Unix NetHack Version 3.6.7-0 post-release - last build Sat Jul 18 03:16:38 2026 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-05 17:25:04, ended 2026-07-28 15:51:38.

ChoHag, neutral male human Ranger

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ChoHag the Reconnoiterer     St:25 Dx:15 Co:18 In:13 Wi:15 Ch:7  Neutral S:91000
Dlvl:8  $:0  HP:87(87) Pw:59(59) AC:-16 Xp:12/27186 T:29068 

Latest messages:
 Bobik hits the giant mummy.  Bobik hits the giant mummy.  The giant mummy misses Bobik.
 The giant mummy misses Bobik.
 What do you want to wield? [- F or ?*] ?
 F - an uncursed long sword named Fire Brand (weapon in hand).  The giant mummy hits!
 The giant mummy hits!
 Pick an object.
 D        a dragon (tame black dragon called Bobik)
 The fiery blade burns the giant mummy!  The giant mummy misses!  The giant mummy misses!
 Bobik bites the giant mummy.  The giant mummy is destroyed!
 What do you want to use or apply? [bkuwG or ?*] w
 You produce a strange whistling sound.
 What do you want to use or apply? [bkuwG or ?*] w
 You produce a strange whistling sound.
 You produce a strange whistling sound.
 Restoring save file...
 Hello ChoHag, the human Ranger, welcome back to NetHack!
 You are lucky!  Full moon tonight.
 What do you want to use or apply? [bkuwG or ?*] b
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello ChoHag, the human Ranger, welcome back to NetHack!
 Unknown command ' '.
 What do you want to use or apply? [bkuwG or ?*] b
 Pick an object.
 %        a piece of food (a giant corpse)
 Pick an object.
 D        a dragon (tame black dragon called Bobik)
 Really quit? [yn] (n) y

Inventory:
 Weapons
  F - the rustproof +0 Fire Brand (weapon in hand)
 Armor
  e - an uncursed burnt +2 cloak of displacement named poison sleep cold (being worn)
  r - an uncursed +2 helmet (being worn)
  H - an uncursed +0 elven mithril-coat (being worn)
  L - an uncursed +1 pair of gauntlets of power (being worn)
  O - an uncursed +0 small shield (being worn)
  X - an uncursed +2 pair of iron shoes (being worn)
 Comestibles
  R - an uncursed lizard corpse
 Tools
  b - a blessed bag of holding containing 102 items
  k - an uncursed lock pick
  u - an uncursed magic lamp (lit)
  w - an uncursed magic whistle
 Gems/Stones
  G - an uncursed luckstone

Contents of the bag of holding:
  10724 gold pieces
  an uncursed amulet versus poison
  52 +2 arrows
  13 +1 arrows
  36 +0 arrows
  75 +0 arrows
  9 blessed +0 elven arrows
  19 +0 elven arrows
  12 cursed -1 elven arrows
  6 cursed -2 elven arrows
  4 poisoned +0 orcish arrows
  11 +0 silver arrows
  9 +0 ya
  a +1 bow
  44 +0 darts
  a cursed +0 dart
  9 +0 shuriken
  8 cursed -1 shuriken
  the rustproof +2 Mjollnir
  a blessed +2 bill-guisarme named pray=11412
  an uncursed +0 alchemy smock
  an uncursed +1 mummy wrapping
  an uncursed banana
  5 uncursed C-rations
  an uncursed clove of garlic
  an uncursed cream pie
  8 uncursed food rations
  5 uncursed K-rations
  an uncursed lembas wafer
  2 uncursed lumps of royal jelly
  an uncursed pancake
  2 uncursed tripe rations
  2 uncursed eggs
  4 uncursed lizard corpses
  a blessed scroll of amnesia
  2 uncursed scrolls of amnesia
  a cursed scroll of amnesia
  3 uncursed scrolls of blank paper
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  2 uncursed scrolls of create monster
  an uncursed scroll of destroy armor
  an uncursed scroll of earth
  a cursed scroll of earth
  a blessed scroll of identify
  2 uncursed scrolls of identify
  a cursed scroll of identify
  a cursed scroll of light
  a cursed scroll of magic mapping
  an uncursed scroll of remove curse
  2 uncursed scrolls of scare monster
  an uncursed scroll of stinking cloud
  an uncursed scroll of taming
  a blessed scroll of teleportation
  2 uncursed scrolls of teleportation
  a cursed spellbook of cone of cold
  an uncursed spellbook of create monster
  an uncursed spellbook of detect food
  2 uncursed potions of acid
  a cursed potion of acid
  an uncursed potion of blindness
  a cursed potion of confusion
  5 uncursed potions of extra healing
  an uncursed potion of full healing
  an uncursed potion of gain energy
  3 uncursed potions of gain level
  an uncursed potion of invisibility
  2 uncursed potions of paralysis
  an uncursed potion of sleeping
  a cursed -1 ring of adornment
  an uncursed ring of free action
  a cursed -1 ring of gain strength
  an uncursed ring of shock resistance
  a wand of digging (0:6)
  a wand of digging (0:4)
  a wand of light (0:11)
  a wand of magic missile (0:3)
  a wand of probing (0:8)
  a wand of striking (0:4)
  a wand of undead turning (0:5)
  an uncursed bugle
  an uncursed mirror
  an uncursed skeleton key
  an uncursed tallow candle
  an uncursed tin opener
  an uncursed citrine stone
  an uncursed fluorite stone
  an uncursed garnet stone
  2 uncursed jade stones
  2 uncursed jasper stones
  an uncursed jet stone
  2 uncursed opals
  an uncursed sapphire
  4 uncursed worthless pieces of black glass
  5 uncursed worthless pieces of blue glass
  3 uncursed worthless pieces of green glass
  an uncursed worthless piece of orange glass
  3 uncursed worthless pieces of red glass
  2 uncursed worthless pieces of white glass
  5 uncursed worthless pieces of yellow glass
  4 uncursed worthless pieces of yellowish brown glass

ChoHag the Ranger's attributes:

Background:
 You were a Reconnoiterer, a level 12 male human Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 29068 turns ago.
 You had 27186 experience points, 12814 more were needed to attain level 13.
 Your score was 91000 before end-of-game adjustments.

