Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-23 03:21:20, ended 2025-03-23 03:25:54.

CruelNoise, chaotic male human Rogue

 -----
 |....#
 |..r|#####
 |.*@+## #-------
 -----   #|.....-
         #|.....|
         #-......#####
          |(....|    #
          -------    #  #
                     # -|-------------
                     # |.............|
                     ##-.............|
                       |..............
                       |.............|
                       ----------.----

CruelNoise the Footpad  St:18 Dx:18 Co:14 In:9 Wi:9 Ch:8  Chaotic
Dlvl:2  $:20 HP:0(12) Pw:2(2) AC:7  Exp:1 T:139 

Latest messages:
 You see here a +0 dagger.
 b - a +0 dagger (alternate weapon; not wielded).
 There is nothing here to pick up.
 You see here a +0 dagger.
 b - a +0 dagger (alternate weapon; not wielded).
 You see here a +0 dagger.
 b - a +0 dagger (alternate weapon; not wielded).
 You see here 2 +0 daggers.
 b - 2 +0 daggers (alternate weapon; not wielded).
 There is nothing here to pick up.
 You begin two-weapon combat.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [ef or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in picking the lock.
 The door opens.
 You see here 13 gold pieces.
 $ - 13 gold pieces.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [ef or ?*]
 In what direction?
 There is a locked chest here; pick its lock? [ynq] (q)
 You succeed in picking the lock.
 In what direction?
 Never mind.
 There is an unlocked chest here, loot it? [ynq] (q)
 You carefully open the chest...
 h - a dark potion.
 i - an orange potion.
 j - an orange gem.
 k - an effervescent potion.
 l - a slime mold.
 The door opens.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 A trap door in the ceiling opens and a rock falls on your head!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  b - 9 +0 daggers (wielded in other hand)
  g - a +0 orcish dagger
  a - a +0 short sword (weapon in hand)
 Armor
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  l - an uncursed slime mold
 Potions
  k - an uncursed potion of extra healing
  i - an uncursed potion of fruit juice
  h - a blessed potion of paralysis
  d - an uncursed potion of sickness
 Tools
  f - an empty uncursed sack
  e - an uncursed lock pick
 Gems/Stones
  j - an uncursed worthless piece of orange glass

CruelNoise the Rogue's attributes:

Background:
 You were a Footpad, a level 1 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 139 turns ago.
 It was nighttime.
 You had 7 experience points, 13 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had both energy points (spell power).
 Your armor class was 7.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding two weapons at once.
 You were unskilled in two weapon combat.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a jackal
  a goblin
2 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, killed by a sewer rat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    CruelNoise    |
                  |      20 Au       |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye CruelNoise the Rogue...

You died in The Dungeons of Doom on dungeon level 2 with 96 points,
and 20 pieces of gold, after 139 moves.
You were level 1 with a maximum of 12 hit points when you died.

