Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-15 12:21:31, ended 2025-07-15 12:37:00.

Dak, chaotic male human Rogue

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                .dh|
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                ..G.|
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            .......G.
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Dak the Footpad         St:11 Dx:18 Co:15 In:11 Wi:13 Ch:8  Chaotic
Dlvl:4  $:31 HP:0(12) Pw:2(2) AC:6  Exp:1 T:1531 

Latest messages:
 You finish eating the lichen corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 The coyote misses!
 Rex bites the coyote.
 The coyote misses Rex.
 The coyote bites!
 Rex misses the coyote.
 Rex bites the coyote.
 The coyote is killed!
 Where do you want to travel to?
 (For instructions type a '?')
 The coyote bites!
 You swap places with Rex.
 Rex bites the coyote.
 The coyote is killed!
 Rex bites the lichen.
 The lichen is killed!
 What do you want to throw? [$afgtuFGIL or ?*] q
 In what direction? l
 Your movements are now unencumbered.
 Pick an object.
 You descend the stairs.
 Rex misses the dwarf.
 There is a staircase up here.
 Rex misses the dwarf.
 Talk to whom? (in what direction) k
 The dwarf threatens you.
 Rex misses the dwarf.
 The dwarf drinks a yellow potion!
 The dwarf seems more experienced.
 The gnome hurls a cloudy potion!
 The bottle crashes on your head and breaks into shards.
 The cloudy potion evaporates.
 You feel rather tired.
 Rex misses the dwarf.
 Rex bites the dwarf.
 The dwarf wields a dagger!
 Rex bites the dwarf.
 Rex bites the dwarf.
 The dwarf thrusts his dagger at Rex.
 The dwarf misses Rex.
 The dwarf thrusts his dagger.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 31 gold pieces
 Weapons
  I - 9 cursed +0 silver arrows
  g - 11 +0 darts
  F - a poisoned +0 dart
  f - a +0 dagger named Stabby (weapon in hand)
  t - 7 +0 daggers named Throwy (at the ready)
  L - a +0 dagger
  G - a +0 elven dagger
  u - a +0 orcish dagger
  a - a +0 short sword (alternate weapon; not wielded)
 Armor
  w - an uncursed +0 helmet (being worn)
  M - an uncursed +0 dwarvish cloak (being worn)
  c - an uncursed +1 leather armor (being worn)
 Comestibles
  p - an uncursed cram ration
  j - an uncursed food ration
  J - 2 cursed food rations
 Scrolls
  v - an uncursed scroll of punishment
 Spellbooks
  s - an uncursed spellbook of fireball
 Potions
  l - an uncursed potion of speed
  N - an uncursed potion of water
 Rings
  B - a cursed ring of teleportation named C
 Tools
  b - an uncursed sack containing 1 item
  O - an empty uncursed sack
  E - an expensive camera (0:31)
  k - an uncursed lock pick
  h - a cursed pair of lenses named C
  D - an uncursed wax candle
 Gems/Stones
  A - an uncursed chrysoberyl stone
  y - an uncursed jasper stone
  H - an uncursed worthless piece of black glass
  i - a cursed worthless piece of blue glass
  z - an uncursed worthless piece of red glass
  r - an uncursed worthless piece of white glass
  K - 2 uncursed worthless pieces of yellowish brown glass

Contents of the sack:
  an uncursed potion of sickness

Dak the Rogue's attributes:

Background:
 You were a Footpad, a level 1 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1531 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had both energy points (spell power).
 Your armor class was 6.
 Your wallet contained 31 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  2 dwarves
  2 coyotes
  a hobbit
  9 gnomes
  4 jackals
  4 goblins
  a grid bug
  6 lichens
  3 newts
33 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain, a sink.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf, while sleeping off a magical draught.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Dak        |
                  |      31 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Dak the Rogue...

You died in The Gnomish Mines on dungeon level 4 with 230 points,
and 31 pieces of gold, after 1531 moves.
You were level 1 with a maximum of 12 hit points when you died.

