Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-08 19:04:57, ended 2025-01-08 19:36:34.

Daegond, chaotic male human Rogue

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Daegond the Cutpurse    St:15 Dx:17 Co:15 In:10 Wi:10 Ch:10  Chaotic
Dlvl:5  $:231 HP:0(36) Pw:13(13) AC:7  Exp:4 T:3155 

Latest messages:
 There is a pit here.
 You see here a rock mole corpse.
 Unknown command '^J'.
 There is a rock mole corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You crawl to the edge of the pit.
 The Woodland-elf eats a partly eaten rock mole corpse.
 The Woodland-elf falls into a pit!
 You pull on the leash.
 You pull on the leash.
 It screams!
 You hear a door open.
 The gnome lord wields a bow!
 You are hit by an arrow.
 You are almost hit by an arrow.
 The gnome lord swings his bow.
 The gnome lord hits!
 You hit the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 Unknown command '^J'.
 Unknown command '^J'.
 In what direction? 4
 The dagger hits the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 Unknown command '^J'.
 Unknown command '^J'.
 In what direction? 4
 You throw 2 daggers.
 The 1st dagger hits the gnome lord.
 The 2nd dagger hits the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 Unknown command '^J'.
 Unknown command '^J'.
 You stop.  Your Woodland-elf is in the way!
 The gnome lord swings his bow.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 231 gold pieces
 Amulets
  m - a blessed amulet of magical breathing (being worn)
 Weapons
  b - a +0 dagger (weapon in hand)
  V - 5 +0 daggers (at the ready)
 Armor
  W - an uncursed +2 pair of iron shoes
  M - an uncursed +0 cloak of displacement
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  n - 2 uncursed food rations
  i - an uncursed tripe ration
 Scrolls
  T - an uncursed scroll of light
  P - an uncursed scroll of teleportation
 Spellbooks
  S - a cursed spellbook of knock
 Tools
  v - an uncursed sack containing 10 items
  N - a cursed brass lantern
  Q - an uncursed leash (attached to the Woodland-elf)
  f - an uncursed lock pick
  d - a +0 pick-axe

Contents of the sack:
  an uncursed scroll of create monster
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of identify
  a cursed scroll of identify
  an uncursed potion of enlightenment
  a blessed potion of extra healing
  an uncursed potion of paralysis
  a potion of unholy water
  an uncursed ring of free action
  a wand of polymorph (0:4)

Daegond the Rogue's attributes:

Background:
 You were a Cutpurse, a level 4 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3155 turns ago.
 You had 135 experience points, 25 more were needed to attain level 5.

Basics:
 You had 0 out of 36 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 231 zorkmids.
 Autopickup was on for '$!/?"=' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You were stealthy.
 You could survive without air.
 You were warded.
 You are dead.

Vanquished creatures:
  2 rock moles
  a floating eye
  a kitten
  a dwarf
  2 homunculi
  a kobold lord
  a kobold shaman
  a rabid rat
  a giant bat
  a monkey
  2 orc zombies
  a wererat
 an iguana
  a gas spore
  3 hobbits
  a large kobold
  3 giant rats
  a cave spider
  3 yellow molds
  a red mold
  a gnome
  a gnome zombie
  6 geckos
  3 jackals
  2 kobolds
  a goblin
  a sewer rat
  a grid bug
  a bat
  a lichen
  4 kobold zombies
  8 newts
59 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A grave.
   Level 4:
      A grave.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a gnome lord.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Daegond      |
                  |      231 Au      |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daegond the Rogue...

You died in The Dungeons of Doom on dungeon level 5 with 958 points,
and 231 pieces of gold, after 3155 moves.
You were level 4 with a maximum of 36 hit points when you died.

