Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-27 16:10:47, ended 2025-01-28 13:51:20.

Daegond, chaotic female human Rogue

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Daegond the Pilferer    St:25 Dx:17 Co:18 In:9 Wi:15 Ch:12  Chaotic
Dlvl:15 $:72 HP:0(87) Pw:43(43) AC:-5 Exp:11 T:23885  Fainted  Stressed Deaf

Latest messages:
 W - 9 rocks.
 You rebalance your load.  Movement is difficult.
 You faint from lack of food.
 You regain consciousness.
 There are many objects here.
 You faint from lack of food.
 The owlbear hits!
 The owlbear misses!
 The owlbear hits!
 The owlbear hits!
 The owlbear grabs you!
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear misses!
 You are being crushed.
 The owlbear hits!
 The owlbear misses!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 You regain consciousness.
 Unknown command '^J'.
 What do you want to wield? [- abdep or ?*] a
 You are already wielding that!
 You faint from lack of food.
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 72 gold pieces
 Amulets
  N - an uncursed amulet of reflection (being worn)
 Weapons
  e - a +2 dagger (alternate weapon; not wielded)
  b - 10 +0 daggers (at the ready)
  a - the blessed rustproof +6 Stormbringer (weapon in hand)
 Armor
  h - an uncursed +0 elven leather helm (being worn)
  w - a blessed rustproof +1 pair of gauntlets of power (being worn)
  u - a blessed fireproof +0 pair of speed boots (being worn)
  z - an uncursed burnt +0 elven cloak (being worn)
  t - a blessed greased +2 silver dragon scale mail (being worn)
 Comestibles
  G - an uncursed food ration
  I - an uncursed partly eaten food ration
 Rings
  l - an uncursed ring of free action (on left hand)
  C - a blessed ring of polymorph control (on right hand)
 Wands
  V - a wand of magic missile (0:4)
  A - a wand of secret door detection (0:15)
  q - a wand of striking (0:7)
  M - a wand of undead turning (0:8)
 Tools
  v - an uncursed bag of holding containing 73 items
  x - an uncursed blindfold
  f - an uncursed lock pick
  d - a +0 pick-axe
  p - a +0 unicorn horn
 Gems/Stones
  F - an uncursed luckstone
  W - 9 uncursed rocks

Contents of the bag of holding:
  6852 gold pieces
  an uncursed amulet of unchanging
  16 +0 daggers
  a blessed +2 pair of elven boots
  an uncursed +0 pair of jumping boots named Jumping
  a cursed -2 Hawaiian shirt
  an uncursed eucalyptus leaf
  4 uncursed food rations
  6 uncursed food rations
  6 uncursed tripe rations
  an uncursed tin of fire giant meat
  an uncursed tin of guardian naga hatchling meat
  an uncursed lichen corpse
  an uncursed lizard corpse
  5 uncursed lizard corpses
  4 blessed scrolls of blank paper
  an uncursed scroll of blank paper
  5 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  a blessed scroll of charging
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  a blessed scroll of create monster
  a blessed scroll of create monster
  an uncursed scroll of create monster
  a cursed scroll of create monster
  a blessed scroll of destroy armor
  2 uncursed scrolls of earth named Earth
  a cursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  a cursed scroll of food detection
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  an uncursed scroll of identify
  an uncursed scroll of magic mapping
  4 uncursed scrolls of remove curse
  an uncursed scroll of scare monster
  an uncursed scroll of teleportation
  5 uncursed scrolls of teleportation
  an uncursed potion of acid
  a cursed potion of acid
  an uncursed potion of blindness
  a blessed potion of confusion
  an uncursed potion of confusion
  3 uncursed potions of extra healing
  a cursed potion of extra healing
  2 cursed potions of gain energy
  an uncursed potion of healing
  5 uncursed potions of healing
  an uncursed potion of levitation
  a blessed potion of object detection
  a blessed potion of object detection
  2 uncursed potions of object detection
  3 uncursed potions of object detection
  an uncursed potion of oil
  an uncursed potion of paralysis
  an uncursed potion of polymorph
  an uncursed potion of restore ability
  2 cursed potions of see invisible
  16 uncursed potions of water
  an uncursed ring of conflict
  a cursed -2 ring of increase accuracy
  an uncursed +1 ring of increase damage
  an uncursed ring of regeneration
  an uncursed ring of stealth
  an uncursed ring of teleport control
  a wand of cold named Cold (0:6)
  a wand of digging (0:6)
  a wand of digging (0:3)
  a wand of lightning (0:4)
  a wand of polymorph named Poly (0:4)
  a magic marker (0:18)
  a tinning kit (0:31)

Daegond the Rogue's attributes:

Background:
 You were a Pilferer, a level 11 female human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You started out male.
 You were in the Dungeons of Doom, on level 15.
 You entered the dungeon 23885 turns ago.
 You had 16873 experience points, 3127 more were needed to attain level 12.

Basics:
 You had 0 out of 87 hit points.
 You had all 43 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 72 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:15, innate limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were held by an owlbear.
 You were fainted due to starvation.
 You were stressed; movement was moderately slowed.
 You were wielding a broadsword.
 You were skilled in broadsword.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You were warded.
 You had polymorph control.
 You were very fast.
 You had reflection.
 You had free action.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 Kos was angry with you.
 You are dead (2nd time!).

