Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-20 12:57:29, ended 2025-07-20 17:54:21.

CFLODSTROM, lawful male human Knight

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CFLODSTROM the Esquire   St:16 Dx:8 Co:12 In:8 Wi:15 Ch:17  Lawful
Dlvl:8  $:466 HP:0(51) Pw:34(34) AC:4  Exp:5 T:2806  Ride

Latest messages:
 You drop a potion of object detection.
 You drop a potion of sickness.
 You've been through the dungeon on a warhorse with no name.
 You see here a gray stone.
 In what direction? 6
 Thump!
 Ouch!  That hurts!
 Your movements are slowed slightly because of your load.
 You swap places with your saddled warhorse.
 Your leg feels better.
 Your movements are now unencumbered.
 You swap places with your saddled warhorse.
 In what direction? 4
 You mount the saddled warhorse.
 There are several objects here.
 O - a cyan potion.
 K - a dark potion.
 F - a yellow potion.
 M - a potion of object detection.
 V - a potion of sickness.
 You find a hidden door.
 The door opens.
 You see here 37 gold pieces.
 $ - 37 gold pieces.
 The door resists!
 The door opens.
 Pick an object.
 Pick an object.
 The gray unicorn butts!
 The gray unicorn kicks!
 You hit the ghoul!
 The ghoul hits!
 You are frozen by the ghoul!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 The ghoul hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 466 gold pieces
 Amulets
  Q - an uncursed amulet of unchanging
  k - an uncursed amulet versus poison (being worn)
 Weapons
  a - a +1 long sword (alternate weapon; not wielded)
  A - a +0 scimitar
  b - a +1 lance (weapon in hand)
 Armor
  o - an uncursed +0 orcish helm (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  C - an uncursed +0 dwarvish cloak (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 8 uncursed apples
  h - 10 uncursed carrots
  L - an uncursed food ration
  y - 2 uncursed tins of iguana meat
  P - an uncursed tin of wolf meat
  x - an uncursed egg
 Scrolls
  E - an uncursed scroll of confuse monster
  d - an uncursed scroll of enchant armor
  I - a blessed scroll of gold detection
  S - an uncursed scroll of gold detection
 Potions
  F - an uncursed potion of blindness
  M - an uncursed potion of object detection
  O - a blessed potion of oil
  K - an uncursed potion of restore ability
  V - an uncursed potion of sickness
 Rings
  w - an uncursed ring of fire resistance
  z - an uncursed ring of fire resistance
  T - an uncursed ring of free action
  R - a cursed -1 ring of gain strength
  J - an uncursed ring of protection from shape changers
 Wands
  D - a wand of undead turning (0:7)
 Tools
  l - an uncursed blindfold

CFLODSTROM the Knight's attributes:

Background:
 You were an Esquire, a level 5 male human Knight.
 You were lawful, nominally on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 2806 turns ago.
 You had 258 experience points, 62 more were needed to attain level 6.

Basics:
 You had 0 out of 51 hit points.
 You had all 34 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 466 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 15 (peak:16, limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were riding your warhorse.
 You were unencumbered.
 You were wielding a lance.
 You had basic skill with lance.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a shrieker
  3 gnome lords
  2 gnomish wizards
  a kobold mummy
  3 dwarves
  a homunculus
  a kobold lord
  5 hill orcs
  a giant bat
  2 orc zombies
  a werejackal
  2 iguanas
  a hobgoblin
  a giant rat
  a green mold
 12 gnomes
  3 garter snakes
  a gnome zombie
  5 geckos
  3 jackals
  a kobold
  a goblin
  2 sewer rats
  3 grid bugs
  2 lichens
  7 newts
67 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      Some fountains.
   Level 2:
      A fountain, a sink.
   Level 3:
      A fountain.
   Level 4:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain, a sink.
   Level 6:
   Level 7:
      A fountain, a sink, a grave.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a ghoul, while paralyzed by a monster.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CFLODSTROM    |
                  |      466 Au      |
                  |   killed by a    |
                  |      ghoul       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well CFLODSTROM the Knight...

You died in The Dungeons of Doom on dungeon level 8 with 1832 points,
and 466 pieces of gold, after 2806 moves.
You were level 5 with a maximum of 51 hit points when you died.

