Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-09 01:05:55, ended 2025-07-09 01:48:19.

CFLODSTROM, neutral female gnomish Wizard

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CFLODSTROM the Evoker     St:10 Dx:16 Co:11 In:19 Wi:10 Ch:12  Neutral
Dlvl:3  $:0  HP:0(11) Pw:8(8) AC:8  Exp:1 T:1377 

Latest messages:
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Aklavik zaps a short wand!
 Boing!
 Pick an object.
 What do you want to throw? [$a or ?*] f
 In what direction? 6
 The phial crashes on Aklavik's head and breaks into shards.
 The potion of paralysis evaporates.
 You hit Aklavik.
 You hit Aklavik!
 You hit Aklavik!
 You miss Aklavik.
 You miss Aklavik.
 You miss Aklavik.
 You hit Aklavik.
 You miss Aklavik.
 Aklavik zaps a wand of striking!
 Boing!
 What do you want to throw? [$a or ?*] *
 In what direction? 6
 The potion of paralysis misses Aklavik.
 An uncursed potion of paralysis shatters!
 You smell a peculiar odor...
 Something seems to be holding you.
 Aklavik zaps a wand of striking!
 Boing!
 You can move again.
 What do you want to zap? [c or ?*] c
 In what direction? .
 You speed up.
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik hits!
 Aklavik hits!
 You die...
 Aklavik takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  z - an uncursed food ration
  v - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of teleportation
 Rings
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of speed monster (0:5)
 Tools
  h - a cursed sack containing 12 items
 Gems/Stones
  x - an uncursed worthless piece of yellow glass

Contents of the sack:
  a cursed amulet of restful sleep named curse d
  an uncursed +0 elven cloak
  an uncursed scroll of enchant weapon
  an uncursed spellbook of clairvoyance
  a blessed spellbook of force bolt
  an uncursed spellbook of force bolt
  an uncursed spellbook of wizard lock
  an uncursed potion of levitation
  an uncursed potion of polymorph
  an uncursed potion of sickness
  an uncursed potion of sleeping
  an uncursed ring of teleportation

CFLODSTROM the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1377 turns ago.
 It was nighttime.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were invisible.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a gecko
  6 jackals
  a fox
  a grid bug
  a lichen
  a kobold zombie
  6 newts
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      An armor shop, some fountains.
   Level 3: <- You were here.
      A grave.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Ms. Aklavik; the shopkeeper.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CFLODSTROM    |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |   Aklavik; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CFLODSTROM the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 202 points,
and 0 pieces of gold, after 1377 moves.
You were level 1 with a maximum of 11 hit points when you died.

