Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 12:42:21, ended 2025-04-18 15:30:05.

Chunky1, chaotic female elven Wizard

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Chunky1 the Sorceress     St:18 Dx:22 Co:16 In:25 Wi:25 Ch:18  Chaotic
Astral Plane $:0  HP:254(254) Pw:279(281) AC:-38 Xp:18/1306981 T:55856 

Latest messages:
 You feel the amulet draining your energy away.
 In what direction?
 You kill the green slime!
 The door absorbs your spell!
 What do you want to use or apply? [bhklp-twyB-DGHJLRTUZ or ?*]
 f - a blessed potion of full healing.
 j - 6 uncursed potions of full healing.
 You have a little trouble removing a potion of holy water.  Continue? [ynq] (q)
 You have a little trouble removing o - a potion of holy water.
 Your movements are slowed slightly because of your load.
 #
 What do you want to dip? [$a-dfh-uwyzB-JLMO-Z or ?*]
 What do you want to dip 6 uncursed potions of full healing into? [cfjoM or ?*]
 Your 6 potions of full healing glow with a light blue aura.
 Your movements are now unencumbered.
 What do you want to drink? [cfjM or ?*]
 You feel completely healed.
 You feel yourself slowing down.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 The air crackles around the high priestess of Anhur.
 What do you want to drink? [cjM or ?*]
 You feel completely healed.
 The high priestess of Anhur swings her mace.
 The high priestess of Anhur hits!
 The high priestess of Anhur kicks!
 The high priestess of Anhur points at you, then curses.
 The high priestess of Anhur points at you, then curses.
 What do you want to remove? [xIN or ?*]
 You were wearing an uncursed ring of conflict (on right hand).
 #
 Talk to whom? (in what direction)
 The high priestess of Anhur asks you for a contribution for the temple.
 You give the high priestess of Anhur all your gold.
 "I thank thee for thy contribution."
 #
 What do you want to sacrifice? [m or ?*]
 You offer the Amulet of Yendor to Anhur...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Anhur thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigoddess...

Inventory:
 Amulets  ('"')
  I - an uncursed amulet of life saving (being worn)
  P - an uncursed amulet of life saving
  F - the blessed Eye of the Aethiopica
 Weapons  (')')
  W - the blessed rustproof +7 Magicbane (weapon in hand)
 Armor    ('[')
  n - a blessed greased rustproof +5 helm of brilliance (being worn)
  i - a blessed greased fireproof +4 pair of gauntlets of dexterity (being worn)
  Q - a blessed greased fireproof +4 pair of jumping boots (being worn)
  z - a blessed greased fireproof +5 pair of speed boots
  S - a blessed greased fireproof +5 cloak of magic resistance (being worn)
  g - a blessed +5 T-shirt with text "I bounced off a rubber tree" (being worn)
  K - a blessed greased +5 silver dragon scale mail (being worn)
 Comestibles  ('%')
  V - an uncursed lizard corpse
 Scrolls  ('?')
  O - a cursed scroll of create monster
  u - an uncursed scroll of scare monster
  a - a blessed scroll of teleportation
 Potions  ('!')
  c - a cursed potion of hallucination
  M - an uncursed potion of sickness
 Rings    ('=')
  N - an uncursed ring of conflict
  x - an uncursed ring of free action (on left hand)
  X - an uncursed ring of levitation
  d - an uncursed +1 ring of protection
  E - an uncursed ring of slow digestion
 Wands    ('/')
  Z - an uncursed wand of death (0:2)
  r - an uncursed wand of death (0:1)
  C - an uncursed wand of death (0:0)
  y - an uncursed wand of digging (0:4)
  L - an uncursed wand of probing (0:4)
  q - an uncursed wand of teleportation (0:2)
  B - an uncursed wand of teleportation (0:2)
  D - an uncursed wand of teleportation (0:2)
  H - an uncursed wand of teleportation (0:2)
  U - an uncursed wand of teleportation (0:2)
 Tools    ('(')
  b - a blessed greased bag of holding containing 61 items
  T - an uncursed greased sack containing 3 items
  J - an uncursed bugle
  G - the uncursed Bell of Opening (0:2)
  p - the uncursed Candelabrum of Invocation (no candles attached)
  R - an uncursed expensive camera (0:70)
  l - a blessed magic lamp (lit)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  s - an uncursed stethoscope
  t - an uncursed towel
  h - a blessed +0 unicorn horn
 Gems/Stones  ('*')
  Y - a blessed luckstone

