Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-04 16:42:19, ended 2025-01-04 17:34:18.

Daegond, lawful male dwarven Caveman

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Daegond the Wanderer     St:18/02 Dx:13 Co:18 In:9 Wi:7 Ch:8  Lawful
Dlvl:9  $:433 HP:0(72) Pw:11(11) AC:-3 Exp:7 T:5920  Burdened

Latest messages:
 You disentangle yourself.
 Really attack the paper golem? [yn] (n) y
 The paper golem gets angry!
 You hit the paper golem!
 The paper golem misses!
 You hit the paper golem!
 The paper golem misses!
 You hit the paper golem!
 The paper golem misses!
 You destroy the paper golem!
 n - 2 unlabeled scrolls.
 n - an unlabeled scroll.
 n - an unlabeled scroll.
 Unknown command '^J'.
 You hear some noises in the distance.
 You hear some noises in the distance.
 You have a little trouble lifting o - a brilliant blue potion.
 Your movements are slowed slightly because of your load.
 You see here a gnome corpse.
 You swap places with your gargoyle.
 You see here a gnome corpse.
 You see here 8 darts.
 You see here a coarse mantelet.
 You have a little trouble lifting p - a wand of create monster.
 You see here 11 rocks.
 You step onto a level teleport trap!
 You are momentarily blinded by a flash of light.
 Really attack the gnome? [yn] (n) n
 You have a little trouble lifting q - a black potion.
 Click!  You trigger a rolling boulder trap!
 A boulder misses you.
 You have a little trouble lifting t - a wand of magic missile.
 You see here a yellow gem.
 You see here a yellow gem.
 You hit the spotted jelly!
 You are splashed by the spotted jelly's acid!
 You miss the spotted jelly.
 You hit the spotted jelly.
 You miss the spotted jelly.
 You hit the spotted jelly.
 You are splashed by the spotted jelly's acid!
 You hit the spotted jelly!
 You feel agile!
 You must have been working on your reflexes.
 You kill the spotted jelly!
 You are splashed by the spotted jelly's acid!
 KAABLAMM!!!  You triggered a land mine!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 433 gold pieces
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  a - a burnt +1 club (weapon in hand)
  m - a +0 flail
 Armor
  k - an uncursed rusty +1 orcish helm (being worn)
  r - an uncursed +0 pair of jumping boots (being worn)
  s - an uncursed +2 cloak of protection (being worn)
  Q - a blessed +0 splint mail (being worn)
 Comestibles
  i - an uncursed food ration
  l - an uncursed food ration
 Scrolls
  n - 4 uncursed scrolls of blank paper
 Potions
  o - an uncursed potion of blindness
  q - an uncursed potion of speed
 Rings
  L - an uncursed ring of stealth (on right hand)
 Wands
  p - a wand of create monster (0:15)
  t - a wand of magic missile (0:8)
  u - a wand of magic missile (0:0)
 Tools
  v - an uncursed bag of holding containing 13 items
  I - an uncursed magic lamp (lit)
  g - a magic marker (0:76)
  f - an uncursed skeleton key
 Gems/Stones
  c - 19 uncursed flint stones (in quiver pouch)

Contents of the bag of holding:
  an uncursed scroll of destroy armor
  an uncursed scroll of identify
  an uncursed potion of full healing
  an uncursed potion of healing
  an uncursed potion of monster detection
  an uncursed potion of restore ability
  5 uncursed potions of water
  a potion of unholy water
  a wand of create monster (0:11)
  a +0 pick-axe
  an uncursed worthless piece of black glass
  2 uncursed worthless pieces of green glass
  2 uncursed worthless pieces of red glass

Daegond the Caveman's attributes:

Background:
 You were a Wanderer, a level 7 dwarven Caveman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 5920 turns ago.
 You had 817 experience points, 463 more were needed to attain level 8.

Basics:
 You had 0 out of 72 hit points.
 You had all 11 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 433 zorkmids.
 Autopickup was on for '$!/?"=' plus thrown.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 13 (base:14, limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 9 (limit:16).
 Your wisdom was 7 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You had basic skill with club and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You could jump.
 You were protected.
 You were fast.
 You are dead.

Vanquished creatures:
  a small mimic
  a shocking sphere
 an ochre jelly
  a leather golem
  a Grey-elf
  a giant beetle
  a spotted jelly
  5 giant spiders
  a black light
  a gnome king
  a gold golem
  a dingo
  a dog
  a raven
 an ape
  a rope golem
  a fire ant
  2 bugbears
  a quasit
  a water nymph
 an orc shaman
  a rock mole
  a yellow light
  5 gnome lords
  2 gnomish wizards
  a paper golem
  3 giant ants
  a little dog
  a floating eye
  a dwarf
  2 kobold lords
  a rothe
  a rabid rat
  a giant bat
  a monkey
  a dwarf zombie
  a werejackal
 an iguana
  3 acid blobs
  a gas spore
  a hobbit
  2 large kobolds
  2 hobgoblins
  3 giant rats
  a cave spider
  2 yellow molds
  a green mold
  a red mold
 16 gnomes
  6 geckos
  3 jackals
  2 foxes
  2 goblins
  9 sewer rats
  2 grid bugs
  3 lichens
  2 kobold zombies
  3 newts
116 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      An armor shop.
   Level 3:
      A fountain.
   Level 4:
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9: <- You were here.
      Final resting place for
         you, killed by a land mine.
   Level 10:
   Level 11:
   Level 12:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Daegond      |
                  |      433 Au      |
                  | killed by a land |
                  |       mine       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daegond the Caveman...

You died in The Gnomish Mines on dungeon level 9 with 4238 points,
and 433 pieces of gold, after 5920 moves.
You were level 7 with a maximum of 72 hit points when you died.

