Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-11 18:36:31, ended 2025-08-11 18:44:17.

Creech, chaotic female orcish Ranger

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Creech the Tenderfoot        St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7  Chaotic
Dlvl:1  $:11 HP:14(14) Pw:2(2) AC:7  Exp:1 T:76 

Latest messages:
 There appears to be no shopkeeper here to receive your payment.
 $ - 6 gold pieces.
 Sirius drops a gold piece.
 Sirius picks up a gold piece.
 Sirius drops a gold piece.
 The door opens.
 You swap places with Sirius.
 You swap places with Sirius.
 You swap places with Sirius.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 e - an uncursed +2 cloak of displacement (being worn).
 Unknown command 'B'.
 There is nothing here to pick up.
 You see here a crystal wand.
 h - a crystal wand.
 Really save? [yn] (n) n
 e - an uncursed +2 cloak of displacement (being worn).
 You stop.  Sirius is in the way!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You miss the jackal.
 The jackal misses!
 You hit the jackal.
 The jackal bites!
 You kill the jackal!
 Sirius eats a jackal corpse.
 You swap places with Sirius.
 There is a doorway here.
 You see here a jackal corpse.
 You swap places with Sirius.
 You swap places with Sirius.
 You see here a gold piece.
 $ - a gold piece.
 e - an uncursed +2 cloak of displacement (being worn).
 Unknown command 'B'.
 e - an uncursed +2 cloak of displacement (being worn).
 Unknown command 'B'.
 In what direction? <esc>
 Never mind.
 e - an uncursed +2 cloak of displacement (being worn).
 Unknown command 'B'.
 e - an uncursed +2 cloak of displacement (being worn).
 Unknown command 'B'.
 In what direction? 2
 This door is locked.
 This door is locked.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 11 gold pieces
 Weapons
  c - 58 +2 orcish arrows (in quiver)
  d - 35 +0 orcish arrows
  b - a +1 orcish bow (alternate weapon; not wielded)
  a - a +1 orcish dagger (weapon in hand)
 Armor
  e - an uncursed +2 cloak of displacement (being worn)
 Comestibles
  g - an uncursed pancake
  f - 7 uncursed tripe rations
 Wands
  h - a wand of magic missile (0:7)

Creech the Ranger's attributes:

Background:
 You were a Tenderfoot, a level 1 female orcish Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 76 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had all 14 hit points.
 You had both energy points (spell power).
 Your armor class was 7.
 Your wallet contained 11 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 13 (limit:16).
 Your wisdom was 14 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were fervently aligned.
 You were poison resistant.
 You had automatic searching.
 You had infravision.
 You were displaced.
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
  2 jackals

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Goodbye Creech the Ranger...

You and Sirius
escaped from the dungeon with 26 points,
and 11 pieces of gold, after 76 moves.
You were level 1 with a maximum of 14 hit points when you escaped.

