Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-18 19:12:53, ended 2025-04-19 11:39:22.

ButtonHitter, chaotic male human Ranger

               }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}  }}}}}}
                   .....}}}}}}}}}}}}}}}}}}}}}}}..}}}.@...}}}}}}}}}}}-----}}}}}
                     -.....}}}}}}}}}}}}}}}}..  -...}}}}....#.}}}}}}}....|}}}}}
                     |}}}}..N.}}}}}}}...}}...  |}}.}}}}}}}......}}}}|......}}}
                     |}}}}}}}}}}}}.....}}}}|...|}}}}}}}}}}}.}}}}}}}}----.}}}}}
                     |}}}}}}}}}......}}}}}}|.......}}}}}}}}}}}}}..}}}}}.Z.}}}}
                   -#---}}}}}!...}}}....}}}-----}}.....}}}}}}}..bT..}}}}.}}}}}
    |     |   |    |}}}|}}}}}}}?.}}}}}}}}}}}}}}}}}}}}..s.}}}}}}}}....#e}}}}}}}
    |...}}#.@...Q..#}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}}
              |    |   |}....}}}}}}....}}}@..}}}}}...}}}}}}}}}}}}}}}}}.....}}}
                     ---....}}}}}}}}}}.#.`.........*..}}}}}}}}}}}}}}}}}}}}}}}}
                     |}}}}}.}}}}}}}}}.....}}}}}}......}}}}}}}}}.}}}}}}}}}}}}}}
                     |.}}}}}}}}}}}}}.}.}}}}}}}}}}.....}}}}}}..............}}}}
                     |...}}}}}}}}}}.....}}}}}}}}}}....}}}}}....}}}}}}....}}}}}
  }}}     ---------- -....}}}}}}}}}.....}}}}}}}}}}}}...}}}}}}...}}}}}...}}}}}}
  }}}}}}}}}......q...... #...}}}}}..%.^....}}}}}}}}}}}}.}..}...}.}}}})..<}}}}}
  }}}}}}}}}}!...}}}}...}%..}}}}}.........}}}}}}}}}}}}}}.......}}}}}}}}}...}}}}
  }}}}}}}}}}..}}}}}}}}}}.}}}}}}}}}}......}}}}}}}}.[}}}}}}..#...}}}B^}}}}}}}}}}
  }}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}}...}}}}}}}....}}}}}}}.}}}..}}}.N.}}}}}}}}
  }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}B}}}}}}...+}}}}}}}}}}}}}}}}}}}...}}}}}}
  }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
ButtonHitt the Reconnoiterer  St:25 Dx:18 Co:18 In:18 Wi:18 Ch:13  Chaotic
Dlvl:22 $:0  HP:0(96) Pw:49(64) AC:-20 Xp:12/24812 T:17734 

Latest messages:
 Unknown command ' '.
 Unknown command ' '.
 The black blade draws the life from the snake!
 The snake misses!
 Unknown command ' '.
 The black blade draws the life from the snake!
 You kill the snake!
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 What do you want to use or apply? [behklsuBINT-WZ or ?*] e
 e - a rusty +0 pick-axe (weapon in hand).
 a - the blessed rustproof +6 Stormbringer (alternate weapon; not wielded).
 In what direction do you want to dig? [lnj>] l
 You start digging.
 You hit the rock with all your might.
 Your leg feels better.
 Your movements are now unencumbered.
 You stop digging.
 What do you want to use or apply? [behklsuBINT-WZ or ?*] e
 In what direction do you want to dig? [lnj>] l
 You continue digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 a - the blessed rustproof +6 Stormbringer (weapon in hand).
 e - a rusty +0 pick-axe (alternate weapon; not wielded).
 e - a rusty +0 pick-axe (weapon in hand).
 a - the blessed rustproof +6 Stormbringer (alternate weapon; not wielded).
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 a - the blessed rustproof +6 Stormbringer (weapon in hand).
 e - a rusty +0 pick-axe (alternate weapon; not wielded).
 You see here a slime mold.
 The black naga spits venom!
 With great effort you move the boulder.
 You see here 14 rocks.
 You push the boulder into the water.
 Now you can cross it!
 With great effort you move the boulder.
 You meet Medusa's gaze.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  g - an uncursed amulet of ESP (being worn)
 Weapons
  c - 3 +2 arrows (in quiver)
  j - 36 +0 arrows
  w - a +1 bow
  a - the blessed rustproof +6 Stormbringer (weapon in hand)
 Armor
  r - a blessed +3 elven leather helm (being worn)
  f - a blessed rustproof +0 pair of gauntlets of power (being worn)
  C - a blessed fireproof +2 pair of speed boots (being worn)
  t - an uncursed burnt +2 cloak of displacement (being worn)
  A - a blessed +2 gray dragon scale mail (being worn)
 Comestibles
  d - 2 uncursed lizard corpses
 Scrolls
  x - an uncursed scroll of earth
 Rings
  z - an uncursed ring of slow digestion (on right hand)
 Wands
  u - a wand of cold (0:3)
  N - a wand of digging (0:6)
  I - a wand of enlightenment (0:13)
  V - a wand of lightning (0:7)
  U - a wand of lightning (0:4)
  W - a blessed wand of sleep (0:2)
 Tools
  b - a blessed bag of holding containing 58 items
  T - an uncursed sack containing 1 item
  B - an uncursed blindfold
  l - a blessed oil lamp
  e - a rusty +0 pick-axe (alternate weapon; not wielded)
  Z - an uncursed skeleton key
  s - an uncursed stethoscope
  k - a tinning kit (0:25)
  h - a +0 unicorn horn
 Gems/Stones
  K - an uncursed luckstone

