Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-07 18:47:41, ended 2025-07-07 19:04:06.

Dak, lawful female human Archeologist

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Dak the Digger             St:17 Dx:7 Co:13 In:15 Wi:13 Ch:11  Lawful
Dlvl:2  $:36 HP:0(18) Pw:2(2) AC:5  Exp:1 T:673  Satiated

Latest messages:
 The kobold hits!
 Rex misses the kobold.
 Rex bites the kobold.
 The kobold is killed!
 You see here a white potion.
 s - a white potion.
 The grid bug bites!
 Rex misses the grid bug.
 Rex misses the grid bug.
 You hear some noises in the distance.
 "Hello, Dak!  Welcome to Touverac's antique weapons outlet!"
 "Will you please leave your pick-axe outside?"
 What do you want to use or apply? [abgq or ?*] b
 You put a +0 pick-axe into the sack.
 "Hello, Dak!  Welcome again to Touverac's antique weapons outlet!"
 In what direction? h
 The door closes.
 Pick an object.
 You see here a stout spear (for sale, 4 zorkmids).
 Wait!  That's a large mimic!
 The large mimic hits!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 You are surrounded by a shimmering light.
 The large mimic loosens its grip slightly.
 The large mimic loosens its grip slightly.
 You finish your prayer.
 You feel that Quetzalcoatl is pleased.
 You feel much better.
 What do you want to use or apply? [abg or ?*] b
 "You sneaky minx!  Get out of here with that pick!"
 q - a +0 pick-axe.
 What do you want to wield? [- aoq or ?*] q
 q - a +0 pick-axe (weapon in hand).
 You hit the large mimic.
 You miss the large mimic.
 The large mimic hits!
 You miss the large mimic.
 You miss the large mimic.
 You hit the large mimic.
 You miss the large mimic.
 You hit the large mimic.
 You hit the large mimic.
 You hit the large mimic.
 You hit the large mimic.
 The large mimic hits!
 You die...
 Touverac gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 36 gold pieces
 Weapons
  o - a cursed +0 dagger
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor
  c - an uncursed +0 fedora (being worn)
  i - an uncursed +0 chain mail (being worn)
 Comestibles
  p - an uncursed clove of garlic
  d - 4 uncursed food rations
  l - a cursed food ration
  k - an uncursed lichen corpse
 Potions
  r - an uncursed potion of extra healing
  s - an uncursed potion of object detection
 Tools
  b - an empty uncursed sack
  q - a +0 pick-axe (weapon in hand)
 Gems/Stones
  m - a cursed worthless piece of black glass
  n - a cursed worthless piece of white glass
  g - an uncursed touchstone

Dak the Archeologist's attributes:

Background:
 You were a Digger, a level 1 female human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 673 turns ago.
 You had 4 experience points, 16 more were needed to attain level 2.

Basics:
 You had 0 out of 18 hit points.
 You had both energy points (spell power).
 Your armor class was 5.
 Your wallet contained 36 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 7 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were held by a large mimic.
 You were satiated.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  3 jackals
  a fox
  a kobold
  7 grid bugs
  a lichen
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A weapon shop, a fountain.
      Final resting place for
         you, killed by a large mimic.
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |      36 Au       |
                  |   killed by a    |
                  |   large mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Archeologist...

You died in The Dungeons of Doom on dungeon level 2 with 149 points,
and 36 pieces of gold, after 673 moves.
You were level 1 with a maximum of 18 hit points when you died.