Contents of the bag of holding:
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of life saving
  an uncursed amulet of magical breathing
  5 blessed rustproof +7 daggers
  8 uncursed K-rations
  2 uncursed lembas wafers
  2 uncursed tripe rations
  3 blessed scrolls of blank paper
  5 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  a blessed scroll of charging
  2 uncursed scrolls of earth
  a cursed scroll of genocide
  an uncursed scroll of gold detection
  a blessed scroll of remove curse
  a blessed scroll of scare monster
  3 uncursed scrolls of teleportation
  11 uncursed scrolls of teleportation
  4 cursed scrolls of teleportation
  an uncursed potion of paralysis
  3 potions of holy water
  a potion of unholy water
  an uncursed ring of conflict
  an uncursed ring of free action
  an uncursed ring of levitation
  an uncursed ring of regeneration
  an uncursed ring of slow digestion
  an uncursed ring of stealth
  an uncursed wand of death (0:3)
  an uncursed wand of digging (0:7)
  an uncursed wand of digging (0:6)
  an uncursed wand of digging (0:6)
  an uncursed wand of fire (0:7)
  an uncursed wand of polymorph (0:8)
  an uncursed can of grease (0:1)
  an uncursed magic marker (1:52)
  an uncursed magic marker (1:33)
  an uncursed magic marker (1:15)
  an uncursed tinning kit (0:57)
  an uncursed agate stone
  2 uncursed amber stones
  3 uncursed amethyst stones
  5 uncursed aquamarine stones
  4 uncursed black opals
  3 uncursed chrysoberyl stones
  9 uncursed citrine stones
  3 uncursed diamonds
  2 uncursed dilithium crystals
  4 uncursed emeralds
  an uncursed fluorite stone
  4 uncursed garnet stones
  4 uncursed jacinth stones
  9 uncursed jade stones
  an uncursed jasper stone
  an uncursed obsidian stone
  an uncursed opal
  5 uncursed rubies
  an uncursed topaz stone
  3 uncursed turquoise stones
  a blessed touchstone

Contents of the sack:
  an uncursed wand of cancellation (0:8)
  an uncursed wand of cancellation (0:6)
  an uncursed wand of wishing (1:2)

Chunky1 the Wizard's attributes:

Background:
 You were a Sorceress, a level 18 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 55856 turns ago.
 You had 1306981 experience points, 1253019 more were needed for level 19.