Contents of the bag of holding:
  4589 gold pieces
  a cursed amulet of restful sleep
  the rustproof +0 Frost Brand
  an uncursed apple
  2 uncursed candy bars
  an uncursed carrot
  4 uncursed cram rations
  11 uncursed food rations
  an uncursed lembas wafer
  9 uncursed lumps of royal jelly
  2 uncursed tins of yeti meat
  an uncursed tin of fire giant meat
  an uncursed tin of hill giant meat
  an uncursed tin of stone giant meat
  a blessed scroll of blank paper
  an uncursed scroll of blank paper
  2 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  a cursed scroll of blank paper
  2 cursed scrolls of blank paper
  a blessed scroll of create monster
  a cursed scroll of create monster
  a cursed scroll of enchant armor
  a blessed scroll of enchant weapon
  an uncursed scroll of gold detection
  an uncursed scroll of punishment
  3 uncursed scrolls of remove curse
  9 uncursed scrolls of teleportation
  19 potions of holy water
  a potion of unholy water
  an uncursed potion of water
  a cursed potion of levitation
  an uncursed potion of acid
  an uncursed potion of blindness
  a cursed potion of blindness
  a blessed potion of booze
  a cursed potion of booze
  an uncursed potion of confusion
  a cursed potion of extra healing
  an uncursed potion of fruit juice
  2 uncursed diluted potions of full healing
  a blessed potion of gain level
  3 uncursed potions of healing
  an uncursed potion of object detection
  an uncursed potion of oil
  a cursed potion of paralysis
  an uncursed potion of speed
  a cursed ring of free action
  a cursed -1 ring of increase damage
  an uncursed ring of stealth
  an uncursed ring of teleport control
  an uncursed ring of teleportation
  a wand of polymorph (0:6)
  a wand of polymorph (0:1)
  a blessed magic marker (1:16)
  a magic marker (0:60)
  a +0 unicorn horn
  a +0 unicorn horn

Contents of the sack:
  a potion of holy water

ButtonHitter the Ranger's attributes:

Background:
 You were a Reconnoiterer, a level 12 male human Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 22.
 You entered the dungeon 17734 turns ago.
 You had 24812 experience points, 15188 more were needed to attain level 13.

