Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-17 03:30:44, ended 2025-07-17 04:11:58.

CFLODSTROM, lawful male dwarven Caveman

                      -----------
                      ..........|
                     ............
                   #|.........$.|
                   @d**.........|
      --------   ###--------- ---
      |....<.|  ####
      |.......###
      |......|  #
      |......| ##
      |......|##
      |.......#
      --------

CFLODSTROM the Wanderer  St:18 Dx:18 Co:16 In:9 Wi:9 Ch:6  Lawful
Dlvl:7  $:111 HP:0(58) Pw:9(9) AC:8  Exp:6 T:4096  Burdened

Latest messages:
 You have a little trouble lifting $ - 13 gold pieces.
 In what direction? 6
 You shoot 2 flint stones.
 The 1st flint stone hits the ape.
 The 2nd flint stone hits the ape.
 The ape hits!
 The ape hits!
 The ape just misses!
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 The ape hits!
 The ape hits!
 The ape bites!
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 In what direction? 6
 You kill the ape!
 In what direction? 6
 The flint stone hits the dingo.
 In what direction? 6
 You shoot 2 flint stones.
 The 1st flint stone hits the dingo.
 The 2nd flint stone misses the dingo.
 In what direction? 6
 The flint stone misses the dingo.
 The dingo bites!
 The dingo bites!
 You hit the dingo.
 The dingo bites!
 The dingo bites!
 You hit the dingo.
 The dingo bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 111 gold pieces
 Weapons
  b - a +2 sling (weapon in hand)
  k - 6 +0 shuriken
  E - a +0 dagger
  a - a +1 club (alternate weapon; not wielded)
 Armor
  o - an uncursed rusty +0 orcish helm (being worn)
  J - an uncursed +0 pair of iron shoes
  K - an uncursed +0 pair of iron shoes
  C - a blessed +1 pair of speed boots
  G - an uncursed +0 orcish cloak
  O - an uncursed +0 chain mail
  e - an uncursed +0 leather armor (being worn)
 Comestibles
  g - 5 uncursed food rations
  h - 2 uncursed lichen corpses
 Scrolls
  B - a blessed scroll of blank paper
  A - an uncursed scroll of blank paper
  q - a blessed scroll of enchant armor
  L - an uncursed scroll of food detection
  p - 2 uncursed scrolls of identify
  s - 2 uncursed scrolls of remove curse
 Potions
  H - an uncursed potion of enlightenment
  n - an uncursed potion of gain ability
  F - an uncursed potion of gain energy
  u - an uncursed potion of object detection
  x - an uncursed potion of sickness
 Wands
  f - a wand of enlightenment (0:10)
  z - a wand of secret door detection (0:15)
 Tools
  m - an uncursed leash
  l - an uncursed tin whistle
  M - an uncursed tin whistle
 Gems/Stones
  v - an uncursed citrine stone
  r - an uncursed worthless piece of blue glass
  c - 6 uncursed flint stones (in quiver pouch)
  y - an uncursed touchstone
  I - an uncursed rock

CFLODSTROM the Caveman's attributes:

Background:
 You were a Wanderer, a level 6 dwarven Caveman.
 You were lawful, nominally on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 4096 turns ago.
 It was nighttime.
 You had 362 experience points, 278 more were needed to attain level 7.

Basics:
 You had 0 out of 58 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 111 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (peak:18/01, limit:18/100).
 Your dexterity was 18 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 9 (limit:16).
 Your wisdom was 9 (limit:16).
 Your charisma was 6 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a sling.
 You had basic skill with sling.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
 an ape
  a water nymph
  4 Uruk-hai
  2 rock moles
  a gray ooze
  a paper golem
  3 floating eyes
  a kobold lord
  a rothe
  a centipede
  a dwarf zombie
  3 killer bees
 an acid blob
  a coyote
  a gas spore
  a hobgoblin
  7 giant rats
  2 cave spiders
  5 yellow molds
  4 garter snakes
  a gecko
  4 jackals
  a fox
  a kobold
  a sewer rat
  a grid bug
  2 bats
  4 lichens
  a kobold zombie
 10 newts
68 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A potion shop, a sink, a grave.
   Level 5:
   Level 6:
      A fountain.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a dingo.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CFLODSTROM    |
                  |      111 Au      |
                  |   killed by a    |
                  |      dingo       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CFLODSTROM the Caveman...

You died in The Dungeons of Doom on dungeon level 7 with 1858 points,
and 111 pieces of gold, after 4096 moves.
You were level 6 with a maximum of 58 hit points when you died.

