Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-29 08:13:08, ended 2025-12-29 08:24:56.

Clangers, chaotic female elven Wizard

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Clangers the Conjurer     St:11 Dx:12 Co:13 In:19 Wi:9 Ch:11  Chaotic
Dlvl:5  $:0  HP:0(30) Pw:35(35) AC:7  Exp:4 T:1073 

Latest messages:
 What do you want to read? [fijDM-OQTVWY or ?*] ?
 You begin to memorize the runes.
 You add the "knock" spell to your repertoire.
 "This is no free library, minx!  You owe 80 zorkmids."
 What do you want to drop? [$a-jm-pC-JM-OQTVWY or ?*] Q
 You drop a spellbook of knock (unpaid, 100 zorkmids).
 What do you want to zap? [c or ?*] c
 In what direction? 6
 Kittamagh gets angry!
 The sleep ray misses Kittamagh.
 The sleep ray bounces!
 The sleep ray hits Kittamagh.
 Kittamagh zaps a hexagonal wand!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? 6
 The sleep ray misses Kittamagh.
 The sleep ray bounces!
 Kittamagh zaps a wand of striking!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? 6
 The sleep ray misses Kittamagh.
 Kittamagh zaps a wand of striking!
 Boing!
 Kittamagh zaps a wand of striking!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? 6
 The sleep ray misses Kittamagh.
 The sleep ray bounces!
 Kittamagh zaps a wand of striking!
 Boing!
 Kittamagh zaps a wand of striking!
 Boing!
 Kittamagh zaps a wand of striking!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? 2
 The sleep ray hits Kittamagh.
 The sleep ray bounces!
 The sleep ray hits Kittamagh.
 The sleep ray hits you!
 You don't feel sleepy.
 Kittamagh hits!
 Kittamagh hits!
 Kittamagh hits!
 You die...
 Kittamagh takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  F - 7 cursed +0 crossbow bolts
  H - a blessed +1 dagger
  I - a +0 dagger
  n - a +0 dwarvish spear
  a - a blessed +4 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 orcish helm (being worn)
  b - a blessed +1 cloak of magic resistance (being worn)
 Comestibles
  G - an uncursed carrot
  p - an uncursed lichen corpse
 Scrolls
  O - 2 uncursed scrolls of amnesia
  Y - a blessed scroll of confuse monster
  M - 2 uncursed scrolls of confuse monster
  f - an uncursed scroll of create monster
  T - an uncursed scroll of food detection
  V - a blessed scroll of light
  N - an uncursed scroll of remove curse
  i - an uncursed scroll of teleportation
  j - an uncursed scroll of teleportation
  D - a cursed scroll of teleportation
 Spellbooks
  W - an uncursed spellbook of cancellation
 Potions
  g - an uncursed potion of booze
  h - a blessed potion of fruit juice
  C - an uncursed potion of healing
  J - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of invisibility
  d - an uncursed ring of protection from shape changers
 Wands
  c - a wand of sleep (0:2)
 Tools
  m - an uncursed tooled horn
  E - an uncursed tin opener

Clangers the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1073 turns ago.
 You had 104 experience points, 56 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 35 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  a straw golem
  2 dwarves
  a homunculus
 an iguana
 an acid blob
  a hobgoblin
  4 giant rats
  a yellow mold
  2 gnomes
  2 sewer rats
  7 grid bugs
  3 lichens
  a newt
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      Some fountains.
   Level 3:
      A scroll shop.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      A scroll shop.
      Final resting place for
         you, killed by Ms. Kittamagh; the shopkeeper.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Clangers     |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Kittamagh; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Clangers the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 616 points,
and 0 pieces of gold, after 1073 moves.
You were level 4 with a maximum of 30 hit points when you died.