Basics:
 You had 0 out of 96 hit points.
 You had 49 out of 64 energy points (spell power).
 Your armor class was -20.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/04, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a broadsword.
 You had basic skill with broadsword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were stealthy.
 You had slower digestion.
 You had a moderate defense bonus (+9).
 You were warded.
 You were very fast.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Juiblex
 an orange dragon
  a green dragon
  2 baby yellow dragons
  a guardian naga
  a vampire lord
  4 shopkeepers
  3 black puddings
  a vampire
  a watch captain
  a ghost
  a queen bee
  a winged gargoyle
  2 giant mimics
  a fire giant
 an ogre king
 an ice troll
  a flesh golem
 an Elvenking
  a doppelganger
  3 large mimics
  a wumpus
  a baby purple worm
  a stalker
  3 air elementals
  a fire elemental
  a water elemental
  a hill giant
 an elf-lord
  4 wargs
  a winter wolf
  a small mimic
  a xan
  3 ettin mummies
 an ogre lord
  4 quantum mechanics
 13 trolls
  a wood golem
  a gelatinous cube
  2 large dogs
  3 freezing spheres
  2 flaming spheres
  3 shocking spheres
  2 large cats
  a tiger
  2 dwarf kings
  2 tengu
  4 leocrottas
 an energy vortex
  a mountain centaur
  3 stone giants
  2 human mummies
  4 pythons
  3 pit vipers
  2 cobras
  2 carnivorous apes
  2 ettin zombies
  a leather golem
  a Grey-elf
  7 soldiers
  4 watchmen
  a succubus
 an incubus
  2 chameleons
  4 crocodiles
  4 giant beetles
 34 cockatrices
  a wolf
  a lynx
  a spotted jelly
 62 leprechauns
  2 orc-captains
 an iron piercer
  6 giant spiders
  2 scorpions
  a horse
  2 ice vortices
  2 black lights
  6 gnome kings
  2 orc mummies
  a dwarf mummy
 an ogre
  2 brown puddings
  5 rust monsters
  3 owlbears
  a yeti
  4 gold golems
  a Green-elf
  2 giant eels
  6 lizards
  a chickatrice
  2 dingoes
  a dog
  a housecat
  a jaguar
  6 dwarf lords
  4 blue jellies
  5 white unicorns
  4 dust vortices
  3 ravens
  6 plains centaurs
  5 gnome mummies
  7 snakes
  7 water moccasins
 10 apes
  5 human zombies
  a rope golem
  a Woodland-elf
  8 soldier ants
  a fire ant
  8 bugbears
 an imp
  a quasit
  a wood nymph
  3 water nymphs
  a mountain nymph
  2 Mordor orcs
  2 rock piercers
  a pony
  3 fog clouds
  2 yellow lights
  a shrieker
  3 violet fungi
 14 gnome lords
 11 gnomish wizards
  a kobold mummy
  a black naga hatchling
  a golden naga hatchling
  a gray ooze
  2 elf zombies
  a ghoul
  a straw golem
  a paper golem
  2 jellyfish
  a giant ant
  4 little dogs
  4 floating eyes
 14 dwarves
  3 homunculi
  a kobold lord
  a kobold shaman
 20 hill orcs
 10 rothes
  a rabid rat
  a centipede
  4 giant bats
  2 monkeys
  3 orc zombies
  2 dwarf zombies
  a wererat
  a werejackal
  7 iguanas
 61 killer bees
  9 coyotes
  4 gas spores
  7 hobbits
  a manes
  a large kobold
  9 hobgoblins
  4 giant rats
  2 brown molds
  a yellow mold
  2 red molds
 62 gnomes
  5 garter snakes
  2 gnome zombies
  6 geckos
 11 jackals
  3 kobolds
  5 goblins
  a sewer rat
 15 grid bugs
  a bat
  a lichen
  2 kobold zombies
 11 newts
735 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used 3 wishes.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 22
   Level 1:
      Many fountains.
   Level 2:
      A grave.
   Level 3: "vault"
      An untended shop.
   Level 4: "stairs down to Mines in lower right"
      Stairs down to The Gnomish Mines.
   Level 5: "vault"
      An altar to Mars.
   Level 6: "vault"
      An untended shop, a fountain, a grave.
   Level 7:
      An untended shop.
   Level 8:
   Level 9:
      Oracle of Delphi.
   Level 10: "stairs up to Sokoban in lower middle"
      A sink.
      Stairs up to Sokoban, level 9.
   Level 11:
      A fountain.
   Level 12:
   Level 13:
   Level 14:
      A fountain.
   Level 15:
      Summoned by Orion.
      Portal to The Quest.
   Level 16:
      A primitive area.
   Level 17:
   Level 18:
   Level 19:
   Level 20:
      An altar to Mars, a fountain.
   Level 21:
      Some fountains.
   Level 22: <- You were here.
      Many trees.
      Final resting place for
         you, petrified by Medusa.
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7: "silver saber in shop"
      Many shops, a temple to Mars, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
   Level 13:
      A fountain.
The Quest:
   Level 1:
      Many trees.
      Home.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   ButtonHitter   |
                  |     4589 Au      |
                  |   petrified by   |
                  |      Medusa      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ButtonHitter the Ranger...

You turned to stone in The Dungeons of Doom on dungeon level 22 with 106499 points,
and 4589 pieces of gold, after 17734 moves.
You were level 12 with a maximum of 96 hit points when you turned to stone.

