Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-05 20:21:16, ended 2025-12-05 20:36:04.

Coineanach, chaotic male elven Wizard

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Coineanach the Conjurer   St:5 Dx:14 Co:12 In:18 Wi:11 Ch:10  Chaotic
Dlvl:6  $:88 HP:0(30) Pw:44(44) AC:9  Exp:4 T:2230 

Latest messages:
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 The kitten picks up a crossbow bolt.
 You are caught in a bear trap.
 Your leg feels better.
 You are caught in a bear trap.
 You finally wriggle free.
 The door opens.
 You find a hidden passage.
 You swap places with your kitten.
 You hear some noises.
 The kitten misses the giant bat.
 The kitten bites the giant bat.
 The giant bat misses the kitten.
 The kitten misses the giant bat.
 The kitten misses the giant bat.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 You hear some noises.
 The giant bat bites!
 You kill the giant bat!
 You see here a silver spellbook.
 E - a silver spellbook.
 What do you want to read? [i-muvyzE or ?*]
 The book was coated with contact poison!
 Your movements are slowed slightly because of your load.
 The spellbook crumbles to dust!
 Your movements are now unencumbered.
 The iguana falls into a pit!
 The kitten bites the iguana.
 The iguana misses the kitten.
 The kitten bites the iguana.
 The kitten bites the iguana.
 The iguana is killed!
 You can move again.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 The spikes were poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 88 gold pieces
 Weapons
  w - 6 +0 arrows (in quiver)
  x - a +1 elven bow
  o - 6 +0 darts
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - 2 uncursed apples
 Scrolls
  k - a blessed scroll of confuse monster
  u - an uncursed scroll of enchant weapon
  z - 3 uncursed scrolls of identify
  v - an uncursed scroll of light
  j - an uncursed scroll of magic mapping
  i - 2 uncursed scrolls of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
  y - an uncursed spellbook of stone to flesh
 Potions
  g - an uncursed potion of extra healing
  h - a blessed potion of paralysis
  f - an uncursed potion of restore ability
  B - an uncursed potion of sickness
 Rings
  d - an uncursed ring of free action
  s - a cursed ring of see invisible
  e - an uncursed ring of shock resistance
 Wands
  A - a wand of digging (0:6)
  c - a blessed wand of make invisible (0:7)
 Tools
  D - an uncursed bag of holding containing 1 item
  n - an uncursed wooden flute
  t - a magic marker (0:66)
  p - 3 cursed tallow candles
  r - an uncursed towel

Contents of the bag of holding:
  2 uncursed worthless pieces of orange glass

Coineanach the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2230 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 90 experience points, 70 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 44 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 88 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 5 (peak:10, limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were trapped in a spiked pit.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a fog cloud
  a paper golem
  a floating eye
  a kitten
  2 giant bats
  a monkey
  2 iguanas
 an acid blob
  a large kobold
  2 giant rats
  a yellow mold
  2 garter snakes
  a gnome zombie
  a gecko
  2 jackals
  2 foxes
  a kobold
  a goblin
  4 grid bugs
  a bat
  a lichen
  7 newts
37 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: "vault"
      A fountain.
   Level 4: "vault"
      An armor shop, an altar.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a fall onto poison spikes.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Coineanach    |
                  |      88 Au       |
                  | killed by a fall |
                  |   onto poison    |
                  |      spikes      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Coineanach the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 690 points,
and 88 pieces of gold, after 2230 moves.
You were level 4 with a maximum of 30 hit points when you died.