Basics:
 You had all 254 hit points.
 You had 279 out of 281 energy points (spell power).
 Your armor class was -38.
 Your wallet was empty.
 Autopickup was on for '$?!"=/' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 22 (base:18, innate limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 25 (base:20, innate limit:20).
 Your wisdom was 25 (base:20, innate limit:20).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had infravision.
 You were invisible to others.
 You could jump.
 You could teleport.
 You had teleport control.
 You had a moderate defense bonus (+7).
 You were warded.
 You took half spell damage.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Orcus
    Juiblex
the Wizard of Yendor (5 times)
    Death
    Pestilence (twice)
    Famine
    Vlad the Impaler
  2 high priests
    Medusa
 17 krakens
  3 iron golems
  2 titans
  a glass golem
  a balrog
  9 purple worms
  3 gray dragons
  a silver dragon
  4 red dragons
  4 white dragons
  2 orange dragons
  3 black dragons
  2 blue dragons
  2 green dragons
  a yellow dragon
 21 minotaurs
  a jabberwock
the Dark One
  2 baluchitheria
 an Angel
  4 stone golems
 18 Olog-hai
  3 Nazgul
  7 pit fiends
  a sandestin
  2 hell hounds
  3 titanotheres
  2 trappers
  a baby orange dragon
  2 guardian nagas
  6 disenchanters
 23 vampire lords
  5 skeletons
 17 aligned priests
  2 captains
  6 shades
  a water troll
  2 clay golems
  9 nurses
  8 ice devils
  3 nalfeshnees
  3 lurkers above
  4 Aleaxes
  a frost giant
  3 ettins
  4 golden nagas
  2 black puddings
 31 vampires
  3 lieutenants
  a watch captain
 37 ghosts
  3 winged gargoyles
  2 mind flayers
  8 giant mimics
  4 long worms
 10 zruties
 13 fire giants
  2 ogre kings
  2 ice trolls
  4 rock trolls
  7 umber hulks
  7 flesh golems
  4 Elvenkings
  4 doppelgangers
 13 hezrous
 12 bone devils
 19 large mimics
  a wumpus
  4 fire vortices
  a baby purple worm
  4 couatls
 10 stalkers
  5 air elementals
  7 fire elementals
  8 earth elementals
  3 water elementals
  a hill giant
  5 giant mummies
  2 black nagas
 23 xorns
 19 giant zombies
  2 elf-lords
 12 sergeants
  3 water demons
  6 barbed devils
 19 vrocks
  3 salamanders
  8 wargs
  a winter wolf
  6 hell hound pups
 18 small mimics
  2 glass piercers
  4 warhorses
  4 steam vortices
  8 xans
  3 ettin mummies
  2 ogre lords
  8 quantum mechanics
  4 trolls
  2 sasquatches
  4 wood golems
  2 erinyes
  6 mariliths
  8 sharks
 14 electric eels
  9 gelatinous cubes
  6 pyrolisks
  4 large dogs
  a freezing sphere
  4 flaming spheres
 12 shocking spheres
  3 large cats
 13 tigers
  7 gargoyles
  5 dwarf kings
 13 tengu
  5 ochre jellies
  4 leocrottas
  4 energy vortices
  3 mountain centaurs
  a stone giant
 an elf mummy
  2 human mummies
  5 green slimes
  2 pythons
  5 pit vipers
 11 cobras
 59 wraiths
  5 carnivorous apes
 23 ettin zombies
  5 leather golems
  2 Grey-elves
 48 soldiers
  3 succubi
  4 horned devils
 12 incubi
  9 chameleons
  a crocodile
 29 giant beetles
  2 quivering blobs
 20 cockatrices
 10 wolves
  3 winter wolf cubs
  9 lynxes
  3 panthers
  7 gremlins
  2 spotted jellies
 14 leprechauns
  2 orc-captains
  5 iron piercers
  3 mumakil
  8 giant spiders
  7 scorpions
  7 horses
 an ice vortex
  9 black lights
 72 vampire bats
  3 forest centaurs
  4 gnome kings
  6 orc mummies
  4 dwarf mummies
  3 ogres
  5 brown puddings
  6 rust monsters
  8 owlbears
  9 yetis
  2 gold golems
  3 Green-elves
  6 piranha
 18 giant eels
 12 lizards
  2 chickatrices
  3 dingoes
  3 dogs
  6 housecats
  7 jaguars
  5 dwarf lords
  6 blue jellies
  3 white unicorns
  7 gray unicorns
  6 dust vortices
 15 ravens
  a plains centaur
  3 gnome mummies
  4 snakes
  3 water moccasins
 15 apes
 23 human zombies
  2 Woodland-elves
 22 soldier ants
 32 fire ants
  a bugbear
  5 imps
  a lemure
 10 quasits
  4 wood nymphs
  9 water nymphs
  3 mountain nymphs
  2 Mordor orcs
 18 Uruk-hai
  2 orc shamans
  7 rock piercers
  4 rock moles
  2 ponies
  3 fog clouds
 12 yellow lights
  3 shriekers
  6 violet fungi
 22 gnome lords
  5 gnomish wizards
  2 kobold mummies
  a red naga hatchling
  2 black naga hatchlings
  2 golden naga hatchlings
  2 guardian naga hatchlings
  4 gray oozes
 10 barrow wights
 26 elf zombies
 14 ghouls
  4 straw golems
  4 paper golems
  7 jellyfish
  2 baby crocodiles
 31 giant ants
 12 floating eyes
 30 dwarves
  4 homunculi
  2 kobold lords
  a kobold shaman
 29 hill orcs
 10 rothes
  6 rabid rats
  a centipede
 22 giant bats
  a monkey
 22 orc zombies
 13 dwarf zombies
  3 wererats
  a werejackal
  9 iguanas
 51 killer bees
  4 acid blobs
  a coyote
  4 gas spores
  8 hobbits
 28 manes
  3 large kobolds
 10 hobgoblins
 23 giant rats
  4 cave spiders
  6 brown molds
  6 yellow molds
  2 green molds
  a red mold
 66 gnomes
  a Keystone Kop
 17 garter snakes
 23 gnome zombies
 15 geckos
 27 jackals
  a fox
  7 kobolds
  2 goblins
  8 sewer rats
 17 grid bugs
 15 bats
 18 lichens
 17 kobold zombies
 10 newts
2218 creatures vanquished.