Basics:
 You had all 87 hit points.
 You had all 59 energy points (spell power).
 Your armor class was -16.
 Your wallet was empty.
 Autopickup was on for '$!/?"+=' plus thrown.

Final Characteristics:
 Your strength was 25 (base:18/02, innate limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You were unskilled in long sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were stealthy.
 You had a moderate defense bonus (+9).
 You were guarded.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a titan
  a red dragon
  3 titanotheres
  a vampire lord
  a shopkeeper
  a captain
  a watch captain
  a ghost
  a queen bee
  2 giant mimics
  5 long worms
  2 zruties
 an ice troll
  a rock troll
  a flesh golem
  2 large mimics
  3 couatls
  a stalker
  3 air elementals
  a water elemental
  2 giant mummies
  a black naga
  3 elf-lords
  2 sergeants
  7 wargs
  a winter wolf
  3 small mimics
  a glass piercer
  2 warhorses
  2 ogre lords
  a quantum mechanic
  2 trolls
  a sasquatch
  3 gelatinous cubes
  a pyrolisk
  2 large dogs
  3 freezing spheres
  4 flaming spheres
  3 shocking spheres
  a tiger
  3 gargoyles
  2 dwarf kings
  3 tengu
  3 ochre jellies
  a leocrotta
  2 energy vortices
  3 mountain centaurs
  a human mummy
  2 pythons
  a cobra
  a wraith
  a carnivorous ape
  2 ettin zombies
  a leather golem
  7 Grey-elves
  9 soldiers
  4 watchmen
 an incubus
  4 chameleons
  a crocodile
  4 giant beetles
  2 quivering blobs
  7 cockatrices
  8 wolves
  4 winter wolf cubs
  2 lynxes
  a panther
  2 gremlins
  2 spotted jellies
 23 leprechauns
  4 orc-captains
  2 iron piercers
  a mumak
  4 giant spiders
  a scorpion
  2 horses
  3 black lights
  3 vampire bats
  3 forest centaurs
 an orc mummy
  3 dwarf mummies
  3 ogres
  2 brown puddings
  7 owlbears
  2 yetis
  a gold golem
  2 werewolves
  8 Green-elves
  8 lizards
  5 chickatrices
  3 dingoes
  a housecat
  3 jaguars
  3 dwarf lords
  a blue jelly
  5 dust vortices
  4 ravens
  a plains centaur
  3 gnome mummies
  3 snakes
  2 apes
  6 human zombies
  6 soldier ants
  6 bugbears
  2 imps
  a quasit
  2 wood nymphs
  2 water nymphs
  2 mountain nymphs
  3 Uruk-hai
 an orc shaman
  5 rock piercers
  4 rock moles
  3 ponies
  4 fog clouds
  6 yellow lights
  2 shriekers
  2 violet fungi
 10 gnome lords
  6 gnomish wizards
  a kobold mummy
  a red naga hatchling
  2 guardian naga hatchlings
  3 gray oozes
  a barrow wight
 15 elf zombies
  a ghoul
  a paper golem
 15 giant ants
  2 little dogs
  4 floating eyes
  a kitten
  9 dwarves
  3 homunculi
  3 kobold lords
  4 kobold shamans
 13 hill orcs
 12 rothes
  3 rabid rats
  3 centipedes
  3 giant bats
  4 orc zombies
 10 dwarf zombies
  2 werejackals
 14 iguanas
 36 killer bees
  5 acid blobs
  7 coyotes
  3 gas spores
  4 hobbits
 11 manes
  a large kobold
  2 hobgoblins
 22 giant rats
 10 cave spiders
  2 yellow molds
  4 green molds
  2 red molds
 34 gnomes
 10 garter snakes
  2 gnome zombies
 14 geckos
 16 jackals
  3 foxes
  3 kobolds
  8 goblins
  4 sewer rats
 11 grid bugs
  6 lichens
  5 kobold zombies
 13 newts
720 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 22
   Level 1:
      A sink.
   Level 2:
   Level 3: "unvault"
      A general store.
   Level 4: "old stash, gnomes left"
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6: "old stash"
      An altar to Venus.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8: <- You were here.
      A fountain.
      Stairs up to Sokoban, level 7.
   Level 9: "unvault"
      Many fountains.
   Level 10:
   Level 11: "unvault"
      An untended shop, some fountains.
   Level 12:
      Some sinks.
   Level 13:
      A jewelers.
      Summoned by Orion.
      Portal to The Quest.
   Level 14: "vault"
      A fountain.
   Level 15:
   Level 16:
      A grave.
   Level 17:
      A primitive area.
   Level 18: "vault"
      A temple.
   Level 19: "stash"
      A throne, some fountains.
      Portal to Fort Ludios.
   Level 20:
      Some altars to Venus.
   Level 21: "vault"
      Some fountains, a sink.
   Level 22:
The Gnomish Mines: levels 5 to 9
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains.
   Level 9:
The Quest:
   Level 1:
      Many trees.
      Home.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7: "stoned stash"
      Solved.
Fort Ludios:
   Level 1:

Goodbye ChoHag the Ranger...

You quit in The Dungeons of Doom on dungeon level 8 with 91000 points,
and 10724 pieces of gold, after 29068 moves.
You were level 12 with a maximum of 87 hit points when you quit.

