Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-04 22:13:34, ended 2025-01-05 01:58:01.

Daegond, lawful male dwarven Caveman

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Daegond the Wanderer     St:18/01 Dx:13 Co:20 In:7 Wi:9 Ch:8  Lawful
Dlvl:5  $:92 HP:0(77) Pw:13(13) AC:4  Exp:6 T:3351  Fainting

Latest messages:
 You kill the shrieker!
 What do you want to zap? [GL or ?*] G
 What do you want to zap? [GL or ?*] G
 You kill the gecko!
 What do you want to zap? [GL or ?*] G
 You hit the floating eye!
 The floating eye turns to flee.
 You are frozen by the floating eye's gaze!
 You hear the chime of a cash register.
 You are beginning to feel weak.
 You hear the chime of a cash register.
 The gnome lord shoots 3 crossbow bolts!
 The 1st crossbow bolt misses the floating eye.
 The 1st crossbow bolt misses you.
 The 2nd crossbow bolt hits the floating eye.
 The 3rd crossbow bolt hits the floating eye.
 You hear some noises in the distance.
 The gnome lord picks up a crossbow bolt.
 The gnome lord shoots 2 crossbow bolts!
 The gnome lord misfires!
 The 1st crossbow bolt misses.
 The 2nd crossbow bolt misses you.
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 The gnome lord swings his crossbow.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 92 gold pieces
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  O - a +0 dagger
  a - a +1 club (weapon in hand)
 Armor
  x - an uncursed +0 orcish helm (being worn)
  l - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  E - an uncursed food ration
  P - an uncursed food ration
  o - 2 uncursed lichen corpses
 Scrolls
  h - an uncursed scroll of amnesia
  p - a blessed scroll of confuse monster
  t - an uncursed scroll of earth
  m - 2 uncursed scrolls of enchant weapon
  n - 2 uncursed scrolls of identify
  d - an uncursed scroll of magic mapping
 Potions
  i - an uncursed potion of extra healing
  e - an uncursed potion of gain ability
  q - a blessed potion of gain energy
  K - an uncursed potion of healing
  D - 2 uncursed potions of object detection
  k - an uncursed potion of see invisible
  j - 2 uncursed potions of water
 Rings
  R - a cursed -1 ring of increase accuracy
 Wands
  G - a wand of create monster (0:1)
  L - a wand of digging (0:3)
 Tools
  F - a cursed oil lamp
 Gems/Stones
  c - 17 uncursed flint stones (in quiver pouch)

Daegond the Caveman's attributes:

Background:
 You were a Wanderer, a level 6 dwarven Caveman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3351 turns ago.
 It was nighttime.
 You had 522 experience points, 118 more were needed to attain level 7.

Basics:
 You had 0 out of 77 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 92 zorkmids.
 Autopickup was on for '$!/?"=' plus thrown.

Final Characteristics:
 Your strength was 18/01 (base:18/02, limit:18/100).
 Your dexterity was 13 (limit:20).
 Your constitution was 20 (limit:20).
 Your intelligence was 7 (limit:16).
 Your wisdom was 9 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a small mimic
  2 gnome mummies
  a water nymph
  2 ponies
  3 shriekers
  a violet fungus
  2 kobold mummies
  2 gray oozes
  2 elf zombies
  a straw golem
  a little dog
  a homunculus
  a kobold shaman
 12 hill orcs
  a giant bat
 an orc zombie
  a werejackal
  3 iguanas
  a coyote
  a hobbit
  4 manes
  a hobgoblin
  2 cave spiders
  a brown mold
  a yellow mold
  a red mold
  4 geckos
  5 jackals
  2 foxes
  2 kobolds
  a goblin
  a sewer rat
  2 bats
  5 lichens
 12 newts
84 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A grave.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      A general store, an altar to Anu, some fountains.
      Final resting place for
         you, killed by a gnome lord, while frozen by a monster's gaze.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Daegond      |
                  |      92 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daegond the Caveman...

You died in The Dungeons of Doom on dungeon level 5 with 2451 points,
and 92 pieces of gold, after 3351 moves.
You were level 6 with a maximum of 77 hit points when you died.

