem-Cha, killed by an owlbear.
   Level 12:
      A fountain.
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   ButtonHitter   |
                  |     2516 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ButtonHitter the Ranger...

You died in The Dungeons of Doom on dungeon level 6 with 27623 points,
and 2516 pieces of gold, after 9827 moves.
You were level 10 with a maximum of 59 hit points when you died.

