Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-30 06:19:00, ended 2025-11-03 05:53:30.

Coppermane, lawful male human Knight

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Coppermane the Esquire   St:16 Dx:9 Co:10 In:8 Wi:15 Ch:17  Lawful
Dlvl:1  $:112 HP:35(37) Pw:19(19) AC:4  Exp:4 T:2302 

Latest messages:
 You feel here a goblin corpse.
 You try to feel what is lying here on the ground.
 You feel here a goblin corpse.
 What do you want to zap? [ko or ?*]
 In what direction?
 You try to feel what is lying here on the ground.
 You feel here 59 gold pieces.
 $ - 59 gold pieces.
 You try to feel what is lying here on the ground.
 You feel here a goblin corpse.
 What do you want to eat? [gh or ?*]
 Core dumped.
 What do you want to read? [jn or ?*]
 As you pronounce the formula on it, the scroll disappears.
 It just misses!
 You attack thin air.
 You hear some noises.
 It bites!
 You kill it!
 You try to feel what is lying here on the ground.
 You feel here a bat corpse.
 It bites!
 You kill it!
 You hear some noises in the distance.
 You hear some noises.
 Wait!  There's something there you can't see!
 You kill it!
 Wait!  There's something there you can't see!
 It misses!
 You kill it!
 What do you want to zap? [ko or ?*]
 In what direction?
 You try to feel what is lying here on the ground.
 You feel here 31 gold pieces.
 $ - 31 gold pieces.
 You can see again.
 An orcish dagger misses you.
 You see here an orcish dagger.
 u - an orcish dagger.
 The goblin hits!
 You kill the goblin!
 Welcome to experience level 4.
 w - 2 yellow gems.
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 112 gold pieces
 Weapons
  r - 4 +0 darts
  u - 2 +0 orcish daggers
  a - a rusty +1 long sword (weapon in hand)
  b - a +1 lance (alternate weapon; not wielded)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - an uncursed +0 small shield (being worn)
  c - an uncursed rusty +1 ring mail (being worn)
 Comestibles
  g - 4 uncursed apples
  h - 8 uncursed carrots
 Spellbooks
  j - an uncursed spellbook of magic mapping
 Rings
  q - an uncursed ring of conflict (on left hand)
  p - a cursed ring of teleportation (on right hand)
 Wands
  o - a wand of digging (0:4)
  k - a wand of sleep (0:6)
 Tools
  l - an uncursed credit card
 Gems/Stones
  w - 2 uncursed chrysoberyl stones
  i - an uncursed fluorite stone

Coppermane the Knight's attributes:

Background:
 You were an Esquire, a level 4 male human Knight.
 You were lawful, nominally on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 2302 turns ago.
 It was nighttime.
 You had 85 experience points, 75 more were needed to attain level 5.

Basics:
 You had 35 out of 37 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 112 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You caused conflict.
 You could jump.
 You could teleport.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  a coyote
  a green mold
  a gnome zombie
  5 jackals
  a kobold
  4 goblins
  2 sewer rats
 10 grid bugs
  2 bats
  3 lichens
  2 kobold zombies
  9 newts
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: <- You were here.
      A fountain.
   Level 2:
      Some sinks.
   Level 3:

Fare thee well Coppermane the Knight...

You quit in The Dungeons of Doom on dungeon level 1 with 592 points,
and 112 pieces of gold, after 2302 moves.
You were level 4 with a maximum of 37 hit points when you quit.