Genocided or extinct species:
 leprechauns
 liches
 demiliches
 master liches
 arch-liches
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
11 species genocided.
1 species extinct.

Voluntary challenges:
 You genocided 11 types of monsters.
 You never changed form.
 You used 4 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      Many temples.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 28
   Level 1:
      An altar.
      One way stairs up to The Elemental Planes.
   Level 2:
      A general store, an altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      A scroll shop, a sink.
   Level 7:
      Oracle of Delphi.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
      A grave.
   Level 10:
      A grave.
   Level 11:
      An altar.
   Level 12:
      An altar.
   Level 13:
      An altar.
      Portal to The Quest.
   Level 14:
      A fountain, a grave.
   Level 15: "stash"
      Some altars.
   Level 16:
      A primitive area.
   Level 17:
      Many graves.
   Level 18:
      A fountain.
   Level 19:
      A fountain.
   Level 20:
      Some fountains.
   Level 21:
      A temple to Anhur.
   Level 22:
      A fountain, a grave.
      Final resting place for
         h2g2-Mon-Hum-Fem-Cha, killed by a lieutenant.
   Level 23: "sink found ring"
      An armor shop, a sink.
   Level 24:
      A fountain.
   Level 25:
      A fountain.
   Level 26:
   Level 27:
   Level 28:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 29 to 52
   Level 29:
      A temple, many graves.
      Valley of the Dead.
   Level 30:
   Level 31:
   Level 32:
   Level 33:
      A fountain.
   Level 34:
   Level 35:
   Level 36:
   Level 37:
      Stairs up to Vlad's Tower, level 36.
   Level 38:
   Level 39:
      Some shops, an altar, many graves.
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50:
   Level 51:
   Level 52:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, a grave, some trees.
      Final resting place for
         mday299-Wiz-Elf-Fem-Cha, killed by a hill orc.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 6
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      A temple.
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
Vlad's Tower: levels 36 up to 34
   Level 34:
   Level 35:
   Level 36:

Goodbye Chunky1 the Demigoddess...

You went to your reward with 2459546 points,
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
Magicbane (worth 3500 zorkmids and 8750 points)
       9 citrine stones (worth 13500 zorkmids),
       9 jade stones (worth 2700 zorkmids),
       5 rubies (worth 17500 zorkmids),
       5 aquamarine stones (worth 7500 zorkmids),
       4 jacinth stones (worth 13000 zorkmids),
       4 black opals (worth 10000 zorkmids),
       4 emeralds (worth 10000 zorkmids),
       4 garnet stones (worth 2800 zorkmids),
       3 diamonds (worth 12000 zorkmids),
       3 turquoise stones (worth 6000 zorkmids),
       3 chrysoberyl stones (worth 2100 zorkmids),
       3 amethyst stones (worth 1800 zorkmids),
       2 dilithium crystals (worth 9000 zorkmids),
       2 amber stones (worth 2000 zorkmids),
       1 topaz stone (worth 900 zorkmids),
       1 opal (worth 800 zorkmids),
       1 jasper stone (worth 500 zorkmids),
       1 fluorite stone (worth 400 zorkmids),
       1 obsidian stone (worth 200 zorkmids),
       1 agate stone (worth 200 zorkmids),
       5 amulets of life saving (worth 750 zorkmids),
       1 amulet of magical breathing (worth 150 zorkmids),
and 0 pieces of gold, after 55856 moves.
You were level 18 with a maximum of 254 hit points when you ascended.

