Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-25 01:58:34, ended 2025-06-26 06:22:49.

CapnFancyPantz, lawful male human Knight

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CapnFancyP the Sergeant  St:18 Dx:13 Co:16 In:9 Wi:16 Ch:17  Lawful
Fort Ludios $:4372 HP:0(95) Pw:107(107) AC:-18 Exp:13 T:18281  Satiated Burdened

Latest messages:
 Croesus swings his two-handed sword.
 Croesus hits!
 Croesus swings his two-handed sword.
 Croesus misses!
 You hit Croesus!
 The rock troll wields a spetum!
 Croesus swings his two-handed sword.
 Croesus hits!
 You hit Croesus!
 The bugbear misses!
 You hear a nearby zap.
 The sleep ray hits Croesus.
 The sleep ray hits you!
 But it reflects from your armor!
 The sleep ray hits Croesus.
 The sleep ray hits it.
 Croesus swings his two-handed sword.
 Croesus hits!
 You hit Croesus!
 You hit Croesus!
 The bugbear misses!
 Croesus drinks a potion of full healing!
 Croesus looks completely healed.
 Croesus swings his two-handed sword.
 Croesus hits!
 What do you want to drink? [b or ?*] ?
 You feel completely healed.
 The bugbear misses!
 Croesus swings his two-handed sword.
 Croesus hits!
 You hit Croesus!
 Croesus swings his two-handed sword.
 Croesus hits!
 You hit Croesus!
 Croesus swings his two-handed sword.
 Croesus hits!
 The bugbear misses!
 Croesus swings his two-handed sword.
 Croesus hits!
 You hit Croesus!
 The bugbear misses!
 Croesus swings his two-handed sword.
 Croesus hits!
 Croesus swings his two-handed sword.
 Croesus hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided? [ynq] (y) q

Inventory:
 Coins
  $ - 4372 gold pieces
 Weapons
  v - 4 +0 daggers
  a - the blessed rustproof +5 Excalibur (weapon in hand)
 Armor
  d - an uncursed thoroughly rusty +1 helmet (being worn)
  u - a blessed fireproof +2 pair of gauntlets of dexterity (being worn)
  I - an uncursed +0 pair of gauntlets of power
  B - a blessed fireproof +0 pair of speed boots (being worn)
  q - an uncursed +0 dwarvish roundshield (being worn)
  W - an uncursed +0 cloak of magic resistance (being worn)
  w - a blessed greased +2 silver dragon scale mail (being worn)
 Comestibles
  h - 9 uncursed carrots
  z - an uncursed food ration
  X - an uncursed partly eaten food ration
  x - an uncursed lizard corpse
  Z - an uncursed lizard corpse
 Scrolls
  l - an uncursed scroll of enchant weapon
  p - an uncursed scroll of light
  c - an uncursed scroll of remove curse
  o - an uncursed scroll of stinking cloud
  e - an uncursed scroll of taming
  Y - an uncursed scroll of teleportation
 Rings
  H - an uncursed ring of free action
  j - an uncursed +6 ring of protection (on left hand)
  f - an uncursed ring of protection from shape changers
  A - an uncursed ring of shock resistance
  s - an uncursed ring of teleportation
 Wands
  K - a wand of cold (0:1)
  g - a wand of create monster (0:10)
  t - a cursed wand of death (0:2)
  C - a wand of enlightenment (0:12)
  Q - a wand of fire (0:4)
  T - a wand of lightning (0:3)
  L - a wand of lightning (0:2)
  J - a wand of locking (0:3)
  M - a wand of magic missile (0:7)
  U - a wand of sleep (0:3)
  i - a wand of slow monster (0:5)
  R - a wand of striking (0:5)
  V - a wand of striking (0:2)
 Tools
  P - a blessed bag of holding containing 42 items
  G - an uncursed blindfold
  y - a blessed magic marker (0:61)
  S - a +0 pick-axe
  D - an uncursed skeleton key
  F - an uncursed towel
  E - a +0 unicorn horn
 Gems/Stones
  m - an uncursed amber stone
  n - an uncursed amethyst stone
  O - an uncursed jade stone
  N - an uncursed worthless piece of black glass
  r - 2 uncursed worthless pieces of blue glass
  k - a blessed luckstone

Contents of the bag of holding:
  1994 gold pieces
  an uncursed amulet of reflection
  an uncursed scroll of amnesia
  an uncursed scroll of blank paper
  4 uncursed scrolls of blank paper
  a blessed scroll of confuse monster
  a blessed scroll of create monster
  a blessed scroll of create monster
  an uncursed scroll of create monster
  2 uncursed scrolls of earth
  a cursed scroll of earth
  a blessed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of fire
  2 uncursed scrolls of light
  a cursed scroll of light
  an uncursed scroll of remove curse
  2 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  an uncursed spellbook of cancellation
  an uncursed spellbook of cure sickness
  an uncursed spellbook of detect treasure
  an uncursed spellbook of haste self
  an uncursed spellbook of restore ability
  an uncursed spellbook of restore ability
  an uncursed spellbook of sleep
  an uncursed potion of object detection
  7 potions of holy water
  2 uncursed potions of water
  a potion of unholy water
  2 potions of unholy water
  a blessed +1 ring of adornment
  an uncursed ring of fire resistance
  an uncursed ring of searching
  an uncursed ring of see invisible
  a wand of wishing (1:1)
  a magic marker (0:54)
  2 uncursed diamonds
  an uncursed emerald
  2 uncursed jasper stones
  an uncursed jet stone
  3 uncursed rubies

CapnFancyPantz the Knight's attributes:

Background:
 You were a Sergeant, a level 13 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were on the Fort Ludios level.
 You entered the dungeon 18281 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 43115 experience points, 36885 more were needed to attain level 14.

