Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-17 17:54:53, ended 2026-01-25 23:05:34.

CodePrime8, lawful male dwarven Archeologist

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CodePrime8 the Digger      St:9 Dx:12 Co:18 In:13 Wi:15 Ch:8  Lawful
Dlvl:2  $:120 HP:14(15) Pw:1(1) AC:9  Exp:1 T:713  Satiated

Latest messages:
 There are several objects here.
 A trap door in the ceiling opens and a rock falls on your head!
 Your fedora does not protect you.
 q - a fortune cookie.
 o - a tripe ration.
 You have a little trouble lifting a dwarf corpse.  Continue? [ynq] (q)
 r - a dwarf corpse.
 You have much trouble lifting a glass orb.  Continue? [ynq] (q)
 s - a glass orb.
 t - a rock.
 You stagger under your heavy load.  Movement is very hard.
 What do you want to drop? [$a-t or ?*]
 You drop a worthless piece of blue glass.
 What do you want to drop? [$a-hj-t or ?*]
 You drop a dwarf corpse.
 Your movements are now unencumbered.
 The door opens.
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 Restoring save file...
 Hello CodePrime8, the dwarven Archeologist, welcome back to NetHack!
 You hear the chime of a cash register.
 The door opens.
 Unknown command '^C'.
 Unknown command '^C'.
 Unknown command '^C'.
 Unknown command '^]'.
 What do you want to drink? [jp or ?*]
 Never mind.
 What do you want to drink? [jp or ?*]
 Never mind.
 What do you want to eat? [dlnoq or ?*]
 Never mind.
 Unknown command '^Q'.
 What do you want to ready? [- $ak or ?*]
 Never mind.
 What do you want to ready? [- $ak or ?*]
 Never mind.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 120 gold pieces
 Amulets
  m - a cursed amulet of restful sleep
 Weapons
  a - a +2 bullwhip (alternate weapon; not wielded)
  k - a cursed +2 dwarvish mattock
 Armor
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 2 uncursed food rations
  l - an uncursed partly eaten food ration
  n - a cursed partly eaten food ration
  q - a cursed fortune cookie
  o - 3 cursed tripe rations
 Potions
  p - an uncursed potion of gain ability
  j - an uncursed potion of healing
 Tools
  h - an empty uncursed sack
  s - a cursed crystal ball (0:3)
  e - a +0 pick-axe (weapon in hand)
  f - a tinning kit (0:60) (at the ready)
 Gems/Stones
  g - an uncursed touchstone
  t - an uncursed rock

CodePrime8 the Archeologist's attributes:

Background:
 You were a Digger, a level 1 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 713 turns ago.
 It was nighttime.
 You had 15 experience points, 5 more were needed to attain level 2.

Basics:
 You had 14 out of 15 hit points.
 You had 1 out of 1 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 120 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 12 (peak:13, limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 13 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You survived.

Vanquished creatures:
  4 jackals
  2 grid bugs
  2 lichens
  3 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.

Goodbye CodePrime8 the Archeologist...

You quit in The Dungeons of Doom on dungeon level 2 with 230 points,
and 120 pieces of gold, after 713 moves.
You were level 1 with a maximum of 15 hit points when you quit.

