Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-03 16:20:12, ended 2025-07-03 16:55:10.

CFLODSTROM, chaotic female orcish Wizard

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CFLODSTROM the Conjurer   St:12 Dx:16 Co:13 In:16 Wi:10 Ch:12  Chaotic
Dlvl:5  $:0  HP:0(37) Pw:8(32) AC:9  Exp:5 T:2423 

Latest messages:
 The coyote just misses!
 You miss the coyote.
 The coyote bites!
 In what direction? 4
 The spell misses the coyote.
 The coyote bites!
 In what direction? 4
 The spell hits the coyote!
 You kill the coyote!
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You see here 468 gold pieces.
 You have a little trouble lifting 468 gold pieces.  Continue? [ynq] (q) y
 You have a little trouble lifting $ - 468 gold pieces.
 Your movements are slowed slightly because of your load.
 You see here 287 gold pieces.
 You have a little trouble lifting $ - 287 gold pieces.
 You start digging.
 You hit the rock with all your might.
 Suddenly one of the Vault's guards enters!
 You stop digging.
 "Hello stranger, who are you?" - 
 "Hello stranger, who are you?" - Owner
 "I don't know you."
 "Most likely all your gold was stolen from this vault."
 "Please drop that gold and follow me."
 Pick an object.
 In what direction? 4
 The spell hits the guard!
 The guard gets angry!
 In what direction? 4
 The spell hits the guard!
 The guard resists!
 The guard wields a knife!
 The knife welds itself to the guard's hand!
 The guard thrusts her knife.
 The guard hits!
 In what direction? 4
 The spell hits the guard!
 The guard resists!
 The guard thrusts her knife.
 The guard hits!
 You die...
 Your 1001 zorkmids goes into the Magic Memory Vault.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  t - a +2 elven dagger
  u - a +0 elven dagger (at the ready)
  a - a blessed +1 quarterstaff
 Armor
  N - an uncursed +0 dwarvish iron helm
  b - an uncursed +0 cloak of magic resistance (being worn)
  M - an uncursed +0 dwarvish cloak
 Comestibles
  K - an uncursed food ration
  E - a cursed tripe ration
 Scrolls
  R - an uncursed scroll of blank paper
  j - an uncursed scroll of confuse monster
  I - an uncursed scroll of destroy armor
  v - an uncursed scroll of enchant armor
  B - an uncursed scroll of identify
  h - a blessed scroll of teleportation
  J - an uncursed scroll of teleportation
 Spellbooks
  o - an uncursed spellbook of cure sickness
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
  z - an uncursed spellbook of healing
  L - an uncursed spellbook of magic missile
 Potions
  q - a cursed potion of gain ability
  g - a blessed potion of gain energy
  r - an uncursed potion of gain energy
  F - a cursed potion of levitation
  x - a cursed potion of monster detection
 Rings
  e - an uncursed +2 ring of adornment (on left hand)
  G - a cursed ring of free action
  d - an uncursed +1 ring of increase accuracy (on right hand)
  Q - an uncursed +1 ring of increase damage
  O - an uncursed +2 ring of protection
 Wands
  c - a wand of make invisible (0:6)
  H - a cursed wand of secret door detection (0:12)
 Tools
  s - a +0 pick-axe (weapon in hand)
  y - a cursed skeleton key
 Gems/Stones
  m - an uncursed fluorite stone
  A - an uncursed worthless piece of black glass
  C - an uncursed worthless piece of violet glass

CFLODSTROM the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female orcish Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2423 turns ago.
 You had 181 experience points, 139 more were needed to attain level 6.

Basics:
 You had 0 out of 37 hit points.
 You had 8 out of 32 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 10 (limit:16).
 Your charisma was 12 (base:10, limit:16).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were more charismatic.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  2 gnome lords
  a paper golem
  a floating eye
  a kitten
  a dwarf
  2 rothes
  a giant bat
 an orc zombie
  2 iguanas
  a coyote
  4 hobbits
  2 giant rats
  4 garter snakes
  a gecko
  a jackal
  2 foxes
  a goblin
  6 grid bugs
  4 lichens
  2 kobold zombies
  5 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      Some fountains, a sink, a grave.
   Level 3:
      A grave.
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a guard.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CFLODSTROM    |
                  |       0 Au       |
                  |   killed by a    |
                  |      guard       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CFLODSTROM the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 934 points,
and 0 pieces of gold, after 2423 moves.
You were level 5 with a maximum of 37 hit points when you died.