Vanquished creatures:
  a baluchitherium
  a master mind flayer
  a titanothere
  a trapper
  a guardian naga
  a shopkeeper
 an aligned priest
  a vampire
  2 ghosts
  2 giant mimics
  2 zruties
  a fire giant
  2 ogre kings
  3 ice trolls
  4 rock trolls
 an Elvenking
  2 large mimics
  a wumpus
  a couatl
  a stalker
  2 air elementals
  2 fire elementals
  2 hill giants
  2 giant mummies
  2 black nagas
  a xorn
  2 elf-lords
  2 sergeants
  a warg
  a winter wolf
 12 small mimics
  a glass piercer
  a warhorse
  a xan
 an ettin mummy
  4 ogre lords
  a quantum mechanic
  3 trolls
  a sasquatch
  a wood golem
  a gelatinous cube
  2 pyrolisks
  2 large dogs
  3 freezing spheres
  a flaming sphere
  2 shocking spheres
  3 large cats
  a tiger
  a gargoyle
  a dwarf king
  5 tengu
  2 ochre jellies
  a leocrotta
  2 energy vortices
  a stone giant
  3 human mummies
  2 red nagas
  2 pythons
  a pit viper
  6 cobras
  a wraith
  2 carnivorous apes
  2 ettin zombies
  3 Grey-elves
  4 soldiers
  2 succubi
  2 chameleons
  3 crocodiles
  2 quivering blobs
  6 cockatrices
  4 wolves
  a gremlin
  2 spotted jellies
  5 leprechauns
  7 iron piercers
  3 mumakil
  3 giant spiders
  a scorpion
  4 horses
  2 ice vortices
  2 baby long worms
  3 black lights
  3 vampire bats
  a forest centaur
  3 gnome kings
 an orc mummy
  2 dwarf mummies
  2 ogres
  2 rust monsters
  3 owlbears
  2 yetis
  3 gold golems
  2 werewolves
  a Green-elf
 10 lizards
  a chickatrice
  2 dingoes
  2 dogs
  3 jaguars
  2 blue jellies
  3 white unicorns
  4 dust vortices
  2 ravens
  2 plains centaurs
  2 gnome mummies
  a snake
  3 apes
  3 Woodland-elves
  2 soldier ants
  a fire ant
 13 bugbears
 an imp
  a quasit
  4 wood nymphs
  3 water nymphs
  5 mountain nymphs
 14 Mordor orcs
  3 Uruk-hai
 an orc shaman
  4 rock piercers
  3 rock moles
  4 fog clouds
  a shrieker
  5 violet fungi
 21 gnome lords
  8 gnomish wizards
  2 kobold mummies
  a guardian naga hatchling
  2 gray oozes
  2 barrow wights
  8 elf zombies
  a ghoul
  a straw golem
  2 paper golems
  a baby crocodile
  9 giant ants
  4 little dogs
 10 floating eyes
  a kitten
 19 dwarves
  3 homunculi
  4 kobold lords
  2 kobold shamans
  9 hill orcs
 19 rothes
  a centipede
  5 giant bats
  7 monkeys
  2 orc zombies
  a dwarf zombie
  a wererat
  3 werejackals
  8 iguanas
  2 acid blobs
  3 coyotes
  5 gas spores
  9 hobbits
  a manes
  4 large kobolds
 18 hobgoblins
  9 giant rats
  3 cave spiders
  5 brown molds
  a yellow mold
  a red mold
 66 gnomes
 12 garter snakes
  a gnome zombie
  8 geckos
 14 jackals
  a fox
  a kobold
  7 goblins
  3 sewer rats
 18 grid bugs
  2 bats
 10 lichens
  4 kobold zombies
 13 newts
687 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 7 wishes (1 for an artifact).

The Dungeons of Doom: levels 1 to 24
   Level 1:
      A grave.
   Level 2:
      A wand shop.
   Level 3:
      A general store.
   Level 4:
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 5:
      Some fountains.
      Oracle of Delphi.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8:
      A throne.
   Level 9:
      An untended shop, a fountain.
   Level 10:
      Some fountains, many trees.
      A very big room.
   Level 11: "STASH"
      A temple to Kos.
   Level 12:
      A throne, some fountains.
      Summoned by the Master of Thieves.
      Portal to The Quest.
   Level 13: "ministash"
   Level 14:
   Level 15: <- You were here.
      An altar to Kos.
      Final resting place for
         you, killed by an owlbear, while fainted from lack of food.
   Level 16:
      A throne.
   Level 17:
      A primitive area.
   Level 18:
   Level 19:
   Level 20: "BANK"
      A sink.
   Level 21:
   Level 22:
   Level 23:
   Level 24:
      Many trees.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains, a sink.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
The Quest:
   Level 1:
      Home.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Daegond      |
                  |     6924 Au      |
                  |   killed by an   |
                  |     owlbear      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Daegond the Rogue...

You died in The Dungeons of Doom on dungeon level 15 with 79716 points,
and 6924 pieces of gold, after 23885 moves.
You were level 11 with a maximum of 87 hit points when you died.

