Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-30 23:31:57, ended 2025-11-30 23:44:52.

Contrabandit, neutral male gnomish Archeologist

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Contraband the Digger      St:12 Dx:7 Co:13 In:13 Wi:17 Ch:13  Neutral
Dlvl:2  $:0  HP:0(17) Pw:13(13) AC:9  Exp:2 T:441 

Latest messages:
 You feel here a kobold corpse.
 What do you want to use or apply? [aefgh or ?*] e
 e - a +0 pick-axe (weapon in hand).
 a - a +2 bullwhip (alternate weapon; not wielded).
 In what direction do you want to dig? [hykunb>] h
 You start digging.
 You hit the rock with all your might.
 You can see again.
 You stop digging.
 The door opens.
 Ouch!  You bump into a door.
 The door resists!
 The door resists!
 The door resists!
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You start chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 What do you want to use or apply? [aefgh or ?*] e
 In what direction do you want to dig? [hykulnb>] k
 You continue chopping at the door.
 This door seems too hard to dig into.
 In what direction? k
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Baliga zaps a brass wand!
 The wand hits you!
 You die...
 Baliga takes all your possessions.
 Do you want to see what you had when you died? q

Inventory:
 Weapons
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  c - an uncursed +0 fedora (being worn)
  b - a blessed +0 leather jacket (being worn)
 Comestibles
  d - 3 uncursed food rations
  i - an uncursed partly eaten food ration
 Tools
  h - an empty uncursed sack
  e - a +0 pick-axe (weapon in hand)
  f - a tinning kit (0:51)
 Gems/Stones
  g - an uncursed touchstone

Contrabandit the Archeologist's attributes:

Background:
 You were a Digger, a level 2 male gnomish Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 441 turns ago.
 It was nighttime.
 You had 22 experience points, 18 more were needed to attain level 3.

Basics:
 You had 0 out of 17 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 7 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 13 (limit:19).
 Your wisdom was 17 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  2 jackals
  a sewer rat
  3 grid bugs
  a lichen
  a kobold zombie
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains.
   Level 2: <- You were here.
      Final resting place for
         you, killed by a wand.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Contrabandit   |
                  |       0 Au       |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Contrabandit the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 114 points,
and 0 pieces of gold, after 441 moves.
You were level 2 with a maximum of 17 hit points when you died.

