Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-16 17:14:12, ended 2025-07-18 18:36:00.

ChrisTheDruid, lawful male dwarven Archeologist

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      ##########     + .   #      #  |...............
       #  #`#  #############      #)#|.[............|
       #    #     #  #              #..........^.....##
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        -|---.---.---+-              -+--------------  ##          n
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ChrisTheDr the Investigator  St:10 Dx:13 Co:15 In:16 Wi:16 Ch:11  Lawful
Dlvl:5  $:200 HP:0(59) Pw:39(39) AC:5  Exp:7 T:9201  Hungry   Blind Lev

Latest messages:
 What do you want to use or apply? [be-hjkryB or ?*] y
 You miss the grid bug.  The grid bug misses!  You hear some noises.
 What do you want to use or apply? [be-hjkryB or ?*] y
 You hit the manes.
 You hit the manes.
 You miss the manes.
 You destroy the manes!
 What do you want to use or apply? [be-hjkryB or ?*] y
 Nothing seems to happen.
 What do you want to use or apply? [be-hjkryB or ?*] y
 You kill the large kobold!
 What do you want to use or apply? [be-hjkryB or ?*] y
 There is nothing here to pick up.
 There is nothing here to pick up.
 Please move the cursor to an unknown object.  (For instructions type a '?')
 What do you want to zap? [rB or ?*] B
 In what direction? 7
 The wand hits the hill orc!  You kill the hill orc!  The wand hits the hill orc!  You kill the hill orc!
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello ChrisTheDruid, the dwarven Archeologist, welcome back to NetHack!
 What do you want to drink? [l or ?*] l
 You start to float in the air!
 The hill orc hits!
 You hear some noises.
 The hill orc hits!
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 200 gold pieces
 Weapons
  w - a +0 boomerang
  t - 6 +0 darts (at the ready)
  a - a +0 dagger (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  o - an uncursed +0 dwarvish cloak (being worn)
  p - an uncursed +0 elven mithril-coat (being worn)
 Rings
  i - an uncursed ring of protection from shape changers (on left hand)
 Wands
  B - a wand of striking (0:0)
  r - a wand of undead turning (0:5)
 Tools
  h - an uncursed bag of holding containing 1 item
  y - a bag of tricks (0:3)
  e - a +0 pick-axe
  k - an uncursed skeleton key
  b - 3 uncursed tallow candles
  f - a tinning kit (0:83)
 Gems/Stones
  j - an uncursed luckstone
  g - an uncursed touchstone

Contents of the bag of holding:
  2 +0 orcish daggers

ChrisTheDruid the Archeologist's attributes:

Background:
 You were an Investigator, a level 7 male dwarven Archeologist.
 You were lawful, nominally on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 9201 turns ago.
 You had 754 experience points, 526 more were needed to attain level 8.

Basics:
 You had 0 out of 59 hit points.
 You had all 39 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 200 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (peak:13, limit:18/100).
 Your dexterity was 13 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were levitating.
 You were temporarily blind.
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were protected from shape changers.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a dog
  3 rock piercers
  2 rock moles
  a fog cloud
  2 yellow lights
  2 shriekers
  2 kobold mummies
  2 elf zombies
  a ghoul
  2 straw golems
  a floating eye
  3 homunculi
  6 kobold lords
  2 kobold shamans
  2 hill orcs
  2 rothes
  a rabid rat
  2 giant bats
  3 dwarf zombies
  a wererat
  a werejackal
  9 iguanas
  5 acid blobs
  2 hobbits
  6 manes
  a large kobold
  3 hobgoblins
  7 giant rats
  2 cave spiders
  2 yellow molds
  a green mold
  a gnome
  7 garter snakes
 10 geckos
  6 jackals
  4 foxes
  a kobold
  4 goblins
  4 sewer rats
 14 grid bugs
  4 bats
  6 lichens
  2 kobold zombies
 14 newts
157 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, an altar.
   Level 4:
      An altar, a fountain.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a hill orc.
The Gnomish Mines: levels 3 to 5
   Level 3: "Home of Named Goblin"
   Level 4:
   Level 5: "Orc Dungeon"

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  ChrisTheDruid   |
                  |      200 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ChrisTheDruid the Archeologist...

You died in The Dungeons of Doom on dungeon level 5 with 3456 points,
and 200 pieces of gold, after 9201 moves.
You were level 7 with a maximum of 59 hit points when you died.

