Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-21 18:47:26, ended 2025-12-21 19:01:18.

Clangers, chaotic female elven Wizard

                                        ....
                                        -<...
                                        |...-
                                          -.|  -------
                                          -.---.(...@.       G    G
                                         |......------
                                         |..-----
                                         ----

Clangers the Conjurer     St:10 Dx:13 Co:16 In:15 Wi:9 Ch:12  Chaotic
Dlvl:5  $:210 HP:0(31) Pw:36(36) AC:1  Exp:4 T:1875 

Latest messages:
 You kill the iguana!
 There is a partly eaten dwarf corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You finish eating the dwarf corpse.
 X - a dagger.
 Y - a pair of hard shoes.
 Z - a hooded cloak.
 You find a hidden door.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 The hobbit wields an elven dagger!
 You kill the hobbit!
 f - an elven dagger.
 g - a scroll labeled VAS CORP BET MANI.
 There is a fountain here.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You hear a gurgling noise.
 You find a hidden door.
 The door opens.
 You miss the iguana.
 The iguana misses!
 You kill the goblin!
 You miss the iguana.
 You hit the iguana!
 You miss the iguana.
 You miss the iguana.
 You hit the iguana.
 The iguana misses!
 You kill the iguana!
 There is a goblin corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You feel rather light headed.
 You feel less confused now.
 You finish eating the goblin corpse.
 h - an iron skull cap.
 You descend the stairs.
 What do you want to use or apply? [cnuFHKS or ?*] ?
 Never mind.
 You see here a pick-axe.
 i - a pick-axe.
 What do you want to drop? [$a-inouzD-IKNSVX-Z or ?*] i
 You drop a pick-axe.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 The spikes were poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 210 gold pieces
 Weapons
  G - 7 +0 shuriken (at the ready)
  X - a +0 dagger
  f - a +0 elven dagger
  D - a +0 orcish dagger
  N - the +0 Sting
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 elven leather helm (being worn)
  h - an uncursed +0 orcish helm
  I - an uncursed +0 pair of iron shoes (being worn)
  Y - an uncursed +0 pair of iron shoes
  b - an uncursed +1 cloak of magic resistance (being worn)
  Z - an uncursed +0 dwarvish cloak
  E - an uncursed +2 leather armor (being worn)
 Comestibles
  z - an uncursed fortune cookie
 Scrolls
  g - an uncursed scroll of light
 Rings
  V - an uncursed ring of regeneration
  e - an uncursed ring of searching (on right hand)
  d - an uncursed ring of sustain ability
 Wands
  S - a wand of secret door detection (0:11)
  c - a wand of sleep (0:5)
 Tools
  n - an uncursed tooled horn
  F - an uncursed credit card
  K - a +0 pick-axe
  H - an uncursed skeleton key
  u - an uncursed tin whistle

Clangers the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1875 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 151 experience points, 9 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had all 36 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 210 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were trapped in a spiked pit.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had automatic searching.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a giant ant
  2 dwarves
  a hill orc
  2 rothes
 an orc zombie
  3 iguanas
 an acid blob
  3 hobbits
  2 brown molds
  a red mold
  a fox
  a goblin
  2 sewer rats
  2 grid bugs
  a bat
  3 lichens
  4 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A delicatessen, some fountains.
   Level 3:
      An altar to Anhur, some fountains.
   Level 4:
      A fountain, a sink, a grave.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a fall onto poison spikes.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Clangers     |
                  |      210 Au      |
                  | killed by a fall |
                  |   onto poison    |
                  |      spikes      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Clangers the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 993 points,
and 210 pieces of gold, after 1875 moves.
You were level 4 with a maximum of 31 hit points when you died.

