Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-01 18:50:07, ended 2025-08-04 16:42:00.

ChrisTheDruid, neutral male human Monk

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                          |..|)--  --...|        |.|
                          |....`|--|*...|        |.|
                          |.....|..|....|        |.|
                          --....|..))..--        |.|
                           |...)...|...|   ------|.|
                           |....|..|..*| --|.....|.|
                           |....---|...| |.+.....|.|
                           |.....`.|..-- |-|.....|.|
                           ----*...|.--  |.+.....+.|
                              ---.--.|   |-|.....|--
                               |...).|   |.+.....|
                               |>.|..|   --|.....|
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ChrisTheDr the Initiate         St:18/03 Dx:16 Co:15 In:8 Wi:13 Ch:10  Neutral
Dlvl:6  $:759 HP:0(51) Pw:30(40) AC:0  Exp:9 T:12685 

Latest messages:
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You are hit by a splash of venom!
 It burns!
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You are hit by a splash of venom!
 It burns!
 A splash of venom misses you.
 A splash of venom misses you.
 A splash of venom misses you.
 You swap places with Leedle.
 The splash of venom hits Leedle!
 The acid burns Leedle!
 You swap places with Leedle.
 You swap places with Leedle.
 You swap places with Leedle.
 You swap places with Leedle.
 The troll wields a cursed double-headed axe!
 The double-headed axe welds itself to the troll's claws!
 The troll picks up a dart.
 You begin striking monsters with your gloved hands.
 You hit the troll.
 The troll swings his double-headed axe.
 The troll hits!
 The troll hits!
 The troll bites!
 Your hands begin to glow red.
 The troll swings his double-headed axe.
 The troll hits!
 The troll hits!
 The troll bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 759 gold pieces
 Armor
  s - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  c - an uncursed +0 pair of iron shoes (being worn)
  b - a blessed burnt +2 robe (being worn)
 Comestibles
  W - an uncursed slime mold
  Y - 2 uncursed candy bars
  p - an uncursed clove of garlic
  t - 2 uncursed food rations
  D - 6 uncursed food rations
  i - 6 uncursed fortune cookies
  M - 6 uncursed tripe rations
 Scrolls
  S - an uncursed scroll of charging
  q - an uncursed scroll of confuse monster
  j - an uncursed scroll of earth
  n - a cursed scroll of earth
  o - an uncursed scroll of gold detection
  Q - an uncursed scroll of remove curse
  z - 2 blessed scrolls of teleportation
  E - an uncursed scroll of teleportation
 Potions
  L - an uncursed potion of booze
  f - a blessed potion of healing
  r - 2 uncursed potions of object detection
  R - an uncursed potion of polymorph
  A - an uncursed potion of see invisible
 Rings
  J - a cursed ring of hunger
  h - a cursed -1 ring of protection
  N - an uncursed ring of protection from shape changers (on right hand)
  O - an uncursed ring of shock resistance (on left hand)
 Wands
  u - a wand of digging (0:4)
  v - a wand of digging (0:0)
  d - a blessed wand of lightning (0:8)
  P - a wand of polymorph (0:4)
  B - a wand of probing (0:4)
  H - a wand of sleep (0:5)
  X - a wand of slow monster (0:5)
  m - a wand of speed monster (0:7)
  U - a wand of undead turning (0:5)
 Tools
  K - an uncursed leather drum
  C - an expensive camera (1:50)
  l - an uncursed magic lamp
  e - a +0 pick-axe
  k - an uncursed skeleton key
  I - an uncursed stethoscope
  g - a blessed tallow candle
  w - an uncursed tin whistle
  y - a +0 unicorn horn
  Z - a +0 unicorn horn
 Gems/Stones
  T - an uncursed obsidian stone
  F - an uncursed worthless piece of violet glass
  G - an uncursed worthless piece of yellow glass
  V - an uncursed touchstone

ChrisTheDruid the Monk's attributes:

Background:
 You were an Initiate, a level 9 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in Sokoban, on level 6.
 You entered the dungeon 12685 turns ago.
 You had 4586 experience points, 534 more were needed to attain level 10.

Basics:
 You had 0 out of 51 hit points.
 You had 30 out of 40 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 759 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had master skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were going to confuse monsters.
 You were stealthy.
 You were guarded.
 You were protected from shape changers.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  2 giant mimics
  a doppelganger
  2 large mimics
  2 giant zombies
  a sergeant
  a winter wolf
  3 small mimics
  a xan
 an ogre lord
  a sasquatch
  a gargoyle
  2 dwarf kings
 an ochre jelly
 an elf mummy
  a chameleon
  a giant beetle
  2 quivering blobs
  a cockatrice
  3 wolves
  a panther
  a leprechaun
 an iron piercer
  2 giant spiders
  a scorpion
  a baby long worm
  a black light
 an orc mummy
  a dwarf mummy
  2 brown puddings
  3 yetis
  a gold golem
  a dingo
  3 jaguars
  a dwarf lord
  a blue jelly
  2 white unicorns
  a dust vortex
  a plains centaur
  2 fire ants
 an imp
  a wood nymph
  a water nymph
  2 mountain nymphs
  9 Mordor orcs
 10 Uruk-hai
  2 rock piercers
  2 rock moles
  a fog cloud
  3 yellow lights
  2 violet fungi
  8 gnome lords
  4 gnomish wizards
  a kobold mummy
  2 guardian naga hatchlings
  a gray ooze
  a barrow wight
  2 elf zombies
  2 ghouls
  a straw golem
  4 giant ants
  a little dog
  a floating eye
  9 dwarves
  a kobold lord
  2 hill orcs
  a centipede
  2 giant bats
  a monkey
  5 dwarf zombies
  2 wererats
  a werejackal
  5 iguanas
  2 killer bees
 an acid blob
  2 coyotes
  a gas spore
  4 hobbits
  a large kobold
  a hobgoblin
  a giant rat
  a cave spider
  a brown mold
  4 yellow molds
  2 green molds
 29 gnomes
  a gnome zombie
  3 geckos
  5 jackals
  a fox
  a goblin
  4 sewer rats
  4 grid bugs
  2 bats
  9 lichens
  a kobold zombie
  6 newts
234 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      Some fountains.
   Level 4:
      An altar to Chih Sung-tzu.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
   Level 8:
      A throne.
   Level 9:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         kmoxley-Wiz-Hum-Fem-Neu, killed by a boiling potion.
   Level 10:
      A general store.
      Stairs up to Sokoban, level 9.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Chih Sung-tzu, some fountains.
   Level 8:
Sokoban: levels 9 up to 6
   Level 6: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a troll.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  ChrisTheDruid   |
                  |      759 Au      |
                  |   killed by a    |
                  |      troll       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ChrisTheDruid the Monk...

You died in Sokoban on dungeon level 6 with 19559 points,
and 759 pieces of gold, after 12685 moves.
You were level 9 with a maximum of 51 hit points when you died.

