Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-09 15:31:52, ended 2025-02-09 17:04:13.

Dak, neutral male gnomish Ranger

                                ------  -----
                                |....|  |...|
                                |.`..----...|
                                |...........|
                                |..--->---..|
                                |---------.---
                                |.rG`^<|.....|
                                |@a----|.....|
                                --.|   |.....|
                                 |.-----.....|
                                 |...........|
                                 |..----------
                                 ----

Dak the Trailblazer          St:14 Dx:11 Co:16 In:13 Wi:16 Ch:9  Neutral
Dlvl:5  $:153 HP:0(46) Pw:29(37) AC:3  Exp:6 T:6545 

Latest messages:
 A - a copper wand.
 v - an oak wand.
 C - an uncursed wand called forked, invis?.
 b - a bag called hoolding containing 15 items.
 n - a horn.
 l - a cursed lamp called 1,used alot (lit).
 w - an uncursed bell.
 k - an uncursed lock pick.
 s - a gem called SOFT orange.
 You have a little trouble lifting an uncursed stone called gray1,!load/touch.  Continue? [ynq] (q) q
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to use or apply? [bdgklnvwAC or ?*] b
 G - a sprig of wolfsbane.
 What do you want to eat? [gyDEG or ?*] G
 This sprig of wolfsbane is delicious!
 You feel purified.
 What do you want to wear? [emoSX or ?*] ?
 You finish your dressing maneuver.
 What do you want to wear? [emoS or ?*] ?
 The giant beetle bites!
 You finish your dressing maneuver.
 What do you want to wear? [emS or ?*] e
 You feel that monsters have difficulty pinpointing your location.
 You are now wearing a cloak of displacement.
 What do you want to wield? [- acOT or ?*] ?
 a - an uncursed runed dagger named Sting (weapon in hand).
 You hit the giant beetle.
 You hit the giant beetle.
 What do you want to zap? [dvAC or ?*] d
 Nothing happens.
 The giant beetle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 153 gold pieces
 Amulets
  u - an uncursed amulet of ESP
 Weapons
  c - 40 +2 crossbow bolts
  T - 16 +0 crossbow bolts
  O - a +1 crossbow
  a - the +0 Sting (weapon in hand)
 Armor
  X - an uncursed +0 orcish helm (being worn)
  m - an uncursed +0 pair of jumping boots
  S - an uncursed +0 pair of water walking boots
  e - an uncursed +2 cloak of displacement (being worn)
  o - a blessed +0 ring mail (being worn)
 Comestibles
  g - an uncursed cream pie
  D - an uncursed partly eaten food ration
  E - 2 uncursed food rations
  y - an uncursed tin of gnome meat
 Scrolls
  B - 2 uncursed scrolls of earth
 Potions
  x - an uncursed potion of booze
  Q - an uncursed potion of see invisible
 Rings
  t - an uncursed ring of free action
  z - a cursed +0 ring of protection
 Wands
  C - a wand of make invisible (0:6)
  v - a wand of speed monster (0:4)
  d - a wand of teleportation (0:0)
  A - a wand of undead turning (0:6)
 Tools
  b - an uncursed bag of holding containing 14 items
  n - an uncursed tooled horn
  w - an uncursed bell
  k - an uncursed lock pick
  l - a cursed magic lamp (lit)
 Gems/Stones
  s - an uncursed worthless piece of orange glass

Contents of the bag of holding:
  153 gold pieces
  an uncursed scroll of gold detection
  an uncursed scroll of identify
  an uncursed scroll of magic mapping
  a cursed scroll of remove curse
  an uncursed scroll of teleportation
  an uncursed potion of levitation
  a blessed potion of see invisible
  a cursed -1 ring of adornment named C
  a cursed -1 ring of protection named C
  a wand of teleportation (0:8)
  a +0 pick-axe named !c
  a cursed worthless piece of green glass
  an uncursed worthless piece of yellow glass

Dak the Ranger's attributes:

Background:
 You were a Trailblazer, a level 6 male gnomish Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in Sokoban, on level 5.
 You entered the dungeon 6545 turns ago.
 You had 629 experience points, 11 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had 29 out of 37 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 153 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You had automatic searching.
 You had infravision.
 You were displaced.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a leprechaun
  8 orc-captains
  a housecat
  a gnome mummy
  a Mordor orc
  6 Uruk-hai
  6 orc shamans
  a rock mole
  2 yellow lights
  a shrieker
  2 gnome lords
  2 kobold mummies
  a red naga hatchling
  a gray ooze
  a ghoul
  a baby crocodile
  a giant ant
  a little dog
  2 floating eyes
  a kitten
  6 dwarves
  a homunculus
  2 kobold shamans
 23 hill orcs
  3 rothes
  a centipede
  3 giant bats
 an orc zombie
  a werejackal
  a killer bee
 an acid blob
  a coyote
  2 gas spores
  4 hobbits
  2 large kobolds
  2 hobgoblins
  a giant rat
  2 green molds
  a red mold
  6 gnomes
  4 geckos
  9 jackals
  5 foxes
  a kobold
  4 goblins
 10 sewer rats
  9 grid bugs
  5 lichens
  3 kobold zombies
 10 newts
165 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      Some fountains, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, some fountains.
   Level 4:
      A sink.
   Level 5:
      Many fountains.
   Level 6:
      An armor shop.
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
      An altar to Venus, some fountains.
   Level 6:
Sokoban:
   Level 5: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a giant beetle.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |      306 Au      |
                  |   killed by a    |
                  |   giant beetle   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Ranger...

You died in Sokoban on dungeon level 5 with 3092 points,
and 306 pieces of gold, after 6545 moves.
You were level 6 with a maximum of 46 hit points when you died.

