Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-07 05:33:56, ended 2026-06-03 07:31:34.

Coppermane, lawful male human Samurai

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Coppermane the Hatamoto  St:14 Dx:18 Co:18 In:9 Wi:10 Ch:6  Lawful
Dlvl:2  $:33 HP:21(21) Pw:7(7) AC:4  Exp:2 T:1109 

Latest messages:
 You miss the jackal.
 You miss the jackal.
 The jackal just misses!
 You miss the jackal.
 You hit the jackal.
 The jackal just misses!
 You kill the jackal!
 There is a broken door here.
 You see here 2 tripe rations.
 i - 2 tripe rations.
 You hear some noises in the distance.
 You hear the footsteps of a guard on patrol.
 You are in full health.
 Really save? [yn] (n)
 Saving...
 Restoring save file...
 Konnichi wa Coppermane, the human Samurai, welcome back to NetHack!
 You don't have anything to drink.
 Really save? [yn] (n)
 Saving...
 Restoring save file...
 Konnichi wa Coppermane, the human Samurai, welcome back to NetHack!
 What do you want to drop? [$a-i or ?*]
 Never mind.
 Really save? [yn] (n)
 In what direction?
 Unknown command 'K'.
 #
 #
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 33 gold pieces
 Weapons
  d - 28 +0 ya (in quiver)
  c - a +0 yumi
  a - a +0 katana (weapon in hand)
  b - a +0 wakizashi (wielded in other hand)
 Armor
  e - an uncursed rustproof +0 splint mail (being worn)
 Comestibles
  f - a cursed slime mold
  i - 2 uncursed tripe rations
 Scrolls
  g - an uncursed scroll of charging
  h - an uncursed scroll of teleportation

Coppermane the Samurai's attributes:

Background:
 You were a Hatamoto, a level 2 male human Samurai.
 You were lawful, nominally on a mission for Amaterasu Omikami
 who was opposed by Raijin (neutral) and Susanowo (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1109 turns ago.
 You had 37 experience points, 3 more were needed to attain level 3.

Basics:
 You had all 21 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 33 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding two weapons at once.
 You were unskilled in two weapon combat and could have enhanced that.

Final Attributes:
 You were devoutly aligned.
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  a gecko
 11 jackals
  2 kobolds
  2 grid bugs
  4 lichens
  2 kobold zombies
  a newt
23 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      An altar.

Sayonara Coppermane the Samurai...

You quit in The Dungeons of Doom on dungeon level 2 with 231 points,
and 33 pieces of gold, after 1109 moves.
You were level 2 with a maximum of 21 hit points when you quit.

