Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-07 11:51:16, ended 2025-07-22 17:47:59.

Daegond, chaotic male human Rogue

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Daegond the Footpad     St:12 Dx:18 Co:13 In:10 Wi:13 Ch:9  Chaotic
Dlvl:1  $:2  HP:7(12) Pw:2(2) AC:7  Exp:1 T:47 

Latest messages:
 You hear a door open.
 The door opens.
 You find a hidden door.
 That door is closed.
 The door opens.
 The grid bug bites!
 You hit the grid bug.  The grid bug just misses!
 You kill the grid bug!
 A trap door in the ceiling opens and a rock falls on your head!
 h - a whistle.
 You see here 2 gold pieces.
 The kitten misses the goblin.
 You kill the goblin!
 i - a crude dagger.  j - a food ration.
 Unknown command '^J'.
 Autopickup: ON, for $!/?"= objects.
 $ - 2 gold pieces.
 You hear the footsteps of a guard on patrol.
 What do you want to use or apply? [efgh or ?*] ?
 You produce a shrill whistling sound.
 Restoring save file...
 Hello Daegond, the human Rogue, welcome back to NetHack!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Weapons
  b - 12 +0 daggers (alternate weapon; not wielded)
  i - a +0 orcish dagger
  a - a +0 short sword (weapon in hand)
 Armor
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  j - an uncursed food ration
 Potions
  d - an uncursed potion of sickness
 Tools
  f - an empty uncursed sack
  g - an uncursed blindfold
  e - an uncursed lock pick
  h - a cursed tin whistle

Daegond the Rogue's attributes:

Background:
 You were a Footpad, a level 1 male human Rogue.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 47 turns ago.
 You had 7 experience points, 13 more were needed to attain level 2.

Basics:
 You had 7 out of 12 hit points.
 You had both energy points (spell power).
 Your armor class was 7.
 Your wallet contained 2 zorkmids.
 Autopickup was on for '$!/?"=' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a short sword.
 You had basic skill with short sword.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You survived.

Vanquished creatures:
  a goblin
  a grid bug
2 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Daegond the Rogue...

You quit in The Dungeons of Doom on dungeon level 1 with 30 points,
and 2 pieces of gold, after 47 moves.
You were level 1 with a maximum of 12 hit points when you quit.

