Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-07 17:04:22, ended 2025-12-07 17:39:59.

Coineanach, neutral female gnomish Cavewoman

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Coineanach the Wanderer  St:18/03 Dx:12 Co:18 In:9 Wi:9 Ch:8  Neutral
Dlvl:7  $:133 HP:0(50) Pw:25(25) AC:1  Exp:6 T:3853 

Latest messages:
 You miss the wolf.
 The wolf misses!
 You hit the wolf.
 The wolf bites!
 You miss the wolf.
 The wolf bites!
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Ishtar.
 You are surrounded by a shimmering light.
 The wolf starts to attack you, but pulls back.
 The wolf starts to attack you, but pulls back.
 The wolf starts to attack you, but pulls back.
 The wolf starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Ishtar is pleased.
 You feel much better.
 You hit the wolf.
 The wolf misses!
 The wolf just misses!
 You hit the wolf.
 The wolf bites!
 The wolf misses!
 You hit the wolf.
 The wolf misses!
 The wolf bites!
 The wolf bites!
 The wolf bites!
 The wolf bites!
 The wolf bites!
 The wolf bites!
 The wolf misses!
 The wolf just misses!
 You hit the wolf.
 The wolf bites!
 The wolf bites!
 The wolf misses!
 The wolf just misses!
 You miss the wolf.
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 133 gold pieces
 Weapons
  m - 10 blessed +1 elven arrows
  x - a +0 bow
  b - a blessed +2 sling (weapon in hand)
  D - 13 +0 darts
  u - a +0 elven dagger
  j - a +0 orcish dagger
  a - a +1 club (alternate weapon; not wielded)
  o - a +0 dwarvish mattock
 Armor
  p - an uncursed rusty +0 dwarvish iron helm (being worn)
  q - an uncursed +0 pair of iron shoes (being worn)
  r - an uncursed +0 dwarvish cloak (being worn)
  s - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  T - an uncursed cram ration
  v - an uncursed food ration
  Q - an uncursed food ration
  H - 3 uncursed tripe rations
 Scrolls
  W - an uncursed scroll of charging
  B - a cursed scroll of destroy armor
  U - an uncursed scroll of earth
  K - an uncursed scroll of enchant armor
  L - a cursed scroll of enchant weapon
  G - an uncursed scroll of genocide
  M - an uncursed scroll of identify
  S - an uncursed scroll of identify
  V - an uncursed scroll of remove curse
 Potions
  R - an uncursed potion of see invisible
  P - a cursed potion of see invisible
  z - an uncursed potion of water
 Rings
  n - an uncursed ring of polymorph control
 Wands
  J - a wand of magic missile (0:8)
  E - a wand of magic missile (0:5)
  f - a wand of polymorph (0:4)
 Tools
  g - an uncursed blindfold
  y - an uncursed lock pick
  I - an uncursed tin whistle
  l - an uncursed towel
 Gems/Stones
  c - 9 uncursed flint stones (in quiver pouch)
  d - 16 uncursed rocks

Coineanach the Cavewoman's attributes:

Background:
 You were a Wanderer, a level 6 gnomish Cavewoman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3853 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 424 experience points, 216 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 133 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a sling.
 You had basic skill with sling.

Final Attributes:
 You were fervently aligned.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
 an ape
 an imp
  3 rock moles
  a yellow light
  a gnome lord
  a gray ooze
  a giant ant
  2 little dogs
  2 floating eyes
  a dwarf
  a homunculus
  a kobold lord
  3 hill orcs
  3 giant bats
 an orc zombie
  2 dwarf zombies
  a wererat
 an iguana
 an acid blob
  3 gas spores
  2 hobbits
  a brown mold
  7 gnomes
  a garter snake
  a gnome zombie
  5 geckos
  8 jackals
  2 foxes
  a kobold
  a goblin
  2 sewer rats
 12 grid bugs
  a lichen
  a kobold zombie
  7 newts
83 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      Some fountains.
   Level 2:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      An altar, a fountain.
   Level 5:
      An altar to Ishtar, a fountain.
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a wolf.
   Level 8:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      A temple, some fountains, some trees.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Coineanach    |
                  |      133 Au      |
                  | killed by a wolf |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Coineanach the Cavewoman...

You died in The Dungeons of Doom on dungeon level 7 with 2166 points,
and 133 pieces of gold, after 3853 moves.
You were level 6 with a maximum of 50 hit points when you died.

