Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-07 18:23:02, ended 2025-07-07 20:43:58.

CFLODSTROM, chaotic male elven Priest

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                         -----                       -------.-       |!...+.?|
                         |...|                       |.......|       |..%.%..|
                         |...|        ---------      |.......|       |[)....!|
                         |...|        |.......|      |.......|       |"++!...|
                        #....|       #%.......%#     |..{..%..#      ------|--
                        #---.-       #|..@....|######........|##       #####
                        #   #        #|.......|##    -|--.-|-- #       #
                        #   #      #)%---------       #  # #   #       #
                        #   #      # ##               #  #     #     #*#
                       ## --.--#######                #  #     ###---.--.---
                       #  |...|#                      #  #       #.........|
         ------------- #  |...|#                      #  ##       |^.......|
         |...........|### |...%#                    --.---.-      |.....>.)|
         |........!..|####|...|#                    |.....)|      ----------
         |........(..|# # -----#                    |......|
         |......{.....# ########                    |......|
         -------------                              --------

CFLODSTROM the Adept         St:13 Dx:11 Co:13 In:15 Wi:20 Ch:10  Chaotic
Dlvl:3  $:0  HP:0(35) Pw:126(128) AC:4  Exp:6 T:4359 

Latest messages:
 The Kop Sergeant swings his club.
 The Kop Sergeant just misses!
 You hit the Kop Sergeant!
 You kill the Kop Sergeant!
 You hear the footsteps of a guard on patrol.
 You kill the Keystone Kop!
 You hear crashing rock.
 The Keystone Kop picks up a club.
 You hear a C note squeak in the distance.
 You hit the Keystone Kop!
 You kill the Keystone Kop!
 There are many objects here.
 You have a little trouble lifting a blessed club.  Continue? [ynq] (q) n
 What do you want to read? [i-kq-tvyzB-GI-MPR-UWX or ?*] *
 As you read the scroll, it disappears.
 W - a blessed scroll of enchant weapon.
 s - a blessed scroll of light.
 Q - a blessed potion of restore ability.
 Unknown command '^J'.
 What do you want to dip? [$a-dg-lo-zA-GI-TV-Z or ?*] E
 What do you want to dip 2 scrolls of identify into? [dlAOQV or ?*] *
 Your 2 scrolls of identify glow with a light blue aura.
 What do you want to read? [i-kq-tvyzB-GI-MPR-TWX or ?*] E
 As you read the scroll, it disappears.
 v - a scroll of charging.
 w - a wand of nothing (0:2).
 What do you want to read? [i-kq-tvyzB-GI-MPR-TWX or ?*] *
 As you read the scroll, it disappears.
 G - a scroll of destroy armor.
 B - a scroll of food detection.
 F - a scroll of amnesia.
 Z - a ring of teleport control.
 Angmagssalik zaps a curved wand!
 The bolt of cold hits you!
 Your potion of restore ability freezes and shatters!
 Your effervescent potion freezes and shatters!
 Angmagssalik zaps a wand of cold!
 The bolt of cold hits you!
 Elf, your life force is running out.
 There are many objects here.
 Angmagssalik zaps a wand of cold!
 The bolt of cold hits you!
 Your cloudy potion freezes and shatters!
 You die...
 Angmagssalik comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  p - a +0 bow
  a - a blessed +1 mace (weapon in hand)
 Armor
  o - a +0 orcish helm (being worn)
  N - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  x - a food ration
  u - a pancake
 Scrolls
  F - a scroll of amnesia
  P - a scroll of amnesia
  I - a blessed scroll of blank paper
  j - a scroll of blank paper
  v - a scroll of charging
  J - a cursed scroll of create monster
  G - a scroll of destroy armor
  k - a scroll of enchant armor
  W - a blessed scroll of enchant weapon
  D - a scroll of enchant weapon
  B - a scroll of food detection
  C - a cursed scroll of food detection
  z - a scroll of identify
  y - a cursed scroll of identify
  s - a blessed scroll of light
  i - a scroll of light
  r - a scroll of light
  t - a scroll of light
  M - a scroll of light
  q - a blessed scroll of remove curse
  K - a blessed scroll of remove curse
  L - 2 scrolls of remove curse
  R - a scroll of remove curse
  S - a cursed scroll of taming
 Spellbooks
  T - a spellbook of cause fear
  X - a spellbook of magic mapping
 Potions
  V - a potion of hallucination
  Q - a blessed potion of restore ability
  d - 2 potions of holy water
 Rings
  g - a ring of fire resistance
  h - a +1 ring of gain constitution
  Z - a ring of teleport control
 Wands
  w - a wand of nothing (0:2)
 Tools
  Y - a sack containing 6 items

Contents of the sack:
  a +0 dart
  a +0 dagger
  a clove of garlic
  a tin of giant rat meat
  a ring of cold resistance
  a leash

CFLODSTROM the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 4359 turns ago.
 You had 600 experience points, 40 more were needed to attain level 7.

Basics:
 You had 0 out of 35 hit points.
 You had 126 out of 128 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You could teleport.
 You were guarded.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  a leprechaun
  a blue jelly
  a rock piercer
  a fog cloud
  a yellow light
  a shrieker
  2 Kop Lieutenants
  a kobold mummy
 an elf zombie
  a giant ant
  2 little dogs
  a floating eye
  a kitten
  a dwarf
  a homunculus
  a kobold lord
  3 hill orcs
  3 rothes
  5 Kop Sergeants
  2 orc zombies
  a werejackal
  3 iguanas
 an acid blob
  a coyote
  2 gas spores
  3 hobbits
  4 manes
  a large kobold
  2 giant rats
  6 cave spiders
  5 Keystone Kops
  3 geckos
  9 jackals
  a fox
  3 kobolds
  a goblin
  a sewer rat
  7 grid bugs
  a lichen
  a kobold zombie
  6 newts
95 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: "genshop" <- You were here.
      A general store, some fountains.
      Final resting place for
         you, killed by a shattered potion.
   Level 4: "scrollshop"
      A scroll shop, a sink, a grave.
   Level 5: "bones in shop"
      A general store, a grave.
      Final resting place for
         mnbvcxy-Arc-Hum-Fem-Neu, killed by a small mimic.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CFLODSTROM    |
                  |       0 Au       |
                  |   killed by a    |
                  | shattered potion |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CFLODSTROM the Priest...

You died in The Dungeons of Doom on dungeon level 3 with 2620 points,
and 0 pieces of gold, after 4359 moves.
You were level 6 with a maximum of 35 hit points when you died.