Basics:
 You had 0 out of 95 hit points.
 You had all 107 energy points (spell power).
 Your armor class was -18.
 Your wallet contained 4372 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 13 (base:11, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You could jump.
 You had a moderate defense bonus (+9).
 You were guarded.
 You were very fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a white dragon
 an orange dragon
  a green dragon
  a trapper
  a lurker above
  8 lieutenants
  3 ghosts
  2 giant mimics
  a long worm
 an ice troll
  a flesh golem
  2 Elvenkings
  2 large mimics
  2 wumpuses
  2 baby purple worms
  5 stalkers
 an air elemental
  a fire elemental
  3 earth elementals
  a water elemental
  2 giant mummies
  a xorn
  a giant zombie
 16 sergeants
  3 wargs
  2 small mimics
  2 warhorses
  3 xans
  2 ettin mummies
  2 ogre lords
  a quantum mechanic
  4 trolls
  2 pyrolisks
  2 large dogs
  a freezing sphere
  a flaming sphere
  3 shocking spheres
  3 gargoyles
 an ochre jelly
  3 leocrottas
  a red naga
  2 pythons
  a pit viper
  4 cobras
  a wraith
 an ettin zombie
  a leather golem
 66 soldiers
  a watchman
 an incubus
  3 chameleons
  3 giant beetles
  5 cockatrices
  5 wolves
  6 winter wolf cubs
  a lynx
  3 leprechauns
  3 orc-captains
  2 iron piercers
  2 mumakil
  4 giant spiders
  a scorpion
  a horse
 an ice vortex
  a baby long worm
  a black light
  4 vampire bats
  4 gnome kings
  2 orc mummies
  3 brown puddings
  3 rust monsters
  a yeti
  4 gold golems
  a werewolf
  3 Green-elves
  4 giant eels
  8 lizards
  3 chickatrices
  a housecat
  2 jaguars
  a gray unicorn
  2 dust vortices
  2 ravens
  a plains centaur
  a gnome mummy
  3 snakes
  2 water moccasins
  3 apes
  a human zombie
  a rope golem
  a Woodland-elf
  3 soldier ants
  6 bugbears
  3 imps
 12 quasits
  a wood nymph
  2 water nymphs
  3 mountain nymphs
  3 Mordor orcs
  3 Uruk-hai
  8 rock piercers
  3 rock moles
  a pony
  a fog cloud
  2 shriekers
  a violet fungus
 18 gnome lords
  4 gnomish wizards
  2 kobold mummies
  a black naga hatchling
  3 gray oozes
  9 elf zombies
  2 straw golems
  a paper golem
  a baby crocodile
 10 giant ants
  a little dog
  7 floating eyes
  a kitten
  6 dwarves
  5 homunculi
  a kobold lord
  2 kobold shamans
 10 hill orcs
  3 rothes
  a rabid rat
  2 giant bats
  2 monkeys
  3 orc zombies
  a dwarf zombie
  4 werejackals
  7 iguanas
  2 killer bees
  3 coyotes
  a gas spore
  3 hobbits
  4 large kobolds
 13 hobgoblins
 10 cave spiders
  2 brown molds
  2 yellow molds
  2 green molds
  2 red molds
 54 gnomes
 26 garter snakes
  2 gnome zombies
  4 geckos
 21 jackals
  5 foxes
  5 kobolds
  4 goblins
  3 sewer rats
 10 grid bugs
  3 bats
  7 lichens
  3 kobold zombies
  4 newts
631 creatures vanquished.

Genocided species:
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
5 species genocided.

Voluntary challenges:
 You genocided 5 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used 5 wishes.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 14
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A general store.
   Level 4:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 5:
      A grave.
   Level 6:
      A fountain.
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
      A fountain.
   Level 9:
      A fountain.
   Level 10:
      A very big room.
   Level 11:
      A fountain, a grave.
      Final resting place for
         Pantlooner-Wiz-Hum-Mal-Cha, killed by an invisible chameleon imitating a wolf.
   Level 12:
      Many fountains, some graves.
   Level 13:
      A temple.
      Summoned by King Arthur.
      Portal to The Quest.
   Level 14:
      A temple.
      Portal to Fort Ludios.
The Gnomish Mines: levels 5 to 12
   Level 5:
      A grave.
      Final resting place for
         Kduk-Wiz-Hum-Fem-Neu, killed by a crossbow bolt.
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains, some trees.
   Level 9:
   Level 10:
      Final resting place for
         IanCurtis-Wiz-Elf-Mal-Cha, killed by tumbling down a flight of stairs.
   Level 11:
   Level 12:
The Quest:
   Level 1:
      A throne.
      Home.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
Fort Ludios:
   Level 1: <- You were here.
      A throne.
      Fort Ludios.
      Final resting place for
         you, killed by Croesus.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  CapnFancyPantz  |
                  |     6366 Au      |
                  |    killed by     |
                  |     Croesus      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well CapnFancyPantz the Knight...

You died in Fort Ludios with 142542 points,
and 6366 pieces of gold, after 18281 moves.
You were level 13 with a maximum of 95 hit points when you died.

