Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-24 20:21:48, ended 2025-07-26 14:50:48.

ChrisTheDruid, lawful male dwarven Archeologist

 ----------                 -------------     ------
 |.)...?!.-#   -----       #.............#####-..{..#
 |!....[)%|####.....       #|...........|     |....|#
 |))!.([[.|    |^..|       #|...........|     ------#
 ----------    |..>|       #|...........|          ##
               |...|       #|..<........|          #
               ---.-       #-------------          #
          ########@e###################################
                #  k   ##     #            #     #----|-----------
                #  #  ##      #     # # # # #    #|..............|
               -.--.--#       ##   # # # #   #   #|..............|
               |......#        #####        #    #|..............|
               |>....|     --------+----   #     #-..............|
               |(....-#    |...........|  #     # ----------------
               |*....|##   |...........|   #     #
               |.....| ##  |...........|    #   # # # # #
               -------  ###-...........|     # # # # # # # # # # #
                           -------------      # #       # # # # #

ChrisTheDr the Investigator  St:13 Dx:9 Co:15 In:16 Wi:16 Ch:9  Lawful
Dlvl:2  $:3  HP:0(45) Pw:25(25) AC:4  Exp:7 T:9182  Burdened

Latest messages:
 Adjust letter to what [bfhjoCGHJL-NP-Z] (? see used letters)? h
 Moving: h - an uncursed sack containing 6 items.
 What do you want to use or apply? [aeg-iknstwxEIKO or ?*] h
 You put 1416 gold pieces into the sack.
 What do you want to read? [F or ?*] F
 You feel a strange sensation.  The spellbook crumbles to dust!
 Call a stained spellbook: Hihg Level?
 You can move again.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello ChrisTheDruid, the dwarven Archeologist, welcome back to NetHack!
 Be careful!  New moon tonight.
 Your movements are slowed slightly because of your load.
 You feel your magical energy drain away.
 What do you want to drop? [ac-eg-ik-np-zABDEIKO or ?*] e
 You drop a +0 pick-axe.
 "Hello, ChrisTheDruid!  Welcome again to Pakka Pakka's general store!"
 What do you want to drop? [acdg-ik-np-zABDEIKO or ?*] ?
 You drop a tin of dwarf meat.
 Pakka Pakka offers 3 gold pieces for your tin of dwarf meat.  Sell it? [ynaq] (y) y
 You sold a tin of dwarf meat for 3 gold pieces.
 You see here a +0 pick-axe.
 You have a little trouble lifting e - a +0 pick-axe.
 You hit the floating eye.
 You are frozen by the floating eye's gaze!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold misses!
 The large kobold just misses!
 The large kobold hits!
 The large kobold hits!
 The large kobold hits!
 The large kobold misses!
 The large kobold misses!
 The large kobold hits!
 You die...

Inventory:
 Coins
  $ - 3 gold pieces
 Amulets
  r - an uncursed amulet of ESP (being worn)
 Weapons
  A - 6 blessed +1 daggers (at the ready)
  a - a +2 bullwhip
  y - a blessed +0 scimitar (weapon in hand)
 Armor
  d - an uncursed +1 helmet (being worn)
  z - an uncursed +0 pair of leather gloves (being worn)
  B - an uncursed +0 pair of high boots (being worn)
  q - an uncursed +0 small shield (being worn)
  c - a blessed +1 silver dragon scale mail
 Comestibles
  E - an uncursed cream pie
  v - 3 uncursed food rations
  u - an uncursed tin of newt meat
 Potions
  p - an uncursed potion of object detection
 Rings
  D - an uncursed ring of levitation
  m - an uncursed ring of stealth (on right hand)
 Wands
  i - a wand of magic missile (0:3)
  s - a wand of polymorph (0:5)
  O - a wand of speed monster (0:6)
 Tools
  h - an uncursed sack containing 6 items
  x - an uncursed brass lantern
  n - a magic marker (0:10)
  t - an uncursed mirror
  I - an uncursed pair of lenses (being worn)
  e - a +0 pick-axe
  k - a cursed skeleton key
  w - an uncursed tin whistle
  K - a tinning kit (0:45)
 Gems/Stones
  g - an uncursed touchstone

Contents of the sack:
  2481 gold pieces
  an uncursed potion of extra healing
  a cursed potion of blindness
  2 uncursed potions of object detection
  a wand of magic missile (0:0)
  a blessed crystal ball (0:5)

ChrisTheDruid the Archeologist's attributes:

Background:
 You were an Investigator, a level 7 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 9182 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 1020 experience points, 260 more were needed to attain level 8.

Basics:
 You had 0 out of 45 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (peak:14, limit:18/100).
 Your dexterity was 9 (limit:20).
 Your constitution was 15 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a scimitar.
 You had basic skill with scimitar and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  a large mimic
  a dwarf king
  2 watchmen
  a crocodile
 an iron piercer
  2 giant spiders
  a yeti
  2 dingoes
  a dog
  a jaguar
  a blue jelly
  a raven
  a gnome mummy
  a fire ant
  4 bugbears
  a wood nymph
  2 mountain nymphs
  3 Mordor orcs
  5 rock piercers
  a rock mole
  3 ponies
  a fog cloud
  a yellow light
  2 shriekers
  a violet fungus
  4 gnome lords
  2 gnomish wizards
  2 gray oozes
 an elf zombie
  2 straw golems
  a paper golem
  a baby crocodile
  4 giant ants
  3 floating eyes
  2 kittens
  5 dwarves
  3 homunculi
  3 kobold lords
  a kobold shaman
  4 hill orcs
 10 rothes
  5 giant bats
  a monkey
 an orc zombie
  a dwarf zombie
  3 iguanas
  4 acid blobs
  2 coyotes
  a hobbit
  6 manes
  a large kobold
  9 hobgoblins
  8 giant rats
  5 cave spiders
  a brown mold
  2 red molds
 28 gnomes
  4 geckos
  9 jackals
  3 foxes
  6 kobolds
  3 goblins
  2 sewer rats
 10 grid bugs
  6 lichens
  3 kobold zombies
  5 newts
218 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2: <- You were here.
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a large kobold, while frozen by a monster's gaze.
   Level 3:
      An altar to Quetzalcoatl, a sink.
   Level 4:
      An altar, a grave.
   Level 5:
      A throne, a fountain, a sink.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
The Gnomish Mines: levels 3 to 7
   Level 3:
   Level 4:
   Level 5: "Gnome Village"
      Many shops, a temple, many fountains.
   Level 6:
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  ChrisTheDruid   |
                  |     2484 Au      |
                  |   killed by a    |
                  |   large kobold   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ChrisTheDruid the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 6717 points,
and 2484 pieces of gold, after 9182 moves.
You were level 7 with a maximum of 45 hit points when you died.

