Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-30 22:58:07, ended 2025-11-30 23:29:38.

Contrabandit, chaotic male orcish Ranger

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Contraband the Tenderfoot    St:16 Dx:10 Co:13 In:14 Wi:13 Ch:9  Chaotic
Dlvl:3  $:0  HP:0(19) Pw:7(7) AC:7  Exp:2 T:949 

Latest messages:
 Something is written here in the dust.
 You read: "?".
 In what direction? k
 WHAMMM!!!
 In what direction? k
 WHAMMM!!!
 In what direction? k
 As you kick the door, it crashes open!
 You find a hidden passage.
 You see here 130 gold pieces.
 $ - 130 gold pieces.
 You see here 77 gold pieces.
 $ - 77 gold pieces.
 You see here 266 gold pieces.
 $ - 266 gold pieces.
 You see here 147 gold pieces.
 $ - 147 gold pieces.
 In what direction? l
 Ouch!  That hurts!
 In what direction? k
 Ouch!  That hurts!
 Suddenly one of the Vault's guards enters!
 "I don't know you."
 "Most likely all your gold was stolen from this vault."
 "Please drop that gold and follow me."
 In what direction? h
 You shoot 2 orcish arrows.
 The 1st orcish arrow misses the guard.
 The guard gets angry!
 The 2nd orcish arrow hits the guard!
 The guard wields a knife!
 In what direction? h
 You shoot 2 orcish arrows.
 The 1st orcish arrow misses the guard.
 The 2nd orcish arrow misses the guard.
 The guard strikes at your displaced image and misses you!
 In what direction? h
 The orcish arrow misses the guard.
 What do you want to wield? [- abcdk or ?*] a
 a - a +1 orcish dagger (weapon in hand).
 b - a +1 orcish bow (alternate weapon; not wielded).
 The guard thrusts his knife.
 The guard hits!
 You die...
 Your 663 zorkmids goes into the Magic Memory Vault.
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Weapons
  c - 40 +2 orcish arrows (in quiver)
  d - 35 +0 orcish arrows
  b - a +1 orcish bow (alternate weapon; not wielded)
  k - 11 +0 darts
  a - a +1 orcish dagger (weapon in hand)
 Armor
  e - an uncursed +2 cloak of displacement (being worn)
 Comestibles
  l - a cursed candy bar
  h - an uncursed partly eaten food ration
  u - an uncursed orange
  f - 4 uncursed tripe rations
  i - a cursed tin of jackal meat
  g - an uncursed tin of lichen
 Scrolls
  p - a cursed scroll of enchant weapon
  w - an uncursed scroll of light
  o - 2 uncursed scrolls of remove curse
  s - an uncursed scroll of teleportation
 Potions
  n - a cursed potion of hallucination
 Rings
  r - an uncursed ring of fire resistance
  q - an uncursed ring of regeneration
 Wands
  t - a cursed wand of striking (0:7)
 Gems/Stones
  v - an uncursed worthless piece of yellow glass
  j - 11 uncursed rocks

Contrabandit the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 2 male orcish Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 949 turns ago.
 It was nighttime.
 You had 35 experience points, 5 more were needed to attain level 3.

Basics:
 You had 0 out of 19 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 14 (limit:16).
 Your wisdom was 13 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were fervently aligned.
 You were poison resistant.
 You had automatic searching.
 You had infravision.
 You were displaced.
 You were warded.
 Mars was angry with you.
 You are dead.

Vanquished creatures:
  a little dog
  a large kobold
  2 yellow molds
  7 jackals
  a goblin
  a grid bug
  2 lichens
  3 newts
18 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A fountain.
   Level 3: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a guard.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Contrabandit   |
                  |       0 Au       |
                  |   killed by a    |
                  |      guard       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Contrabandit the Ranger...

You died in The Dungeons of Doom on dungeon level 3 with 240 points,
and 0 pieces of gold, after 949 moves.
You were level 2 with a maximum of 19 hit points when you died.

